Adeel Tariq

Adeel Tariq

@adeeltariq.com

Hi! I'm a hobbyist game dev from Pakistan! I also run @pakgamedev.com My Games https://adeeltariq.itch.io Pakistan Jam https://pakgamedev.com/game-jam Pakistani Steam Games https://shorturl.at/SLhUt Pakistani Itch Games https://pakgamedev.com/itch-games

249 followers456 following109 posts

Adeel Tariq reposted

I feel like all these devs dropped the ball on promoting their game so I'm trying to help them out. I especially like Hemobloom which is also made in Godot but do check them all out. Wishlist and buy if you can. #gamedev

I'm making a robot horror game. This is the cold open shot of my trailer. 90% work still to be done. Rendered in godot. #gamedev #indiedev

Everything in this level, walls, decorations, pipes, vents, lights and amnesia style doors were generated/placed using Blender geo nodes. I only laid down the floor plans. #godot #gamedev #indiedev

Every torment boils over— the perpetual regret of losing friends, the euphoria of losing myself in the moon-rise of your glory, the wisp of memories and all they bring to you and to me all the questions and all the answers.

Spring is here by Faiz Ahmed Faiz translated by Mustansir Dalvi Spring is here, and it is as if the full flush of youth, every forgotten dream is back from the abyss. The longing that died for a touch of your lips was annihilated and then resurrected each time.

Imagine a world where developers think of the environmental impact of their gpu intensive games have. The energy consumption and the race to push graphical limits while creating more and more e-waste every year. Not to mention the impact on the wallets of people like me. Mostly that actually.

Going all the way around the world in 30 seconds (Using shaders and projection tricks to fake walking all the way around the globe) #godot #gamedev #indiedev

Cool thing about Godot is that it has a bunch of convenient APIs for making tools. For example I made a credits generator plugin which assembles all LICENSE .md files into one credits file. And I also added an option to create/edit LICENSE files for any package in your project: #gamedev #indiedev