Static Hour | Barkbyte Interactive

Static Hour | Barkbyte Interactive

@barkbyte.bsky.social

Creators of upcoming slow-burn psychological 1980s newsroom thriller, Static Hour! https://barkbyteinteractive.com

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The Steam page for Static Hour is now live! Work the night shift in a 1980s radio newsroom during a mysterious lockdown. Listen to reports, decide what the town hears, and uncover a story you can't see, but only hear. #indiegames #gamedev

People are panicking and you’re stuck inside the newsroom trying to figure out what’s happening and if you should leave to save yourself. Bigger mystery is though, what is out there? Is it safer? Should you leave or stay inside? #indiegames #StaticHour #gamedev

One minute, you’re working a quiet night shift. The next, an emergency alert tells the whole town to stay indoors and you're alone in the newsroom, panicking while trying to decide to stay or go home. #indiegames #StaticHour #gamedev

Been busy lately with the development + day job but I promise to post more including updates in the coming weeks! In the meantime, please enjoy a snippet of one of the calls that you’ll get if you do night shift at WDRP in Static Hour! #indiegames #StaticHour #gaming

This next post is thanking everyone for supporting Static Hour! Few days ago, we've officially hit 20,000 wishlists on Steam!! HUGE THANK YOU to everyone who wishlisted and to those who are eagerly waiting for the release. I promise there are more updates coming. #indiegames #StaticHour #gamedev

Run a newsroom by yourself during a mysterious lockdown. You got scanner, Rolodex, a CRT monitor to jot down your notes and a whole town panicking and reacting to every broadcast decision you make. How would you run the newsroom? #indiegames #StaticHour #gamedevelopment

Hey everyone! Come join us tonight on #FragmentsonSilicon where we will be talking about Static Hour! #indiegames #StaticHour #gamedevelopment

Adam Dayton @shardshinjuku.bsky.social

Today on #FragmentsofSilicon we welcome @barkbyte.bsky.social to the program to talk about #StaticHour live beginning at 9:30 PM ET! As always be sure to sub to the channel today! www.twitch.tv/fragmentsofs... #Gamedev #Indiedev #Indiegamedev #Indiedevhour

In this game, you work in a newsroom during a mysterious lockdown. But instead of going outside to see what’s happening, you have to figure it out from inside the newsroom. Alone in one newsroom with some 80s analog tools, will you survive the night? #indiegames #StaticHour #gamedev

You’re a night-shift news editor while the entire town is under lockdown. Everything unfolds through phone calls, radio scanners, and clues hidden inside the newsroom. Would you take the nighshift? #indiegames #StaticHour #gamedev P.S. Wall occlusion is still a work in progress :)

Static Hour | Barkbyte Interactive reposted

dlvr.itInform People, Or Scare Them Half To Death? Static Hour Gives You A Very Tough JobJournalism in 2026 is done almost entirely digitally, and information can be at practically anyone's fingertips in just a few seconds and a few taps on a phone screen. It wasn't always that way, however, and in Barkbyte Interactive's Static Hour, you venture to the 1980s to see how the limited technology of the era was used to report the news--and how it can be used to solve a spooky mystery. Static Hour puts you in the shoes of an editor working the night shift at a news broadcaster. As the only one in the office, it's up to you to decide what's fit to broadcast, and it just so happens that a massive outbreak of violence has the public terrified. https://www.youtube.com/watch?v=8CqD3Mnx1n0 To figure out what's going on, you'll make use of old-school journalistic tools like a rolodex, as well as the government's emergency alerts and police-scanner chatter. What information you choose to broadcast will affect how the public acts, and you could potentially plunge the town into further chaos. "With Static Hour I wanted to create a retro psychological thriller about isolation and misinformation, where you're given staggering responsibility and must trust yourself in determining what is accurate, Barkbyte founder and creative director Claire Sarmiento said in the official announcement. "I loved the idea of spooky things happening in a small town just out of sight, where the horrors are driven by audio and left to your imagination." You'll be responsible for verifying stories' truthfulness, as well, and Barkbyte says the entire experience will exist in the newsroom itself. You'll be sending field reporters out to check on stories, or you can choose to ignore them entirely and let everyone panic. Static Hour doesn't have a release date yet, but will be available for PC on Steam.

Pleased to announced that Static Hour has been selected to be part of the Elevate 2025 Wings' program! 😁

WINGS@wingsfund.me

We’re happy to announce the five teams selected for Elevate 2025, in collaboration with @clevendeavgames.bsky.social The Elevate 2025 teams 🎉 @turbodoggames.bsky.social @mergeconflictstudio.com Hikayan Project @barkbyte.bsky.social @ragdollfrog.bsky.social

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