RTMecha

RTMecha

@betterlegacy.net

Hey, I'm Mecha. I'm the creator of the BetterLegacy mod for Project Arrhythmia. Discord: https://discord.gg/7y6u9h5wjH

15 followers4 following30 posts

Project Arrhythmia is being rebranded to "AfterBeat". However, #betterlegacy related things will continue using the Project Arrhythmia name, the PA acronym and #projectarrhythmia tag. If someone asks what game it is please direct them to AfterBeat. If you have any questions about it, please ask!

Yeah, it'd honestly be amazing to see the older versions of the game. I learned about the community just after the player was reworked into the Legacy player. There's so much history that I'd love to learn about with this game!

Dukemz@dukemz.bsky.social

PIDGE!!! WE NEED THE LOST MEDIA PIDGE!!!!!!

Was trying to implement a level recorder / video exporter (for anim difficulty) to the #BetterLegacy mod for the Legacy branch of #ProjectArrhythmia, the furthest I've gotten is actually running the ffmpeg program but after that it doesn't do anything. Any ideas on what might be happening #gamedev?

After a long time, there's a brand new effect: Shockwave! This works similarly to the Shockwave effect in Geometry Dash. (fun fact this is actually the first effect in BetterLegacy since the glitch effects were in the older mods) #ProjectArrhythmia #BetterLegacy

Just spent the past few days working on these features for #ProjectArrhythmia #BetterLegacy (now in 1.8.4) - actorFrameTexture modifier that allows you to capture any area and apply it to the object as a texture - setImage modifiers now apply a texture to the object - Objects now have color blending

In the #BetterLegacy mod for #ProjectArrhythmia, you can create navigate-able levels, alongside rooms that can be culled out when the player is not near. Also, each room is a singular prefab with different modifier settings on each of them. (Song is meganeko - IO)

The 1.8.0 update for #ProjectArrhythmia #BetterLegacy just released! A very brief summary: - Level collections - A ton of Prefab features (recursive, runtime system, uploading / downloading, etc) - Seed based random - Custom achievement system (each level can have their own achievements) - And more!

github.comRelease BetterLegacy 1.8.0 路 RTMecha/BetterLegacy1.8.0 Features Core Added getCurrentLevelName modifier. This passed the current levels' name to other modifiers. Editor Added "Auto Search" in Config Manager > Editor > Data. You can now save th...

The 1.8.0 update for the #BetterLegacy mod of #ProjectArrhythmia (Legacy branch) includes a brand new feature: LEVEL COLLECTIONS! With this you can make custom stories with better flow, progression and even have level hubs?! Series showcased in this: Color Collider by DiggyDog.

Just to clarify how this works: Levels can be included with the Level Collection folder or they can be referenced via an Arcade Server ID / Steam Workshop ID. If a level is not found in the collection folder, it'll prompt to download the level from the server / workshop.

Decided to port the Prefab preview feature from the modern #ProjectArrhythmia editor to the #BetterLegacy mod. However, it works a little different here. In this version, you can set a custom icon via a JPG or use the new capture area feature. (btw yes I have so many character models oh god)

I guess it's still just me... whoever "me" is anyways... Whatever lies beyond the SECTOR GATE...? Is it... me? #ProjectArrhythmia #BetterLegacy

1 - Find the goal and bring them to victory. 2 - Something blocks the path, they cannot progress. 3 - What do they know about the path? 4 - Do they even know what the path is? 5 - Continue, no matter the cost. They will make it to their goal, one way or another. #ProjectArrhythmia #BetterLegacy

Did you know the #BetterLegacy mod for #ProjectArrhythmia is getting a story mode? Coming in the 1.7.0 update is CLASSIC ARRHYTHMIA Chapter 1, a classic yet fresh take on the PA story mode. No release date yet, but we do have an internal deadline. I hope you will enjoy this update when it is done.

Background Objects are now better to use than ever before in the #BetterLegacy mod 1.7.0 update. I always liked the uniqueness of these things from old #ProjectArrhythmia so it was about time I improve them. - Spawn / despawn control - BG Timeline objects - BGs in prefabs

The editor timeline has been expanded in the 1.7.0 update of the #BetterLegacy mod for #ProjectArrhythmia (Legacy branch) - Custom bin (row) count w/ vertical scrolling - Click dragging timeline (based on modern editor) - Unclamped start time for objects

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