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Beetroot Paul
Beetroot Paul
@beetrootpaul.bsky.social
beetrootpaul.com · 🔲 pixel artist · 👾 indie game dev · creator of beetpx.dev
104 followers391 following26 posts
Beetroot Paul reposted
Beetroot Paul reposted
Blockbench's page on the new Lospec software list: lospec.com/software/blo... Also a nice place to find other fun low-spec or retro art software!
Beetroot Paul reposted
Beetroot Paul reposted
Beetroot Paul reposted
Beetroot Paul reposted
Ascent DX is coming to Nintendo Switch on Aug 20th! Originally a #pico8 game, the DX version has a 99% positive rating on Steam. * cozy #pixelart #metroidvania * great on TV or portable * enjoyed the free version? -support the creator! Wishlist/pre-order here: www.nintendo.com/us/store/pro...
Beetroot Paul reposted
Heads up, the Lexaloffle terms of use will change later this week to disallow genAI content. The proposed update aims to protect the current BBS culture without excluding usability. Any comments welcome (here or hey at lexaloffle dot com). Draft: pastebin.com/raw/v8cvrdgv #pico8 #picotron
Beetroot Paul reposted
Beetroot Paul reposted
First feature update for #picoCAD2 is out on Steam and itch! 🎨 Copy color, move them, make gradients, and use predefined palettes! + a whole bunch of QoL and fixes Also - support for x86 Macs! Check it out -> picocad.net
Beetroot Paul reposted
picoCAD 2 is out! 📐 build models easily 🎨 draw pixelart textures 🍿 make simple animations Get it on Steam and itch! 👉 picocad.net #screenshotSaturday #pixelart #gamedev
Beetroot Paul reposted
🎥⭐️ New Video⭐️🎥 Re-creating the Top-Down movement of #Zelda games in #Pico8 ! www.youtube.com/watch?v=frqf...
I have to write #cpp from time to time, mainly adding simple backend request handlers. And oh boy, the time I spend there feels like 10x longer than in #TypeScript for a similar amount of logic 😫 OFC a lot of that is company specific, but in general every line is like a dozen of questions to answer.
Beetroot Paul reposted
Beetroot Paul reposted
Beetroot Paul reposted
#picotron 0.2.0c is up on lexaloffle & humble: picotron.net Changelog: www.lexaloffle.com/dl/docs/pico... // Colourful icons are now the default, but they can be disabled in settings (toggle "low-colour icons"), which means that all icons get mapped to the current theme colours.
Beetroot Paul reposted
Beetroot Paul reposted
Happy Pi Day Everyone :) 🎂 #Picotron 0.1 has been out for exactly one year, so it seems like a fitting time to release 0.2 with Binary Exporters :D 🎉🎈 picotron.net Like PICO-8, it generates ready-to-distribute zip files. More Info: www.lexaloffle.com/dl/docs/pico...
Beetroot Paul reposted
Beetroot Paul reposted
Beetroot Paul reposted
#picotron 0.1.1e binaries are up! www.picotron.net Changelog: www.lexaloffle.com/dl/docs/pico... 0.1.1e now sandboxes bbs carts by default. See: www.lexaloffle.com/dl/docs/pico...
Beetroot Paul reposted
Beetroot Paul reposted
ok, time to roll out #picotron 0.1.1e (;^ _ ^) First up is the new BBS runtime, including: copy/paste, tooltray widgets, png & gif capture, and kinda-persistent file storage (IndexedDB). Try it in your browser with a windowed cart like picocalendar by pck404: www.lexaloffle.com/bbs/?tid=142...
Beetroot Paul reposted
Beetroot Paul reposted
Escalator (2021) #pixelart #escalator palette: lospec.com/palette-list...
Beetroot Paul reposted
-5 years of work. -10,000+ sprites. -Hundreds of frame-by-frame animations. -Thousands of hours of testing and tweaking. That's BZZZT, my solo project with overwhelmingly positive reviews on Steam and freshly released on Switch. store.steampowered.com/app/1293170/... Demo: kodll.itch.io/bzzzt
Beetroot Paul reposted
Beetroot Paul reposted
Beetroot Paul reposted
A mockup I did for my recent #minijam entry – Hat Escape. A tiny game in which you quickly navigate through levels to avoid mobs. Play it anytime on beetrootpaul.itch.io/hat-escape in a browser (desktop+keyboard/gamepad or mobile/touch) ⌨️🎮📱 Palette: lospec.com/palette-list...
Beetroot Paul reposted
Beetroot Paul reposted
My new #pico8 game Shadow King is out! Massive map, cast of characters and enemies, bosses, secrets, upgrades, and all that you want in a metroidvania! Get the game on itch: johanpeitz.itch.io/shadow-king Please spread the word! <3
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