First multiplayer test was a bit of a bust in terms of the general feel and fun. I ended up refactoring a lot of the ball physics with a simpler approach and liking the results #gamedev#indiedev#tennis
Forehand and Backhand dive/dash. That's all the key south facing movements complete - bar some outlines. Just north facing left to do! #pixelart#gamedev#indiedev
It needs polish and could probably do with some more extreme poses and maybe a few more frames for a charged shot, but starting to come together. Some coded squash and stretch might add the extra juice needed too. #pixelart#gamedev#indiedev
6 frame run cycle. Quite a bit trickier than an 8 or 10 frame cycle! but overall quicker when it comes to an doing an 8-way character! #pixelart#gamedev#indiedev
A tennis project I'm helping out with at the moment - and I think is going to be quite cool - you can follow the devs updates over at 馃憠 @businesskongdev.bsky.social.
8 way movement mostly complete. Next up the actual stroke animations! #pixelart#gamedev#indiedev