Cattrall

Cattrall

@cattrall.itch.io

EM @ Twitch. Godot game dev & toolmaker

30 followers28 following126 posts

Steam game releases up 40%. Thousands of decomps, recomps, ports and rebuilds. AI has put rockets on game development whether you like it or not. I'm coining the term "Gamebrian Explosion". Use it as you will. #gamedev #indiedev #gaming #games

Claude.ai downtime is at 2.19%. 2.19% = 15.8 hours downtime or $4.38 per customer/30 days. Anthropic have an estimated 18m to 30m users. Presuming 18m and 1% are Max subs... 180k users * $4.38 = $788,400 of stolen value per month NOT being credited back to customers. #anthropic #AI #SaaS

ok be honest, who is vibe coding a discord clone right now? Also please reply with alternatives #gamedev #indiedev #discord

RAM prices exploded because a huge amount was bought with non-existent money for GPUs that have not been produced, for data centers that have not been built, needing infrastructure that may never appear, to satisfy demand that does not exist to attract investors who won't go near this time bomb.

AGENTS.md breaks down as agent workflows scale. Introducing AGENTS.db - a layered, append‑only context store for LLM agents with fast semantic search. Offline. No SaaS. Git‑friendly. MCP enabled. MIT. 🔗 github.com/krazyjakee/A... #AgenticCoding #LLM #AIAgents #DevTools #OpenSource

github.comGitHub - krazyjakee/AGENTS.db: AGENTS.db is AGENTS.md on steroids. A file format and toolkit for deterministic context.AGENTS.db is AGENTS.md on steroids. A file format and toolkit for deterministic context. - krazyjakee/AGENTS.db

Cattrall reposted

I can't provide further details due to NDAs, but have just been given the green light to confirm Godot runs on Steam Frame. There will be a PR soon to address controller support, hopefully in time for 4.6, but in the mean time Frame works with the touch profile.

#Peertube fails as a social platform as its community and recommendation features are immature... but improving. #Mastodon #Bluesky fail as a video platform as the video features are immature... but improving. #YouTube take note - the walls ARE closing in. #fediverse

@haywyre.bsky.social My guy I remember my friends and I bouncing in my apartment when grey came out. You're popping off everywhere in my feeds now and it just feels fucking good man. I wish you and your jazzy ass hands fuel to reach the moon. You deserve it. All the best.

React-native-godot is now a thing. They are half way to figuring it out. #godot #godotengine

Cattrall@cattrall.itch.io

My cold take: #godot is being massively under-utilized as a non-game software development framework. My warm take: The lifecycle of nodes is simpler and safer than a React component. My hot take: #Godotengine is technically the largest competitor of react native and the natural successor to electron

Like it or not, AI generated 3D game assets are edging closer to usable. Took a look at meshy 6 with a concept by Gemini. Poly counts are now down to "game ready" though the topology and... "aesthetic" is still rough. Prepare yourself for yet more steam releases with added slop #gamedev #indiedev

The Battlefield 6 Portal tools made with #godot are an absolute shitshow. While the dumpster fire of a release is burning there's no staff to be seen. I'm happy #godotengine got attention but damn, all the logic is in separate typescript files using an undocumented API. The discord is chaos.

My cold take: #godot is being massively under-utilized as a non-game software development framework. My warm take: The lifecycle of nodes is simpler and safer than a React component. My hot take: #Godotengine is technically the largest competitor of react native and the natural successor to electron

The #godot scene tree is held in RAM. So why can't we update it in a separate thread? The implications would be huge performance gains and a much more useful tree. #godotengine #gamedev