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We are excited to announce that we can successfully use Rust's standard library from the GPU. This has never been done before. www.vectorware.com/blog/rust-st... Supporting Rust's standard library enables existing Rust code to work on the GPU and makes GPU programming feel normal.

vectorware.comRust's standard library on the GPUGPU code can now use Rust's standard library. We share the implementation approach and what this unlocks for GPU programming.

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Looks fantastic. I'm eager to try to write the only thing I know. A simple lattice Boltzmann solver (for computational fluid dynamics) to see how it performs (would it be possible now?).

wow, very cool! I imagine a hostcall is quite expensive? As a percentage/multiple of a normal function call, perhaps even more expensive than a syscall?