etherret@witchof.spaceI appreciate cs3 implementing plogons but I'd prefer they avoid a certain class of third party one...25/7/26, 9:28 am·0 reposts·1 like
etherret@witchof.space25 JulyDoubtful given all of the movement is client side but if I were them I'd be logging every call and nuking anyone that puts in a coordinate thats not a questgiver.11
norma!~@ntauthority.me25 Julyye.. that's why i'm all 'oh no you aren't adding navigation as a built in thing right aaaaaa'11