Dan
Dan
@danferguson.bsky.social
Game Developer🕹 Director @ dobdob.studio WISHLIST pls :) https://store.steampowered.com/app/4260790/Ascent_of_the_Last_Colossus He/Him
247 followers54 following62 posts
Dan reposted
Dan reposted
Check out the sick track Rupert cooked up for PLINTH!
My track "Opalisk" from the PLINTH trailer is out now on Black Screen Records! ☆⋆。𖦹°‧★ Thanks to @danferguson.bsky.social for the amazing artwork and @johnehartley.bsky.social for mastering magic as always 💣 Listen here: ffm.blackscreenrecords.com/plinth
Dan reposted
My track "Opalisk" from the PLINTH trailer is out now on Black Screen Records! ☆⋆。𖦹°‧★ Thanks to @danferguson.bsky.social for the amazing artwork and @johnehartley.bsky.social for mastering magic as always 💣 Listen here: ffm.blackscreenrecords.com/plinth
Dan reposted
Dan reposted
Replying to @midnighters.games
PLINTH is a gravity-agnostic puzzle game. Tip over edges, up walls and across ceilings in search of the exit. Solve it alone, work it out with a friend, or build puzzles of your own. 🔗 Wishlist it on Steam here: midnighte.rs/plinth-steam
WISHLIST HERE (if u wanna) : store.steampowered.com/app/4993140/...
Dan reposted
✨ Midnight Screening 2026 is LIVE NOW! ✨ Our goal was to make a showcase that respects your time - the most direct direct. Games from our partners straight to you. ➡️➡️➡️ midnighte.rs/ms26-yt ⬅️⬅️⬅️ 🔗 Links to wishlist games on our website and in the thread below! ✨ midnighters.games ✨
Dan reposted
Today!!!!! ✅ Games ✅ Trailers ✅ Demos ⏰ 10AM AEST // 5PM PST 🔗 midnighte.rs/ms26
🎉 We've passed our first year as a publisher 🎉 and with so many upcoming announcements we thought we'd celebrate with a games showcase straight from us to you Tune in for games, trailers, and ✨DEMOS✨ ⏰ Oct. 1st @ 10AM AEST // Sept. 30th @ 5PM PST 🔗 midnighters.games/events/midnight-screening-2026
Luke is a very cool guy and making a sick game!
Hi All, im Luke (new here!) game developer based in Darwin NT. Im currently working on Spell Slinger. Its a retro rail shooter rouge like inspired by the Time Crisis series. Excitingly the project has recieved screen funding. Ill be posting updates and behind the scenes content during development!
Some more tooling I've been working on for the game, this time inspired by @joewintergreen.com IO systems blog post + JoeIO!
I've been making a lot of tools for the game lately and was super inspired by the path shape level design tooling used in Big Hops by @luckshotgames.com :)
Take a listen to some of the lovely audio work Ben Houghton and @rupertcole.bsky.social have been doing on the game :)
I've gone and made a dobdob collective discord server! If you wanna chat, hang out, or get updates on development of any of our games feel free to jump in! discord.gg/C2DwkurWaR
Extremely grateful to have been given the opportunity to attend BitSummit as part of the future leaders delegation. I'll be showcasing Ascent of the Last Colossus which was also funded through the games production fund :) Thank you to everyone over at Screen Australia for their support!
Rupert did such an amazing job with the soundtrack for stretchy! Go give it a listen! The game is also out now too ;)
My soundtrack for Completely Stretchy is out now! 👽🪩 Silly psych grooves to tickle your ears, have a listen: orcd.co/completelyst... Thanks to @blackscreenrecords.bsky.social for the release, @cosmicjaybird.bsky.social for the AMAZING art & John Elleson-Hartley for mastering! 🎶