Eliad The Clock Master

Eliad The Clock Master

@eliad.vtubers.social

Vtuber at heart | Fighting game fan | Read alita battle angel Pronouns : She / Her Banner art by @haelyonn.bsky.social, Pfp by ME

295 followers260 following2.7K posts

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Welp, we got it that's the complete sheet, with 2 bonus expression (there's more to come i guarantee it) Thank you all so much for the support !! Like i said, rigging is underway, so i hope i can manage to debut on august !!

Eliad The Clock Master@eliad.vtubers.social

MODEL REVEAL POST i promise myself i would do this once i started rigging the new model, and since i started 3 days ago, i think it's time for me to actually make that post huge thanks to @pupstervt.bsky.social for designing the model and @kingpancakegoblin.bsky.social for making the model art !!!

Eliad The Clock Master reposted

What if I just use some hashtags? I forgot that is a thing because of how Twitter punishes for hashtags these days, but on BlueSky that's how you reach further communities right? #vtuber #ENVtuber #VtuberDebut

🍊Mattie Mandarin🍊@mattiemandarin.bsky.social

Hiya!!! I really couldn't wait to do this so here's my ref sheet for you guys to unlock!!! Hope you can all unlock it before my debut in Januari!

I started playing duel links because my bf wanted free shit i built a spright deck with extra nimble monsters added That shit rocks omg I can get a 4200 ATK monster in a single turn and basically one shot someone Oh and get a couple 2000 ATK monsters alongside it :D

I have a VICIOUS combo if you could combine ygo and mtg cards. Cast "Amoeboid Changeling", equip it with "Assault Suit". They can't attack you or your planeswalker, can't be sacrificed and you can pass it around the opponents. Now play "There can be only one". Congrats, they can't play creatures

One issue is that they can just "Lightning bolt" to pop it (since it's neither indestructible or hexproof) or they can pop the trap card or equipment Which makes it both a POWERFUL combo, but not completely broken it's also 9 mana in total

Ate hot pot yesterday Had the bright idea to take the "mildly spicy beef stew" This is how i am reminded that i'm a white chick and i do not, in fact, have a high tolerance for spice (Was still very tasty tho, would eat again)

I want to say that this is the first thing i saw after waking up The internet's crazy and i'm here for it

Last Week Tonight with John Oliver talked about the Kiwibank sheep. Streisand effect in action. If they were smart they would just let the attention die down on it's own, instead of making it funnier by going on DMCA rampage.

my bought me some card pockets thingy to put in a binder like a card binder but without the hard cover attached I have like 50 pages that can hold 18 cards each so i can store around a thousand cards :D

How to not to be an asshole - lesson 1 : don't be this guy Fun fact : i have never played a game of commander and most of the content i watch about MtG isn't commander (it's mechanic breakdowns and Legacy)

I will say, just to be clear, as much as i prefer ygo over mtg, i do not believe that ygo is a "better card game" They're both good on their own way, i just mesh better with ygo's mechanics

Question if there's any godot wizards : I can't seem to make a draggable camera in the viewport It doesn't seem to detect inputs, no matter what i try

Eliad The Clock Master@eliad.vtubers.social

PROGRESS UPDATE : The beginning of the "Collision Editor" tool was built I can load, play, step and rewind animations Next step : Have a way to add and remove hitboxes (this is the reason for the huge blank space on the left

PROGRESS UPDATE : The beginning of the "Collision Editor" tool was built I can load, play, step and rewind animations Next step : Have a way to add and remove hitboxes (this is the reason for the huge blank space on the left

YES I'M QRTING A QRT Unity and Unreal are both free and have built-in visual scripting Godot has a plugin for it, GameMaker is built on it Gamedev is the easiest thing to get into, you just need TIME and MOTIVATION

🐮Celly☆Charms🧚‍♀️@cellycharms.bsky.social

Anyone can make a video game. That was true before this slop existed, and that will be true after everyone realizes this slop robs aspiring creators of their vision and the ability to learn and grow beyond the beginner stages.

