daimao.bsky.social

daimao.bsky.social

@daimao.bsky.social

#1 one guy (๐Ÿšฒ/๐Ÿ“— ) / "Here Comes Niko" programmer / Team Fortress 2 workshop artist

67 followers64 following107 posts

Today while going home on public transit, me and a Frieren cosplayer exchanged worried looks because some guy was going through it while vomiting in a grocery store plastic bag from (I think) Albert Heijn.

Finally done with my contract as Principal Software Engineer at the 3D crowd simulation startup I've been working at for the past 6 years! It was an interesting experience to bring the company to the point it is at now. (1/7)

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Today I'm going to ship my last product (with an Epic MegaGrant!) at the company I work for and then I will get 2 weeks of PTO until my contract ends. It's been taking a toll on me so now I'm moving on and I'm going to take a break to take care of my physical and mental! (6/7)

I think a talk I had with Randon a while ago lead me to plan my long overdue exit. The games industry is less stressful than the job I worked at, so maybe I'll do that full-time. Maybe I'll return to making hats. Who knows! For now I'll chill and sit on my mountain of gold. (7/7)

Finally done with my contract as Principal Software Engineer at the 3D crowd simulation startup I've been working at for the past 6 years! It was an interesting experience to bring the company to the point it is at now. (1/7)

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Built cloud simulations for AWS' simulation product at the time and other NDA clients + the geometric layer behind those. Built C# libraries on top of the native libraries I built. Made strides in compressing networked crowds. Etc, etc. (4/7)

At one point I did the work of a full game-dev studio simultaneously (that's ye startup life) & basically shipping a full game worth of work every 3 months. Trust me, I know the stress that comes with that since I optimize and ship games as a side hustle. :-) (5/7)

Finally done with my contract as Principal Software Engineer at the 3D crowd simulation startup I've been working at for the past 6 years! It was an interesting experience to bring the company to the point it is at now. (1/7)

Built a lot of high-performance simulation products, navigation mesh solutions and crowd renderers using basically everything from scratch solutions (Vulkan, OpenGL, DirectX) to in-engine solutions (Unity, Unreal Engine, VBS4, other NDA engines).. (3/7)

Time to hand in my resignation at my job. In terms of work pressure it was about as much as shipping a new game each month and performing the work of a full AAA gamedev team. From scratch. Gonna take Randon's advice and just peace out.

Fully watched DMC Netflix and it started with the main villain saying something like "Ah yes, Americans.. are le bad.." and it ended with airplanes flying into hell and bombing Middle Eastern esque demon refugees and building concentration camps (in hell). Also Lady looks like Captain Commando? Wtf

Idk man it just felt hella racist and Dante was some weak ass chump. Somehow Nelo Angelo is a transformation instead of a tool to enslave Vergil. Somehow Cavaliere Angelo is a normal demon instead of a brainwashing vessel for Trish. Lady has future tech and a potty mouth.

Saw a bird video on Leddit where a guy was rubbing his bird in bad places and everyone in the comments was like "ohmygodhe'ssocute". Meanwhile I'm like bro you're making your bird hormonal STOP

daimao.bsky.social reposted

Need everyone that stupidly hosts video game resources on discord to immediately stop doing that

Zach Bussey ๐Ÿ@zachbussey.tos.gg

Discord is reportedly in early talks for a potential IPO. www.nytimes.com/2025/03/05/t...