Dicey Discourse

Dicey Discourse

@diceydiscourse.bsky.social

4 nerds try out a plethora of Tabletop Roleplaying Games! We got action! We got comedy! We got games you haven't even heard of! Stop on by, maybe you'll find your new favourite game! New Actual Play episodes every other Sunday at 22:00!

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Don't know what to play next? Come take a gander at Dicey Discourse on Spotify or anywhere else you get your podcasts! We play crunchy and narrative, old and new, indie and well-known. Stop by and find your new favourite TTRPG! open.spotify.com/show/4nIXEHY...

open.spotify.comDicey DiscoursePodcast · Dicey Discourse · 4 nerds try out a plethora of Tabletop Roleplaying Games! We got action! We got comedy! We got games you haven't even heard of! Stop on by, maybe you'll find your new f...
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Call of Cthulhu It melded my love of TTRPGs and cosmic horror! To this day, nothing beats it in my eyes as an investigative (horror) game. It hits the perfect crunch balance for me and the % system is surprisingly intuitive

Blades in the Dark The first game that made me "get" more narrative games To my shame, until then I viewed them as thinly veiled improv exercises with no (mechanical) weight to the decisions - cool, but not for me Running BitD changed that for the better!

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D&D 5e The first game I really cut my teeth on as a GM. I tried to bend it to all my needs and kept getting frustrated. I still play it to this day, but I avoid anything that isn't "high heroics fantasy" when it comes to this system

GURPS It seemed like the natural progression - can't make D&D do what I want so take the game that is as modular as can be! Reading and running GURPS is what made me really pick apart a system and try to learn WHY things are designed the way they are

D&D 3.5 It was the first game I ever played. Completely randomly as well - my flatmate just needed someone to fill in the party and I happened to be there. I learned through osmosis and that has shaped my GMing ethos ever since

And with that, it's a wrap! Season one of Dicey Discourse is over! It's been more than a year that we've been doing this now - we've learned a lot, got to collab with some cool people and learned more about the indie scene than I honestly expected! open.spotify.com/show/4nIXEHY...

open.spotify.comDicey DiscoursePodcast · Dicey Discourse · 4 nerds try out a plethora of Tabletop Roleplaying Games! We got action! We got comedy! We got games you haven't even heard of! Stop on by, maybe you'll find your new f...

Played Icarus yesterday with our TTRPG book club and got to arguing: What is the distinction between a STG and a RPG? And is it a necessary/useful distinction in the first place? I ask, because if I bought Icarus, thinking it was a RPG, I'd be sorely disappointed with it. As an STG? It's fine

"This is how GURPS dies. Not with a thunderous applause, but with a bang..." or whatever Senator Amidala said in one of those Space Guy movies. Come join us for the last episode of our adventure before we close the book on #GURPS and give our review!

Serious question: Do you think a TTRPG being "fun" is a good metric for judging if it's good or not? I would say no, since with a great group of friends you can pull fun out of watching paint dry, but I'd be interested in hearing other viewpoints!

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Edge It's hard, but possible, to make a good edgelord character. It just requires • Table consent • OoG cooperation • Actual character growth Unless it's like, VtM, then being an edgelord is kind of a prerequisite in the first place 😅

Pride It reminds me how even in my time in the hobby (since 2014) the perception of it has changed - mostly for the better It's nice to see people be able to take pride in participating in the hobby with less fear of ridicule! Keep your imagination alive!

Labour It makes me think of how many RPGs are labours of love (spoiler, almost all of them) People make games because they have a cool idea and pour their time, money and effort into it with little hope for return if you aren't previously established Really inspiring actually

Devotion It makes me think of the rampant tribalism in TTRPG spaces. No, your way isn't the only correct way to play. No, your favourite game isn't the only good one and no, everyone who plays a different edition than you isn't a "tourist" Next one will be more positivr again, promise!

Hunger It makes me thing of resource management in RPGs and how very few games and even fewer tables/playstyles make that actually interesting and impactful Usually those tend to be hexcrawl (or at least pointcrawls) - Forbidden Lands comes to mind Anyone got any good suggestions?

Regret Tangientally related, but I regret that I never got into LARP back in university when I still had time for that kind of stuff. It was always so cool to see friends making costumes and props. Just wish I took the plunge instead of telling myself "next time I'll join!"

Familiarity It's very easy to stick with what's familiar in this hobby, but to grow as both a player and a GM I think it's important to branch out and at the very least read, if not play different RPGs. That's part of why I started this whole thing! That and to justify my poor financial decisions

Distance Boomer opinion here, but COVID made me realize how much distance screens and devices put between us as I felt my passion for the hobby waver. It's the human connection of playing with friends behind a table that I crave above all.

Fortune This one gives me a chance to brag that my lobster is too buttery. I've accidentally curated a regular group for myself where, once a campaign ends, everyone fights for the right to GM the next one. We currently have a queue of... about 10 years if my calculations are correct!

Grit I was too young, but through tales this hobby was difficult in ex-Soviet countries. English was rarely a second language and everything disseminated here much slower. Hell, there were people who straight up learned Swedish just so they could play KULT and Drakar och Demoner. Crazy times

Promise It makes me think of the inherent social contract we enter into with the GM and other players at the table. There's many parts to it, but I think it boils down to: "We promise to facilitate enjoyment for everyone at the table and to not be hurtful"

Desire "His greed sickens me" I have so many games that I want to run and I keep buying more. I am especially a sucker for phyiscal copies of indie RPGs. Hell, the whole podcast started out as an excuse to get my friends to play some new RPGs and justify my questionable financial decisions!

Directness As I've grown older and time is no longer in abundance I have started to value it much more, especially: • Games that do what they say on the tin • People that directly tell you if the table doesn't match with their vibe Helps everyone get to the "enjoying" part of the hobby faster!

Intensity It reminds me that people view "stakes" very differently in RPGs. Ten Candles is a popular and "intense" game. Personally, all tension and stakes are lost once I know that the ultimate outcome is death. I need there to be the possiblity of survival, even if it is microscopic

Composure Humor can be a defense mechanism when things get "too real" in a RPG. As someone who doesn't play/run a lot of horror it's something I have to actively supress to not break the tension and atmosphere at the table. Sometimes that's really hard when I think of an especially dumb joke tho

Endurance As a GM I often times have to remind myself that a campaign is an endurance race, not a sprint. It's so easy to throw yourself into writing and prep only to burn out before the campaign has even reached the halfway point. I need to remind myself to let the story come more at the table

If anyone else is looking for a low/no budget way of making audiograms of your podcast then I've found a pretty easy option 1. Wav2Bar - free open source software that runs locally 2. Upload to TikTok for a pretty accurate automatic captioning and save it Not super tech-savvy and managed this:

Regard Saw System Hoppers do this so gonna steal it and just list some RPGs that I hold in high regard because they all taught me something about the hobby: • KULT • MörkBorg • Call of Cthulhu • Chains of Gaelia • Blades in the Dark • D&D 3.5 (my first ever game)

Strain Many of us playing RPGs are on the... socially unconventional side. There's been many times at many tables where that has caused strain between players out of game. It's important to check yourself and to give grace to others - rarely are these things done from malice at a table of friends