Flomp Studio

Flomp Studio

@flompstudio.bsky.social

Indie dev duo. Creators of Happy Hour Hero ๐Ÿป Wishlist VOIDSWARM ๐Ÿš€ http://bit.ly/4eqj7hS Devlog ๐Ÿ’ป https://youtu.be/Wz4PztqXmps ๐Ÿ“Nottingham, UK

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<TRANSMISSION_START> All units, a new VOIDSWARM gameplay trailer has been detected! ////////////////////// Wishlist VOIDSWARM now on Steam - check our comments and bio ๐Ÿš€ <TRANSMISSION_END> #indiegame #roguelike #gamedev

Channelling #riskofrain2 for the dynamic music in our #indiegame VOIDSWARM, with different intensity levels that ramp up and down depending on how much chaos the player is dealing with ๐Ÿ˜ really digging having a break from coding to write some music!

Struggling to build and market my indie game whilst work march me up and down the country for client meets. I'm tired and wishlists have slowed to a crawl... So if you're seeing this, I'm building a quirky #roguelike #RTS out of pure love, for folks like you. Have a look ๐Ÿ‘‡

Took a short break and coming back revitalised - just like these ships after getting support from the new Repair Ray base defense that's just been added to VOIDSWARM๐Ÿ˜Ž #roguelike #RTS #spacegame #indiegame

Woohoo, time off of work! What should I do to relax? How about some *intense nights of gamedev* to heal from the work stress? ๐Ÿซฃ (Also how sick is the new capsule art by Gjergji Zhuka?!) #gamedev #roguelike #RTS #indiegame

Boom, planet shields go ๐Ÿ’ฅPOP๐Ÿ’ฅ when fully broken now! They visually degrade with damage, then shatter all at once! #roguelike #RTS #indiegame #gamedev #space

Planets now have visible shields that degrade as they take damage!๐Ÿ‘ฝNow players can easily see the current owner and capture status. Next steps - add a tasty particle explosion and shattering sound when the shield breaks๐Ÿ’ฅ #roguelike #RTS #indiegame #gamedev

Fighter ships are nimble and can respond to distant threats much quicker than destroyers and utility ships. Watch me swoop in to save my fleet defending another planet from a huge alien ๐Ÿ‘พ #roguelike #RTS #indiegame #gamedev

VOIDSWARM has a status effect called 'entropy', the player builds the effects of entropy during a run. e.g. one option gives entropy-procced enemies a small chance of dropping a healing zone on death. This lets you rush in on risky attacks! #roguelike #RTS #gamedev #indiegame

Just finished getting 25 new items in the upgrade shop implemented! A taster: shocked enemies move slower, turning them into fish in a barrel for you and your fleet and buying you extra time against boss enemies๐Ÿ˜Ž #roguelike #indiegame

Sometimes you spend hours working on invisible systems. I've been busy working on the upgrade shop, save system, and tweaking ship spawn systems lately - none of which is visible to the player! Anyway here's a massive battle with like a bajillion aliens. #roguelike #indiegame

Mildly interesting gamedev task for the day ๐Ÿคจ A command log to feed the player key intel, with clickable entries that snaps the camera to the relevant object #roguelike #indiegame #RTS

New devlog talking about how kick ass The Expanse is, and how it inspired our physics based ship movement and autopilot systems. Link in bio for those interested ๐Ÿ˜ #roguelike #indiegame

Fun design prob today. Our game has survivor-like upgrades, but gameplay is more involved and a menu auto opening on level up can interrupt the flow. So I've made it so level ups bank + player chooses when to use them. Made it juicy to keep the dopamine hit. #roguelike #indiegame

<TRANSMISSION_START> All units, a new VOIDSWARM gameplay trailer has been detected! ////////////////////// Wishlist VOIDSWARM now on Steam - check our comments and bio ๐Ÿš€ <TRANSMISSION_END> #indiegame #roguelike #gamedev

After a short break to recharge, back on the #gamedev grind! Today's feature for our strategy #roguelike game, more visual feedback for unit selection and command inputs!

Science says falling into a black hole would instantly turn you into ๐Ÿ. Explain this, SCIENCE?! ๐Ÿฆ‘ (Also pls ignore the placeholder UI..!) #gamedev #indiegame

Really, really pleased with the new nebulae in our space roguelike RTS, VOIDSWARM, and want to share the views with y'all for #screenshotsaturday ๐Ÿ˜ As always, if you think this looks โœจ*stellar*โœจ we'd really love a wishlist, you can find our Steam page in our bio! #indiegame

Fellow game devs! Anyone got leads on upcoming festivals to enter? The HTMAG list is currently a lil' short of relevant festivals for our indie space game and we're dying to find some..! #gamedev

Wasn't quite happy with the initial VOIDSWARM teaser trailer, so revamped and relaunched it ๐Ÿš€ If it looks cool to you, please drop us a wishlist ๐Ÿ˜ #roguelike #gamedev #indiegame

Made a lil' congrats video sending 1K ships to another indie hitting 1K WLs. Taking stock, still can't believe we pulled this off. Grateful for the tech, the games inspiring us, and the community supporting us in this. It's a blessing to be able to make games ๐Ÿ™ #gamedev #indiegame

Before we started VOIDSWARM, we were already big into astrophotography. Here's some of our faves we captured over the years! We're currently working hard to get similarly stunning visuals into our spacefaring #roguelike #RTS, so if you like these shots, please wishlist below..! #indiedev

We've started a #devlog for VOIDSWARM! โœจ Ep 1 looks at what happened after releasing our first game and how we landed on the idea of a spacefaring roguelike RTS as our second. Check it out - link in comments and bio! ๐Ÿš€ #indiegame #roguelike #rts

You think your workload sucks? Try staying on top of tens of thousands of aliens... (Pssst... You can wishlist VOIDSWARM using the link in our bio!) #roguelike #RTS #indiegame

Broadcast to all units. Commence launch sequence. Godspeed. ////////////////////// Wishlist VOIDSWARM now on Steam - link in comments and bio ๐Ÿš€ <TRANSMISSION_END> #indiegame #gameannouncement #gamedev

Hey, we're still here! But we're taking a little break from our beaver game - turns out our ambitions for it are quite big for a two-person team. But we have got another project in the works - watch this... space...