Cameron64

Cameron64

@cameron64.bsky.social

I'm making a game: My team: @sweecobrand.bsky.social Blog: https://blog.sweetenedcondensedbrand.com/profile/posts

29 followers188 following50 posts

I can't wait till more people can play this, it's getting fun! #indiedev

Sweetened Condensed Brand@sweecobrand.bsky.social

Going downhill out of the mountains is terrifying, you really need to hold the brakes or you'll definitely crash ๐Ÿ˜… #godotengine #indiegame #toottoot

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

The godot-formatter plugin by DoHe gives you full code cleanup, letting you press alt-shift-F to sort parameters the godot way, and a bunch of other linting. This could use it's own thread honestly.

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

When working on plugins or editor tools, you can debug those by running the entire engine from vscode (rather than just the project). This is crazy powerful.

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

With the LSP setup, you can find references, rename across files by symbol, and edit code using all your familiar shortcuts! I can't live without this.

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

It is not obvious how to get Godot and VSCode working nicely together. I made this thread to give you all the tips and configs I use so you don't have to learn it all the slow way. I'm on Godot 4.7.2 as I'm writing this. Please add your own tips so we can keep learning ๐Ÿ™ #godot #vscode

In Godot, under Editor Settings -> Text Editor -> External, set Exec Path: Your Path To/Microsoft VS Code/Code.exe Exec Flags: {project} --goto {file}:{line}:{col} Use External Editor: true

Canadian indies unite! I tried the demo, it reminds me of the games I loved as a kid.

Bad Duck Team@badduckteam.bsky.social

๐Ÿ“ข The free demo is out now! An incremental auto-battler: build an army, push through the tunnel, recruit, upgrade โ€” and watch your warriors go from pathetic to unstoppable. โ–ถ๏ธ Play in your browser: [https://platonenko.itch.io/my-army-getting-stronger] #indiedev #incremental #idlegame #itch #steam

This is a great breakdown on how to recreate genshin's character shaders. adrianmendez.artstation.com/projects/wJZ... The face shadow just picks between two hand authored shadows depending on light direction. And I especially appreciate the outer shadow. Brilliant stuff. #gamedev #3dart #anime

adrianmendez.artstation.comGenshin Impact Character Shader Breakdown [Unity URP]I love Genshin Impact art style so I decided to study how the character shader is made, I used Unity URP. Here's a little breakdown that I wanted to share with the community. The characters and textu...

Looking forward to 4.8! ๐Ÿ™ I'll use trails a ton

Zombie Zi@majormcdoom.bsky.social

Cool news: 3D trails are officially coming to Godot core! ๐ŸŽ† All thanks go to @qbieshay.bsky.social who did a *huge* amount of work rewriting my GDScript addon as a proper, native engine feature. ๐Ÿ™ Feel free to check it out early in the latest dev build! #GodotEngine #gamedev #indiedev

I'm really picky about the pixel art in my game, so I had to make sure the outlines were pixel perfect. And I am happy with this result. Best solution I find was rendering to a second subviewport and then sampling transparency on the viewport texture ๐Ÿคทโ€โ™€๏ธ it works! #indiedev #pixelart #godot

How did I only find out now that you can favorite properties in godot? This will save me so much drilling through the inspector ๐Ÿ™๐Ÿš‚ #Godot #GodotTips

I'm making progress on this game every day and the game is starting to look really cool! #indiedev

Sweetened Condensed Brand@sweecobrand.bsky.social

We're two ex-AAA devs making a game with a tippy little train. If this driving looks like fun to you, we wrote a deep dive on our blog: blog.sweetenedcondensedbrand.com/posts/drivin... #indiegame #trains #cozygame #gamedev #godot #pixelart

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