Eric Smooth

Eric Smooth

@ericsmooth.bsky.social

Just having fun with it* *Music, visual art, computer games

73 followers62 following134 posts

It's so telling that the first announced big AI-forward game is a creatively bankrupt Marvel/Star Wars mash-your-toys-together extraction shooter. Maybe the reason your people aren't making a good game is cause it's a stupid idea?

This is the first thing I saw after I saw the movie Digger (which I loved), an "over the top satire" featuring a "deranged, old president"

Aaron Rupar@atrupar.com

Trump: "With the war, it's just artificial. It's a little bit high. It's a small price to pay ... let them take out Los Angeles, let them take out San Diego. This is a very small price to pay."

A great way to fight cancer, support a game I worked on, and get 4 other games at the same exact time

INK INSIDE: Indie Cartoon X RPG@blackfieldent.bsky.social

Ready to upgrade your game library this week? 🎮 Score Ink Inside & 4 other awesome games for just $24.99 with the #StandUpToCancer Bundle on Xsolla Mall! 🔗 Check it Out Here: x.la/mall/bundle/... #IndieGame #IndieGames #InkInside #JuegoIndie #RPG

Compilations and singles have their own sections in streaming services. Deluxe/anniversary editions of albums should also have a separate section. The future of music preservation depends on this.

But of course, you get better at the puzzles as you go. You recognize certain shapes in the blocks. Your eyes glaze over while you click clack on the thing over and over.

The game is absolutely compelling to a certain type of brain. Maybe too compelling. At the end of the day the puzzles sparked joy more often than not. I appreciate and love the game. I cannot recommend it to any living person.

But of course, you get better at the puzzles as you go. You recognize certain shapes in the blocks. Your eyes glaze over while you click clack on the thing over and over.

And then you're (by you I mean me) done in around 40 hours played over a two week span. You (I) have stayed up too late too often and lightly neglected your (my) family.

Some quick math would put the final playtime around 100 hours. And with one puzzle leading to the next and the next in a way I must describe as genuinely addicting (to me personally) this could be a huuuuge problem

As a longtime fan of number dork puzzle games (sudoku, picross, etc), this giant grid, called a Mega Mosaic by its designer, was appealing and terrifying in equal measure. Once I started I could tell I wouldn't be able to stop until it was done.