Acceptable Risk Studios

Acceptable Risk Studios

@acceptablerisk.bsky.social

50 followers453 following56 posts

The 7th and last of our trip down GameJam memory lane... The lights at #Dunkey’s Jazz Club have gone out, and with them, the music, the crowd, and the soul of the city. In #Frog #Noir, you play as a slick, trench-coat-wearing frog #detective hopping through a stylized 1920s cityscape. #gamedev

How do you score a game about splitting time? 🎹 For These Four Walls, two melodies, a lonely piano and a haunting choir, weave together and pull apart like the game’s time-looping puzzles. Read the full devlog: tinyurl.com/4c5by3hz #GameDev #IndieDev #IndieGame #GameAudio #VideoGameMusic #VGMv

tinyurl.comScoring These Four Walls - Two Melodies, One SoulI wanted to write a musical piece that explored the games time-splitting mechanic, and the lonely journey... Inspiration came from Michael Andrews and Gary Jules version (Donnie Darko) of Mad World…

The award winning soundtrack for These Four Walls reflects the game’s time-splitting mechanic and lonely, purgatorial tone. Inspired by the haunting version of Mad World from Donnie Darko #score #soundtrack #videogame #indiegame #gamedev listen to the full track here:

youtu.beThese Four Walls - Main Theme (OST) | Epic MegaJam 2025Original Soundtrack for These Four Walls. In These Four Walls of the forsaken keep, you are a lone knight wanderer, with a soul bound to the echoes of what once was, and what may yet be. By casting…

The environment design for These Four Walls began with #GothicRevival architecture, inspired by #Christchurch landmarks blue-grey volcanic basalt, creamy Oamaru limestone details, hand-inked architectural sketches, and surreal floating-island imagery to shape the world tinyurl.com/mpfsd9vh #gamedev

nightmark-studio.itch.ioBuilding the World of These Four Walls (Environment Design)Building the World of These Four Walls The environment design for These Four Walls began with a deep dive into Gothic Revival architecture, inspired by landmarks in the city where our team lives,…

Day 4 - These Four Walls, 2025 #epicmegajam where we won overall 1st place, and 1st for soundtrack. Created together with @nightmarkstudios and @gameprofbond a 3D puzzle platformer made in #unrealengine #gamejam #platformer #indiegames

Our third day of retrospectives takes us to the kitchen, where you play as a band of gingerbread people as they search for a stolen biscuit. Inspired by Super Mario RPG and Final Fantasy. Created for Brackeys Game Jam 2025.2 with @TreeNook_Games #gamejam #brackeys #brackeysgamejam #rpg #mario

The original NightLoop soundtrack played with inspiration from classic gothic melodies, and musical notations echoing Danny Elfman clasic film scores for a haunting melody. Listen to the full main theme here: youtu.be/5ZPSI233b2k #ost #soundtrack #music #videogamemusic #indiedev

youtu.beNightLoop - Main Theme (OST) | KiwiJam 2025NightLoop is a dark fantasy roguelike survival puzzle that traps you in an endless nightmare. Navigate a cursed, fog-shrouded path of 16 tiles as a weary peasant caught in supernatural torment, where…

We love creating compelling, mindful and captivating soundtracks for our games. As part of "Bubbles Montoya" day - listen to the full orchastrated version of the theme song here: youtu.be/Hjvysn9zwDg #ost #soundtrack #music #videogamemusic #indiedev

youtu.beBubbles Montoya - Main Theme (OST) | Global GameJam 2025As Bubbles Montoya, you will indeed have to "rise" to the challenge, as you make your ascent, facing challenging jumps, tricky near misses and ultimately come face to face with your father's…

This week we're looking back at the first year of Justin and Alfredo's collaboration making games together. The one that started it all was Bubbles Montoya! created for the 2025 Global Game Jam with @WildPATATA #gamejam #indiegame #platformer #videogame #games

