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🐞 5 years of game dev! 🥳 ➡️ 12 top game dev tips 🤔 How to keep motivated 🎓 Learn from my mistakes It's Clomper dev log 71. Let's GO! 🎥 youtu.be/LemC0Fe9Qk0 #indiedev #gamedev #indiegame #steampunk
Clomper by Rob Lang
@clomper.bsky.social
You live inside a mechanical ladybird called a Clomper, which you control by creating pipes to power machines with steam. Wishlist on Steam! https://store.steampowered.com/app/2349380/Clomper/
295 followers258 following427 posts
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🐞 5 years of game dev! 🥳 ➡️ 12 top game dev tips 🤔 How to keep motivated 🎓 Learn from my mistakes It's Clomper dev log 71. Let's GO! 🎥 youtu.be/LemC0Fe9Qk0 #indiedev #gamedev #indiegame #steampunk
🤔 Here's a weird #unity3d IMGUI thing. Colour is teal in scene view but not in game. It's not post-processing. What am I missing? #gamedev #unity Community thread with more details: discussions.unity.com/t/png-image-...
Going LIVE! Clomper play test and bug hunting on Twitch and Youtube. #streaming #gamedev #steampunk #twitch #youtube www.twitch.tv/roblangdev www.youtube.com/watch?v=zbNn...
Am I making tutorial images or preparing for an IKEA interview? Here's why: www.youtube.com/watch?v=H5zs... #indiegames #steampunk
Clomper by Rob Lang reposted
A notebook-style tutorial fits a tactile game better than another modal. The teaching UI becomes part of the world.
I gave scrap a proper coin, faked some shadows with a gradient shader, and started building a tutorial you flip through like a notebook. 📖🪙 Clomper Devlog #80 🎥 www.youtube.com/watch?v=H5zs...
I gave scrap a proper coin, faked some shadows with a gradient shader, and started building a tutorial you flip through like a notebook. 📖🪙 Clomper Devlog #80 🎥 www.youtube.com/watch?v=H5zs...
Clomper by Rob Lang reposted
Replying to @reasestoneheart.bsky.social
You live inside a mechnical ladybird called a Clomper, which you control by creating pipes to power machines with steam. The outside world is a hellscape that you explore from within the Clomper, doing quests etc. @clomper.bsky.social
First tutorial mockup. The pipe drawing will probably remain but the mouse/keys will need to be super imposed because they can be rebound. Still unsure about the menu controls in the top left. What's this all about? Explained here: www.youtube.com/watch?v=UegA...
Behind the scenes demonstration of how some tutorials force you to play a certain way! 💡 I am pontificating about how to build the tutorial but the video feedback has been really helpful. 🫶🏻 Clomper Devlog #79 out now. www.youtube.com/watch?v=UegA...
🐞🎓 Tutorials are super important. ➡️ the first time anyone plays your game 💖 must be good from the start 🧑🏻🏫 teaching without preaching Clomper needs a tutorial, but there was something I had to do first! 🎥 youtu.be/UegA6gODz8Y #indiedev #gamedev #indiegame #steampunk
LANDLUBBERS! Scallywags! Ne'erdowells! (and gentile folk) AVAST! It be time to plunder Steam and have yourself Rise of Piracy at a princely discount. #steam #games store.steampowered.com/app/1400660/...
All the details of how I went about fixing it in my latest devlog. www.youtube.com/watch?v=LvPl...
😱 I spent 3 weeks fighting Unity's lighting - and almost lost! ☀️ Beautiful lighting, global Illumination, adaptive probe volumes and a new machine to plug in. 🐞 Clomper Devlog #78 🎥 youtu.be/LvPlo0i6vCo #indiedev #gamedev #indiegame #steampunk
Oh my. I don't know what to say. Ben was a huge part of the YouTube game dev community and a superb musician too. I knew he had been fighting cancer (he did a brave video) but he ploughed on regardless. My heart goes out to his family. Fuck cancer.
Hello, I hope you don’t mind my reaching out, this is Ben’s mum, Karen. Ben allowed me access to his contacts and it’s lovely that you were in touch with him. Sadly, after heroically standing up to the impact of cancer and 11 years of brutal treatments, our darling Ben passed away on 8th January
You can check the old lighting setup in all its high contrast darkness in the trailer on the Steam page ⬇️ store.steampowered.com/app/2349380/...
1️⃣ I removed all the real time lights, post processing, reflection probes 2️⃣ Added Adaptive Probe Volume 3️⃣ Tried lighting using HDR material emmission but the APV came up with patches 4️⃣ Kept emmissive materials for bloom, no longer contribute to GI 5️⃣ Every object that can be static, made static
💡Global Illumination problem update! I can either have surface contributing OR Emissive light. BUT Not both without dark patches. Anyone know why? Detail + download here: discussions.unity.com/t/how-to-rem... #unity3d #gamedev
Still struggling with @unity.com adaptive probe volumes. No matter how much effort and detail I put into the post, it's just being ignored on the forums. I'm really doing my best to understand it all but it doesn't make sense. discussions.unity.com/t/how-to-rem...
Lol obviously not Clomper (open beta definitely) but you might have a game that can be included here!
#indiegame (we hope) will get released 2026 and that you should keep an eye on - Starter Pack ready for you. Hit us up if you want to be included. go.bsky.app/3ptJNeA #gamedev #indiegames #indiegamedev #solodev