CE-Studio

CE-Studio

@ce-studio.itch.io

Indie gamedev studio run by @clarence112.bsky.social and @epsilonthederg.bsky.social, making primarily furry, open-source games

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Just a reminder that this starts in 10 days!! #gamedev #gamejam #AbsurdJam #indiegames #gamejams #indiedev

CE-Studio@ce-studio.itch.io

For no reason in particular, we decided to host a game jam! Go join! It starts in about a month and runs for two weekends. itch.io/jam/ce-absur... #gamedev #gamejam #AbsurdJam #indiegames

CE-Studio reposted

happy to say that ive started working with @ce-studio.itch.io on a game project! Mostly as a concept artist for now but it is likely ill be a level designer as the project im volunteering for moves along! very excited to get making a silly game

Been a while since I last posted a #Kevin34 progress update since most of my work has been behind the scenes, sooo... ...Here, have some nice grass #gamedev #indiedev #furrygame #furry #indiegames #synth #furrysynth #synthfurry

guys help something's wrong with Moon Snail #godot #gamedev #indiedev #indiegames #snail #snails #snailiad #snailiadplus #flashgame #remake

felt cute. might delete later idk #gamedev #indiedev #furrygame #furry #indiegames #synth #furrysynth #synthfurry #Kevin34 #furryart #3d

A SBIGJam game fully realized... it brings a tear to my eye 🥲

We don't say this explicitly, but in Hole Your Horses (released today! check it out: store.steampowered.com/app/4312760?...) but real heads know that every horse in our game is 14 feet tall minimum.

k kevin kevin, that's... that's not- will you STAND STILL ALREADY (Programming character interactions is clearly going well :P ) #gamedev #indiedev #furrygame #furry #indiegames #synth #furrysynth #synthfurry #Kevin34

(Spoilers for the #Kevin34 2 opening cutscene) Made this storyboard for how I think my game might open a bit ago. Might as well share it here :3 #gamedev #indiedev #furrygame #furry #indiegames #synth #furrysynth #synthfurry

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...Noticing that my two specific styles of humor seem to be either "look at this obscure reference" or "You need to be very well-versed in [thing] to understand why this is extremely stupid"

Is it a bit cliché that a robot character can end up in a virtual world? Maybe... ...But it also means I get to make cool shaders, so I think it's worth it :P #gamedev #indiedev #godot #furrygame #furry #indiegames #synth #furrysynth #synthfurry

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I'll tell you what's been scrapped about it, though: the boiler was originally going to be induction-heated via a wheel of magnets, which was in turn powered hydraulically from a diesel engine in the tender. Turned out to be a little much, though.

Oh yeah and the main headlight was going to be an arc lamp. Figured it would probably be overkill to model that though. This thing is already at 16k tris I don't need any more. ...What? What do you mean I "didn't have to model all the brake linkages"?

I set out to design the goofiest possible locomotive I could, and by golly, I think I'm hitting it out of the park. ...Only gonna vaguepost about it though. I'm keeping the design of this thing a secret until Kevin34 2 releases

There we go, much better already #gamedev #indiedev #godot #furrygame #furry #indiegames

CE-Studio@ce-studio.itch.io

A pit of progress on some set pieces. Might have to turn the static down a bit, but it's looking good so far #gamedev #indiedev #godot #furrygame #furry #indiegames

A pit of progress on some set pieces. Might have to turn the static down a bit, but it's looking good so far #gamedev #indiedev #godot #furrygame #furry #indiegames

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