I literally spend my wednesday afternoon working on my video game and you'll be surprised how simple it really is when you get into the details it looks way more intimidating than it actually is, JUST TRY FOR GOD'S SAKE

Eliad The Clock Master reposted

HEY HEY, I need people to make some test decks I don't need something super fancy, i just want some info to work off of (and explicit consent) If i ever want something more, you'll be notified DON'T WORRY I AM ON MY KNEES BEGGING

Eliad The Clock Master@eliad.vtubers.social

Calling all my vtuber friends ! I am looking for vtubers who would be willing to lend me their image and lore for a TCG project Will this ever get anywhere ? WHO KNOWS !! But if you're okay with me turning you into a piece of cardboard, leave some artwork and a bit of lore please ! Thank you.

HEY HEY, I need people to make some test decks I don't need something super fancy, i just want some info to work off of (and explicit consent) If i ever want something more, you'll be notified DON'T WORRY I AM ON MY KNEES BEGGING

Eliad The Clock Master@eliad.vtubers.social

Calling all my vtuber friends ! I am looking for vtubers who would be willing to lend me their image and lore for a TCG project Will this ever get anywhere ? WHO KNOWS !! But if you're okay with me turning you into a piece of cardboard, leave some artwork and a bit of lore please ! Thank you.

Eliad The Clock Master reposted

Calling all my vtuber friends ! I am looking for vtubers who would be willing to lend me their image and lore for a TCG project Will this ever get anywhere ? WHO KNOWS !! But if you're okay with me turning you into a piece of cardboard, leave some artwork and a bit of lore please ! Thank you.

Calling all my vtuber friends ! I am looking for vtubers who would be willing to lend me their image and lore for a TCG project Will this ever get anywhere ? WHO KNOWS !! But if you're okay with me turning you into a piece of cardboard, leave some artwork and a bit of lore please ! Thank you.

ALSO, if you have ANY side characters from your lore/stream/community etc, that can be pretty useful for extra cards ! Same for piece of tech, magic, and all that stuff, the more i have, the better of a job i can do at turning you into pieces of cardboard

Quick note : if your argument against this is "use just a bit of ai but still make sure it's good" or "use it for other parts of the game" Congrats, you missed the point

Eliad The Clock Master@eliad.vtubers.social

hater's post : Ai in gamedev Let me preface this by saying : i am strongly against generative ai anywhere. There is no point in using it, there's no excuse. but whilst i've seen people talk about ai in art or music or code, i haven't seen anybody talk about ai in game design before

Eliad The Clock Master reposted

1) This isn't about generating games or assets with AI, it's just about using automation tools for some processes like bug testing which isn't inherently bad 2) IGN should be embarrassed for this headline. It doesn't say "AI generation" as in generative AI, it's 世代, "generation" as in "time period"

NESbot@nesbot.bsky.social

Capcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine www.resetera.com/threads/16...

it'd probably like long reaching projectiles, with some of them being like "Call an assist" type of projectile I think it'd be inherently fun to make a character with assists type moves in a 1v1 fighting game

now realising that this already exists lmao I think it'd be cool to see more of that alongside other more traditional puppet characters (yes i know ginyu is from a 3v3 game but put him in a 1v1 and he still has 5 "assists" type move)

hater's post : Ai in gamedev Let me preface this by saying : i am strongly against generative ai anywhere. There is no point in using it, there's no excuse. but whilst i've seen people talk about ai in art or music or code, i haven't seen anybody talk about ai in game design before

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And if you use ai to just make the whole prototype, you'll find out that some of your ideas doesn't work in a bigger concept way too late to change it So why bother with ai in the first place ?

