Alsakin

Alsakin

@alsakin.bsky.social

Slow stories. Hand-built worlds. http://alsakin.com https://store.steampowered.com/app/4708270/The_Red_Weight/ https://alsakin.itch.io/red-weight

79 followers71 following97 posts

The Red Weight crossed 300 followers on Steam today. Thank you Valve for this great store front and the Steam Next Fest event! #nextfest #steamnextfest

The Red Weight demo is in this October's #steamnextfest I am very happy with the entire process. Valve let's all of us get exposure equally. I guess I just wanted to counter some of the negative coverage around "slop."

Umm Walid pays attention to her customers like a mountain pays attention to the weather around it. #screenshotsaturday #indiedev #gamedev

Adding objects to the game you can look at and interact with. Final update to demo coming out next week ahead of Steam Nextfest. #screenshotsaturday #indiedev #gamedev

Umm Walid now schedules regular belly dances so she can pour more of the synthetic arak for the off shift miners. #screenshotsaturday #indiedev #gamedev

Fuad: Petrov was not watching me. He was doing the specific not-watching of a policeman who had already decided I was worth watching. #screenshotsaturday #gamedev #indiedev

Fuad: They still call it the souk, the way a street holds a name long after the thing it was named for is gone. #screenshotsaturday #indiedev #gamedev

Fuad: Something crossed his face. No Anger. The cousin of anger. The one who stays indoors. #screenshotsaturday #indiedev #gamedev

"That low-grade certainty that runs ahead of the words.." The Red Weight. Play the demo today. #screenshotsaturday #indiedev #gamedev

Finished a soft launch of the demo. Chapter 3 content is still gated but if you wanted to jump back in you can on itch right now. Hoping for steam demo in a couple of weeks with chapter 3 content if I can manage it.

The new update should ship mid July to the demo. I've added a much requested feature called assignments (really quests lol) #screenshotsaturday #indiedev #gamedev

Spent the weekend adding reactivity everywhere in the upcoming update to the demo. Depending on how you approach Amara in chapter 1 she changes the way she talks to you. She also asks where to meet unless you bring it up first. This should make the characters feel much more alive. #indiedev #gamedev

Built a tool so I don't have to edit json myself and keep all the scene node connections in my head. It's still a bit baroque but gets the job done. Now I can bang out a template of a scene then come back and make lots of changes.

The colonists still kept copies of Lina, even twenty years after the disaster. "With what shall I console myself -- no kin, no homeland, no companion, no cup, no rest" #indiedev #gamedev

Working on the update to the demo. I'm adding more deduction sequences with better gameplay. Here Fuad is discovering 10,000 year old dust on a planet that has been dead for 2 billion years. #indiedev #gamedev

Been remixing some of the tracks in the game. Working hard on the update to the demo. This is the remix of the intro track: "The Uses Of Emptiness (The Private Reserve Remix)." #indiedev #gamedev

Almost done with the UI updates for the upcoming open world update to the demo. There are a few more elements to add/tweak. It animates now on calls from the comm, and has a "quest" tracker. #screenshotsaturday #indiedev #gamedev

This weekend was productive. Got a lot done on the open world update to the demo. Soon you will be able to explore Bab Al-Hadid and the northern reach on Mars. In the meantime I backported all the voice acting to the demo that's up on itch. #gamedev #indiedev

Working on the new UI for the open world update to the demo. I added time periods to the game as first class flags. Even though this takes place inside a habitat, characters go about their business on a schedule. #screenshotsunday

The demo now has tooltips explaining terms that I got feedback on. There's a in-game codex as well. I did third pass on voice acting for chapters 1 and 2. Still working on the big chapter 3 open world update for the demo #screenshotsaturday #gamedev #indiedev #scifi

Adding more locations and characters for the upcoming open world update to the demo. There's an old souk now and stores surrounding it in the arab quarter. #gamedev #indiegame #pixelart #godotengine #narrativegame #scifi #screenshotsunday