Chroma Punk Studios

Chroma Punk Studios

@chromapunkstudios.bsky.social

My name is Ruben. I'm a solo, indie, game developer who wants the chance to earn even just a fraction of a good life for his wife and son. twitch.tv/chromapunkstudios

51 followers23 following204 posts

My work was bought out a few years ago and is still paying the loan. We had a yearly meeting, and profitability was part of it. Someone asked if we'd have profit sharing soon. My brother in Christ, there is no profit. Wild how people don't understand what they're being told, nor how to read graphs.

I don't think #DarkAndDarker became what the devs intended. I check in twice a year. The game has devolved into just murder hoboing. Loot and money are plentiful, so all the risk is gone. They might as well turn the lights on. The dark isn't scary anymore. Such a shame. #DaD #Gaming

#Microsoft, or rather the #gaming industry as a whole, if you make me watch an ad to continue playing a game I already paid for, I'm fucking your dads. All of 'em. All your dads. #ads #enshittification #gofuckyourself

I've never met an update for a #VideoGame that its community didn't hate, regardless of the game or what was changed. Apparently, #GranTurismo is done for. It's no longer worth playing. Just like the last time... and the last time. Oh! And the time before that. #PatchNotes #ESports #GT7

There's always one of these at a time. +New co-worker +Introductions +Small talk +say you'd "not open your mouth all day if you could get away with" + Co-worker: "Me too." +Proceeds to talk your ear off for the next two years, until they get a new job or transfer departments. *Cycle continues

#PolyphonyDigital #GranTurismo #videogames #Sony #PlayStation Imagine if, like, we had deltas on race replays. It's quite sad when basic features are missing from flagship titles. You already generate the data, at least for online play. Collect it from all the players! Make it available! 1/2

While we're at it, why don't we have access, in replays, to the cameras/tools you show off during the World Tour events!? Those would be amazing for content creation! That, in tandem with deltas would open up content opportunities for blind casting replays! Y'all, the small QoL things matter! 2/2

#GTA is the basic bitch of #VideoGames. So many of you forked over money for a game that you've barely seen, and is confirmed to not even run at minimum standards. I don't want to hear another word about the "state of the gaming industry." You are the problem, and there's so many of you.

I'm moving on from #EliteDangerous. I do this to myself every couple years, but, after 12 years, E:D is still just an ankle deep ocean. 1:1 universe! It's empty. Ship customization! Disrespectfully inconvenient. BGS! Meaningless impact. Faction warfare! Few play open. Flight model! Yes, actually.

I see it like a snow globe. It's beautiful to look at, but your ability to interact with it is limited by its design, because #FDev made a snow globe not a model railway, to which you can add more tables and expand the track. I hope that changes one day, and the scenery bursts from the glass.

On top of this, it doesn't feel like there's a solid direction. #FDev wants this to exist, but they don't know what to do or where to go with it. Man, I wish them luck. There's insane potential here, but someone has got to grab the steering wheel over there, and decides to press the gas.

#EliteDangerous is an #MMORPG in the same way .hack//Infection was. I love this game, but #FDev needs to find ways to incentivise playing in open. That's only going to happen by making open more interesting than who's ganking who. I only play in open, recognizing it's only a liability. 1/2

However, on those rare chances you run into a fellow traveler/trader/whatever it makes it worth it. You get to exchange an o7, and the bubble doesn't feel as empty for a bit. Speaking of an empty bubble, please change up the NPC local posts. Shit gets repetitive so fast I would prefer to turn it off

The ads on YouTube are getting so bad the platform is just about useless. I was replacing the water pump on my pickup this week, and I constantly had to skip 5 minute long ads with greasy hands. I listen to a lot of video essays when things are quiet at work, and I'm skipping ads every 3-5 minutes.

The strongest thing #universus has is its fighting game IPs, and the #anime #TCG market is saturated. #GuiltyGear is going to be a great continuation of what they do best. Let's see even more fighting games by revisiting IPs like #MortalKombat / #SoulCalibur. What about #KingOfFighters / #GranBlue?

#GuiltyGear and #GranBlue allow for double dipping. You keep the thing that truly makes your game stand out, fighting game IPs, and you still get to dip your toe into the anime pool. Plus, GranBlue cards would really look great next to #VoxMachina and #CriticalRoll cards.

Don't get me wrong. I'm not hating on the #anime sets. Love me some #CowboyBebop, and the #Trigun precon is so fun, right out of the box. Still grab anime IPs, but grab the ones that make the most sense for the fighting theme, and are being overlooked by your competition.

Here's the other prototype vid. It adds verticality to the storage, and another fork truck. The trucks were grabbing random barrels, then to random zones, but this was chaotic/not realistic. Now they go closest to closest, then to standby when all barrels are sorted. #GameDev #BlueCollar #Unity

Chroma Punk Studios reposted

I never posted this here? I didn’t actually finish this but got it far enough that I moved on to some other stuff. This is my love letter to shawarma / night feelings and mechs I did during covid. This is the 4K square “full frame” version. #3d #3dart #shawarma #night

I've got more to show than just this, but here's a recording of my prototype for a warehouse management sim. I've seen how popular sims can be, when they're done right, and I think I can put my 10 years of warehouse experience to good use in gamifying my job. #GameDev #Unity #BlueCollar

I'm not interested in #Forza when I have #GranTurismo, but what topsy-turvy world are we living in where Forza is coming to the #PlayStation? Is #XBox seriously done with the #ConsoleWars? This is actually a good thing. Exclusivity hurts the consumer. I've been loving my #SquareEnix #PC ports.