Next up, this was my favorite thing to work on! I love skeletons, both thematically and playing as a summoner, so helping define their new style was a lot of fun. Check out more: www.artstation.com/artwork/eR5VG3#PathOfExile2#realtimeVFX
Hello! I'm happy to present my project that I've been working on the past few months.
You can find more screens on my artstation :
www.artstation.com/artwork/gR3wAx
A big thanks to David Herzen for his awesome concept of Cyclops, go check is other artworks:
www.instagram.com/daveherzenart/
In Bytebond we had a problem with players getting confused with the bounds while they are ghosts, so I made a little shader to help with that :3
3D noises are very handy!
#gamedev#indiedev#realtimeVFX#shaders#VFX
Hii bluesky I'm back with a new fx : Heal Burst.
All the texture were made on Substance Designer and most mesh using Houdini hope you'll like it
you can find more details about the texture used on my artstation post : www.artstation.com/artwork/mA084d#Gamedev#UE5#rtvfx#realtime#vfx
Post your most popular art from Twitter!
This is a mostly unhelpful breakdown of how I created the Fire/Lava VFX for Deathwing in Heroes of the Storm. People seemed to enjoy it though!
#gamedev#vfx#realtimevfx
Just worked out how to get hashtags to help organise your work, add a fitting hashtag to say wip or art and then add the same hash tag to your bio. You can then press and hold on that bio tag to see all the posts that account has made that used that hashtag. Good way have a filtered look at things
Started setting up a starter pack for technical and vfx artists here!
It's not conclusive yet, I'll update it as I go, but it should be a great start to find some awesome artists ✨
go.bsky.app/Bih7pqu