Creator Carnage

Creator Carnage

@creatorcarnage.bsky.social

Minecraft minigame event focused on fun, creativity and silliness! Creator Carnage 11: ??? Logo: @apples05.bsky.social Graphics: @falcaograve.bsky.social https://discord.gg/v2VDY2v8rv

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Creator Carnage Unleashed is tomorrow! We have a few changes in store for this event: General: - Updated to 26.2 Beacon Brawl: - Map changed back to Cherry Blossom - Players who respawn now briefly gain speed and immunity. They cannot damage other players during this time.

Golem Guardians: - Draw points increased from 20 to 40 - Slightly changed the distribution of points awarded to teams for golem damage - now you still get something even if your team dealt no damage. Bingo Blitz: - Duration reduced from 12 to 11 minutes

All invites for Creator Carnage Unleashed have been sent and accepted. Thank you to everyone who applied and please don't be disheartened if you weren't selected on this occasion - we will likely be doing more events like this one in the future!

Applications for Creator Carnage Unleashed will close this Saturday at 11:59pm BST, so make sure to apply before it's too late!

Creator Carnage@creatorcarnage.bsky.social

📣 Applications for Creator Carnage Unleashed are now OPEN! 📣 This is a special event where anyone can apply, whether you're a Creator Carnage veteran, or brand new to the event! Unleashed will take place on Saturday 8th August at 3pm EST. Apply here: forms.gle/p3uYSLkPzjim...

It's time to reveal the changes for Creator Carnage 9. We have reworks for two of our games this event, and we're excited to see how they play out! Beacon Brawl - Infinite respawns have been REMOVED! - Instead, if your team captures a beacon you will instantly be revived on top of the beacon.

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Hot Potato - The Egyptian Tomb map has received some changes to make the highground less oppressive. The corridor under the Sphinx has also been removed. - A timer now displays above Hot Potato's heads showing how long before they explode

Diamond Heist - Mines and banks now glow - Map decoration improvements Parkour Gauntlet, Bingo Blitz and The Dungeons - No changes this time! That's all, we'll see you tomorrow at 3pm EST / 8pm BST for Creator Carnage 9!

It's time to reveal the changes for Creator Carnage 9. We have reworks for two of our games this event, and we're excited to see how they play out! Beacon Brawl - Infinite respawns have been REMOVED! - Instead, if your team captures a beacon you will instantly be revived on top of the beacon.

View full thread

General changes - Added custom tab list - Added out-of-combat healing to our PvP games (Beacon Brawl and Diamond Heist). If out of combat for 3 seconds, you regain 1 health per 0.75 seconds (the default is 1 health per 4 seconds)

It's time to reveal the changes for Creator Carnage 9. We have reworks for two of our games this event, and we're excited to see how they play out! Beacon Brawl - Infinite respawns have been REMOVED! - Instead, if your team captures a beacon you will instantly be revived on top of the beacon.

View full thread

- When all players on the team have submitted, you will find out how you did and move on to the next build. - Make sure to manage your time well, as you only have 13 minutes to complete all 12 builds.

- After the game is over, points will be scored for each build based on accuracy, with speed as a tiebreaker. - There are both team and individual points available. Team points are based on the average accuracy and time of players on the team. And here are the other changes we have in this event:

It's time to reveal the changes for Creator Carnage 9. We have reworks for two of our games this event, and we're excited to see how they play out! Beacon Brawl - Infinite respawns have been REMOVED! - Instead, if your team captures a beacon you will instantly be revived on top of the beacon.

View full thread

Memory Builders Same concept, but a bit of a different format! Instead of having a set amount of time to memorise and rebuild each build, teams can now spend as long as they like. - A build will appear in the diamond square for you to memorise.

- Once you're ready, click the ready button. (You have up to 30 seconds to ready up) - When all teammates are ready, the build will disappear and you must rebuild it in the gold square. - When you have finished building, click the submit button.

It's time to reveal the changes for Creator Carnage 9. We have reworks for two of our games this event, and we're excited to see how they play out! Beacon Brawl - Infinite respawns have been REMOVED! - Instead, if your team captures a beacon you will instantly be revived on top of the beacon.

View full thread

- Beacon cooldown time now starts at 15 seconds, but increases throughout the round, making it harder to revive your teammates as the round progresses. - Kill points have been increased to 30, but if the player is revived your lose have of the kill points.

- Beacon points have been reduced to 20 (centre beacon is worth double points) - After 2 minutes have passed, a border begins closing in which deals damage over time to any players outside of it. - Some kits have had their armour slightly increased to make them a little tankier.

It's time to reveal the changes for Creator Carnage 9. We have reworks for two of our games this event, and we're excited to see how they play out! Beacon Brawl - Infinite respawns have been REMOVED! - Instead, if your team captures a beacon you will instantly be revived on top of the beacon.

- As in the old version of the game, beacons are captured by replacing the concrete around them and maintaining control for a set amount of time. - Beacon capture time has been reduced from 15 to 10 seconds.