bees

bees

@bees.free

we are bees we like to make things

44 followers133 following38 posts

most of the work on this one was an experimental WebGL renderer backend, honeycombs/h9.js now has SVG, canvas, and WebGL renderers. h9.bees.free/genuary26/31... felt fitting to demonstrate w/ a return to one shape one color.

most of the work on this one was an experimental WebGL renderer backend, honeycombs/h9.js now has SVG, canvas, and WebGL renderers. h9.bees.free/genuary26/31... felt fitting to demonstrate w/ a return to one shape one color.

It's been fun sharing these & seeing everyone else's all month! my HTML-only #genuary28 will be the polished/updated version of the site & docs for honeycombs/h9.js, the library I've been using for all of these, but that'll probably be in a few weeks.

At the beginning of the month I thought the library was close to ready, but spending all month with it made me realize there are 2-3 big things I want to do before stabilizing the API. I also added a lot of features as I went, but most are poorly documented.

Genuary 30: oops all bugs, a collection of interesting glitches that accumulated throughout the month while working on other sketches #genuary #genuary2026 #genuary30

#genuary #genuary2026 #genuary18 unexpected path paths determined by digits of pi & e

#genuary #genuary2026 #genuary10 infinite cycles of death & rebirth This one was really short since h9 already had a polar coordinate reference system built in. 7 variables and a 2-line draw loop! Code here: h9.bees.free/genuary26/10...

Genuary 5: Write Genuary, No Fonts. I'd been meaning to add generic SVG path support and took the opportunity to do so today. The animation is built from path drawables being animated along paths, I'm happy with how simple the final h9 code wound up being. code at: h9.bees.free/genuary26/05...

#genuary2026 #genuary #genuary4 I'm using these prompts to iterate on h9, which is a mostly-SVG-based geometric drawing tool, so this one posed an interesting challenge. I decided I'd take the opportunity to try out my hardly-used Canvas backend and adapted a vector sketch to this pixelated look

Third prompt, fibonacci -- tried to use it for every decision in this quick animation: color, rotation, length, arcDegrees & speed interactive source here: h9.bees.free/genuary26/03... #genuary #genuary2026 #genuary3

Today's prompt was the 12 principles of animation. Focusing on slow-in/slow-out and bounce/stretch, I added some basic keyframe code to the variable system to get a nice bounce. The ellipse code was fortunately already done #genuary2 #genuary #genuary2026 h9.bees.free/genuary26/02...

I'm using Genuary to kick the tires/build features on an experimental drawing library I've been working on. Today's prompt: One color, one shape. (hexagons of course!) #genuary1 #genuary #genuary2026 h9.bees.free/genuary26/01...

#introduction I am a programmer and educator that likes making things in my free time. This account is a mainly place to do that. Some tech of choice: #p5js #pico8 #3dprinting #love2d #raspberrypi #penplotter Interested in meeting new people with similar interests & potential collaborators.

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