Iceborne and years of event quests. Monster Hunter: World ran its plan and ended it on purpose, Fatalis and all. 81/100. theaftercareindex.com/?game=monster-hunter-world
The Aftercare Index
The Aftercare Index
@aftercareindex.bsky.social
Independent, evidence-backed scores of post-launch game support. 107 verified audits.
26 followers177 following130 posts
The Division — 82/100. Patches 1.4 and 1.8: the turnaround blueprint. theaftercareindex.com/?game=the-division
The live-service machine. Nine years in and it still never really stops. 82/100. theaftercareindex.com/?game=fortnite
Terraria — 83/100. The 'final update' was four updates ago. theaftercareindex.com/?game=terraria
BioWare closed yesterday after 30 years. Anthem was the warning sign: the rebuild got cancelled, the servers got switched off, and now the studio is gone too. 35/100, Abandonment. theaftercareindex.com/?game=anthem
One developer, a decade of free updates. Stardew Valley: 84/100, Stewardship. theaftercareindex.com/?game=stardew-valley
Launched as a pretty empty ocean. Eight years and 100+ free updates later, it is still sailing. 86/100, Recovery. theaftercareindex.com/?game=sea-of-thieves
Minecraft — 87/100. Fifteen years of free updates. The ceiling. theaftercareindex.com/?game=minecraft
Warframe - 88/100. Rejected by every publisher; built by its players. theaftercareindex.com/?game=warframe
Arrowhead's live-service masterclass. 88/100. theaftercareindex.com/?game=helldivers-2
Sacrificed a year of content to fix the game. Rainbow Six Siege, 89/100, Stewardship. theaftercareindex.com/?game=rainbow-six-siege
Two planned DLCs became a ten-year program. Dying Light: 89/100, Stewardship. theaftercareindex.com/?game=dying-light
two years of repair, then the redemption stuck. cyberpunk 2077: 90/100, recovery. theaftercareindex.com/?game=cyberpunk-2077
sixteen free dlcs, then a free next-gen upgrade seven years later. patch 5.01 landed this month, eleven years on. 90/100, stewardship. theaftercareindex.com/?game=the-witcher-3-wild-hunt
ffxiv 1.0 was so bad they blew it up and rebuilt it with the players still standing there. 91/100, recovery. theaftercareindex.com/?game=final-fantasy-xiv
the comeback every other comeback gets measured against. 94/100: theaftercareindex.com?game=no-mans...
Reports say Halo Studios is down to 30 devs finishing one last update before the studio shuts down. Infinite's four-year live-service plan quietly died years ago. 59/100, Decline. theaftercareindex.com/?game=halo-infinite
Red Dead Online — 40/100. Left to rot while GTA Online thrived. theaftercareindex.com/?game=red-dead-online
Babylon's Fall — 34/100. Eight months of live-ops, then a broken promise. theaftercareindex.com/?game=babylons-fall
Concord — 35/100. Dead in two weeks. theaftercareindex.com/?game=concord
Anthem - 35/100. BioWare's live-service burial ground. theaftercareindex.com/?game=anthem
The Day Before — 9/100. Zero patches. Studio closed in 4 days. The lowest score on the index, and it earned it. theaftercareindex.com/?game=the-day-before
54 games. One question: will the studio take care of the game AFTER you buy it? No Man's Sky: 94. The Day Before: 9. Every score verified, evidence-backed, human-approved. No publisher-paid placements, ever. theaftercareindex.com
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