The conclusion is simple : If you let the ai do the work, you'll either end up with something soulless that barely works and may just lock yourself out later in development, or you'll do more work than what you initially needed to do IN THE FIRST PLACE Just don't use it. There's no point.

hater's post : Ai in gamedev Let me preface this by saying : i am strongly against generative ai anywhere. There is no point in using it, there's no excuse. but whilst i've seen people talk about ai in art or music or code, i haven't seen anybody talk about ai in game design before

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During the prototype you'll find what works really, what doesn't and what can't be done. YOUR JOB is to change your idea to make something that does work In game design there's no worthless ideas, there are good ideas and there are ideas that needs some work

If YOU, as a dev, wants to do something that feels like it should work but doesn't in the prototype, ask yourself : Why doesn't that work and what can i do to make it work ? if you skip the prototype, you'll find out your game doesn't work WAY TOO LATE to change anything

hater's post : Ai in gamedev Let me preface this by saying : i am strongly against generative ai anywhere. There is no point in using it, there's no excuse. but whilst i've seen people talk about ai in art or music or code, i haven't seen anybody talk about ai in game design before

View full thread

And SOME people argue that we can just "let the ai do this job" but like ... no ? either you let the ai do everything, and in that case you'll end up with something that just doesn't work, since the ai can't do game design or you analyze what the ai does and you're just doing the work twice

Others argue that it allows you to make prototyping easier or just shortcut it. Besides the issue of coding with ai (that i'll let people more educated talk about), it just skips the MOST IMPORTANT PART OF YOUR FUCKING JOB

hater's post : Ai in gamedev Let me preface this by saying : i am strongly against generative ai anywhere. There is no point in using it, there's no excuse. but whilst i've seen people talk about ai in art or music or code, i haven't seen anybody talk about ai in game design before

View full thread

Making a game, coming up with an idea, requires you to know how to break down a game and figure what is good and what is bad, being able to strip the game down to it's fundamental mechanics and think about how they interact with one another This is like game design 101

When you analyze an idea, or someone else's game, you're doing the same work. What works ? What doesn't ? Why ? How can i improve on that ? If you aren't willing to learn how to do that, there's no point in trying game design. It's okay to be wrong on your analysis, but it's not okay to not try

hater's post : Ai in gamedev Let me preface this by saying : i am strongly against generative ai anywhere. There is no point in using it, there's no excuse. but whilst i've seen people talk about ai in art or music or code, i haven't seen anybody talk about ai in game design before

The main point that i want to talk about is the actual point of using ai in game design. Some people argue that it's a good idea to "see what could work or not" or "come up with interesting ideas" and i STRONGLY disagree

Eliad The Clock Master reposted

Vtuber Fighter, looking for playable characters! Wanna join? - Post your ref - Add 2 names for your Ultra Combos - Like & share! - Follows not necessary! - Not a raffle! For fun when I have time! Many thanks to @glytchvt.bsky.social for helping me with the graphic <3

Naolin Davis@naolindavis.art

I've had this idea where I want to use the VATE-artstyle I have and mimic a "Character Select screen", like it's a fighting game but with Vtubers. There'd be 2 Vtubers in their poses and at the bottom you'd have a the roster with a lot of locked characters. Thoughts?

Eliad The Clock Master reposted

Sorry to keep bringing this post back, but I haven't had consistent work in months, and my most recent offer fell apart after I mentioned needing to be paid money. So if you want to pay a pixel artist with over a decade of industry experience, that's me! 📧 hunter@hrpixelart.com 💻 www.hrpixelart.com

hunter (comms open!)@hrpixelart.com

If you need a pixel artist for anything at all, long term, short term, or some secret third thing, I'm available for work! I've worked previously on titles like Songs of Conquest, Blasphemous 2, Perfect Tides Station to Station, and Scott Pilgrim EX! 📧 hunter@hrpixelart.com 🎨 www.hrpixelart.com

Eliad The Clock Master reposted

I've had this idea where I want to use the VATE-artstyle I have and mimic a "Character Select screen", like it's a fighting game but with Vtubers. There'd be 2 Vtubers in their poses and at the bottom you'd have a the roster with a lot of locked characters. Thoughts?