David Peipei
David Peipei
@davidpei.bsky.social
Real time Graphics Engineer working on Wonderland Engine. On the side I do WebGPU pathtracing and lightmapping ๐ซ in rust ๐ฆ https://davidpeicho.github.io/about
54 followers34 following44 posts
David Peipei reposted
New blog post: A Decade of Slug This talks about the evolution of the Slug font rendering algorithm, and it includes an exciting announcement: The patent has been dedicated to the public domain. terathon.com/blog/decade-...
Just released a new version of github.com/DavidPeicho/... * Removes the "basic" API in favor of the "advanced" API provided by #tinybvh. * Unifies layouts build * Safer usage This version is API-breaking, but the library was still tagged as beta ๐ Will probably hit 0.1.0 soon this time!
David Peipei reposted
Using ReSTIR to importance sample the brightest pixels on an image www.shadertoy.com/view/XfycWw
David Peipei reposted
TinyBVH has been updated to 1.2.5 on main. New: TLAS/BLAS construction and traversal, for single and double precision BVHs, and including a brand new GPU demo: See the attached real-time footage, captured at 1280x720 on an NVIDIA 2070 laptop GPU. #RTXoff github.com/jbikker/tiny...
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