Diane Claus

Diane Claus

@dianecls-dev.bsky.social

I build production-ready Unreal & Unity systems so indie devs can skip weeks of coding. 🔗My profil Itch io https://diane-claus.itch.io Prototype Accelerator Bundle: https://diane-claus.itch.io/halloween

154 followers169 following907 posts

Pinned

Do you have a lot of abandoned projects? Give them a second life, just like Frankenstein with my Prototype Accelerator Bundle. For Halloween, all my products are 20% off on itch io. Only 20 sales avalaible 🔗 Link in my bio

Diane Claus reposted

Building a card game in Unity? Spend less time rebuilding card systems and more time designing gameplay. Unity Card Game Toolkit has a free Lite edition and paid Core/Premium options. 👇 #GameDev #IndieDev

Building a card game in Unity? Spend less time rebuilding card systems and more time designing gameplay. Unity Card Game Toolkit has a free Lite edition and paid Core/Premium options. 👇 #GameDev #IndieDev

Diane Claus reposted

Just a quick reminder that the Unity Card Game Toolkit and Visual Novel System both have demo versions that are, of course, free. So if you’re on the fence about buying them or just want to try out these two tools, know that you can. So, are you interested? #GameDev #IndieDev

Just a quick reminder that the Unity Card Game Toolkit and Visual Novel System both have demo versions that are, of course, free. So if you’re on the fence about buying them or just want to try out these two tools, know that you can. So, are you interested? #GameDev #IndieDev

Diane Claus reposted

Prototype Accelerator is for developers who want to test ideas without rebuilding every system from scratch. It brings together Unity and Unreal tools, so check which assets fit your project. Halloween coupon:
diane-claus.itch.io/ghost #GameDev #GameAssets #IndieDev

Diane Claus reposted

Replying to @dianecls-dev.bsky.social

I've been working on these challenges with my Unity Card Game Toolkit. Here's how my card creation system works. #Unity3D #GameDev

Diane Claus reposted

What's the most frustrating part of prototyping a card game? Creating cards, balancing mechanics, or managing decks? #Unity3D #GameDev

Diane Claus reposted

Here's a Unreal materials usefull for your next #SteamNextFest from my Prototype Accelerator Bundle. diane-claus.itch.io/pack-3 #GameDev #IndieDev #Gaming #UnrealEngine5 #GameAssets

Here's a Unreal materials usefull for your next #SteamNextFest from my Prototype Accelerator Bundle. diane-claus.itch.io/pack-3 #GameDev #IndieDev #Gaming #UnrealEngine5 #GameAssets

It's #wishlistwednesday ! Show me your progress and tell me all about it What are you struggling with right now? #gamedev #indiedev #indiegame #gamedevelopment #gaming #Unity3D #UnrealEngine #Godot #indiegamedev

Diane Claus reposted

It's #wishlistwednesday ! Show me your progress and tell me all about it What are you struggling with right now? #gamedev #indiedev #indiegame #gamedevelopment #gaming #Unity3D #UnrealEngine #Godot #indiegamedev

Diane Claus reposted

Replying to @dianecls-dev.bsky.social

I’m sharing experience with my tools #Unity3D #GameDev #GameAssets bsky.app/profile/dian...

Diane Claus@dianecls-dev.bsky.social

For me, the hardest part was creating a deck-building system for one of the games I worked on—Infiltration Ace. But it turned out to be a blessing in disguise, because the deck-building system worked so well that I decided to turn it a toolkit.

Diane Claus reposted

When I see game developers commenting on my post, saying that this is the part of the gameplay system they struggle with the most—and that it takes a long time I figure now is the time to share my tools ⏬ #GameDev #IndieDev #SteamNextFest #Gaming #unity3d #UnrealEngine5

x.comx.com