There’s nothing like weaving through canyon columns, outsmarting those little rats with a sneaky side-swipe... ahhh, it’s a beautiful day for some chaos in this cosy wasteland. #gamedev #WIPWednesday #Unity3d #prototype

Acceptable Risk is beavering away, building something really cool for you all out in the desert: a world of whimsy and waste. Join us on the journey with a follow, and we’ll see you in the wasteland! #gamedev #indiegames #wip #unity #roguelite

Like the game we're working on, preparation, heading out into danger, learning what works, and coming back better feels a lot like where we are in development. Tuning, testing, and discovering, but the direction is starting to feel real! #gamedev #indiedev #indiegame #unity3d

Sorry for being off! We took some days to rest up after all the game jams but now we're back! Im Alfred, Im the main developer at AcceptableRisks and this is a little behind scenes of everything that it's happening 😍 #Unity #GameDev #IndieGameDev

The city certainly grew - what started as a small city corner diorama, felt a bit too small - so with some creative magic - we grew is six times bigger createing the city of Frog Noir. #BigModeGameJam20206 #unity3d #worldbuilding

Something that usually game devs dont show it's project organization. Even tho we try to keep it light, we have been using Figma (Figjams) to organize our game jams and projects when we get into. This a draft of the project that we're doing for the #BigModeGameJam2026 #Unity #GameDev #IndieGameDev

This is a sign, this is many signs. Having fun with neon in Blender - creating these for our submission to the #bigmode #gamejam worldbuilding a neon noir aesthetic is a blast. #gamedev #indiedev #FrogNoir #neonnoir #artdeco #unity3d #blender #indiegame #noirvibes

Neon’s glowing, the bands playing, and the night is starting to breathe. 🐸✨Our 1920s noir city block, with Dunkey’s Jazz Club lighting the way. Still rough around the edges, but the vibes? Immaculate. 🎷🌃 Stay slick, see you in the shadows. #WIPWednesday #gamedev #indiegames #bigmode #gamejam

This way to the Wasteland → A timelapse build of an environment asset for our upcoming project. What lies beyond the gates is still a mystery… follow to find out. 🚙 #gamedev #gameart #speedbuild #blender #unity3d #wip

A curious outpost is discovered in the desert... I wonder what it could be 😉 #gamedev #indiedev #indiegame #leveldesign #environmentart #3dart #googiedesign #retrofuturism #postapocalyptic #wasteland #worldbuilding #visualstorytelling #gameart #devlog

Inspired by mid-century Googie signage, bold shapes reimagined for a post-apocalyptic world. In the wasteland, signage isn’t just wayfinding. It’s a promise. A flicker of hope. #environmentart #3dart #googiedesign #retrofuturism #postapocalyptic #wasteland #worldbuilding #visualstorytelling

Color correction and post-processing are the herbs and spices that bring out the character and feel of this wasteland we're creating. Its a world of hope and opportunity, of regrowth and renewal, and white-knuckle high speed battles across the dunes! #gamedev #indiedev #postprocessing #colorgrading

Shelter, home, oasis. Homebase is all that - a place of rest, repair and a garage full of upgrades! Layout this level begins, and we get our first glimpse of what this world will look like. #leveldesign #gamedesign #levelart #3dart #3dmodeling #environmentart #gamedev #indiedev #indiegame

Rock out with your rocks out. Making some environment assets today. Also a first stab at some vegetation (Yes! Plant life survived the apocalypse... just don't eat any unless you're up for some nuclear psychedelics) #gamedev #indiedev #indiegame #gameart #videogamedev #unity3d #blender3d

They're fast, they're crazy and they've got skulls mounted on their chassis! Meet the Skull Buggy, the wasteland is crawling with them. Like vultures they wait for their next meal... don't let it be you! #gamedev #indiedev #indiegame #gameart #videogamedev #3dart #3dmodeling #3dartist #unity