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GOLD RUSH 1898 A game made in 10 days for #GBJAM14. Code, art and music by Alphonsus. alphonsus.itch.io/gold-rush-1898 #GameDev #PixelArt #Love2D #GBJAM
Alphonsus
@alphonsusdev.bsky.social
Alfonz Montelibano 🇵🇭 Maker of tiny handcrafted indie games. LÖVE2D loyalist. Learning pixel art.
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GOLD RUSH 1898 A game made in 10 days for #GBJAM14. Code, art and music by Alphonsus. alphonsus.itch.io/gold-rush-1898 #GameDev #PixelArt #Love2D #GBJAM
Shout outs to @achiegamedev.bsky.social for playing my #GBJAM game on stream! Check it out here: youtu.be/IrTXDv3-pCk?...
My #GBJAM14 game was featured on a playthrough livestream, thanks so much to @walfie.bsky.social! Check it out here: www.youtube.com/watch?v=bMI_...
PICO-8 is AMAZING! I can't believe it took me this long to try it out. Excited to push through and work on the Pong Knights remaster, from Unity to PICO-8. (As ironic as it sounds. 🤠) #pico8
Currently thinking of "remastering" my old mini-Ludum Dare game, Pong Knights, on the PICO-8 as an excuse to learn the engine. Should I do it or should I do it 🤔 www.rockpapershotgun.com/pong-knights...
Currently thinking of "remastering" my old mini-Ludum Dare game, Pong Knights, on the PICO-8 as an excuse to learn the engine. Should I do it or should I do it 🤔 www.rockpapershotgun.com/pong-knights...
While working on my #GBJAM game, I listened to a lot of spaghetti western music, mostly from Sergio Leone's films, to get inspiration for the game's BGM. The main theme song took inspiration from Ennio Moriconne's film scores, in terms of the chord progression and melody.
The two-track OST for GOLD RUSH 1898 is now up on YouTube! #GBJAM14 www.youtube.com/watch?v=odEn...
The two-track OST for GOLD RUSH 1898 is now up on YouTube! #GBJAM14 www.youtube.com/watch?v=odEn...
Woke up to a few comments saying they encountered a game-breaking bug on my #GBJAM14 game. Anxiety went through the roof! Luckily I figured it out and created a patch. Remember kids: always test your web builds long before the deadline! 🤠 Play here: alphonsus.itch.io/gold-rush-1898
GOLD RUSH 1898 Why sell shovels when you can rush for gold? A game made in 10 days for #GBJAM14. Code, art, music by Alphonsus. alphonsus.itch.io/gold-rush-1898
My #GBJAM14 game is leaning towards a western theme so I'm listening to a lot of Ennio Morricone. Expect some Am-G-F-E's on the game's music – if I have time to make one! www.youtube.com/watch?v=J9EZ...
"What's this right here? Classified hard drives enough to implicate a few important officials. The Interstellar Police will very much want these drives. Whatever you do, don't let them get their hands on it." --- STARHAULER — made in 7 days for #BrackeysGameJam. alphonsus.itch.io/starhauler
Lovely day for a haul, don't you think? Play STARHAULER — a game made in 7 days for #BrackeysGameJam. alphonsus.itch.io/starhauler alphonsus.itch.io/starhauler alphonsus.itch.io/starhauler #gamedev #pixelart
STARHAULER — A space drama by Alphonsus My first game jam in 10 years, made in 7 days for #BrackeysGameJam 2026.2. Play it here: alphonsus.itch.io/starhauler
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