Foolbox

Foolbox

@foolbox.bsky.social

Solo game dev in their little box 📦 Wishlist SCOPECREEP here -> https://s.team/a/3595710 Watch live development here -> https://twitch.tv/foolbox

1.1K followers264 following388 posts

Haven't been here in a bit, and I'm sorry about that. But it was for a good reason! SCOPECREEP is now officially coming out November 16th! Tell your friends/parents/lovers/pets! I'm so excited, hope you are too! #gamedev #indiedev #godot #releasedate #incremental

I'm excited to announced that I've partnered up with Pretty Soon for the release of my game SCOPECREEP! I've been hard at work to finish the game and I can tell you, it's going to be amazing! Stay tuned to more announcements! 👻

Pretty Soon@prettysoongames.bsky.social

✨ Announcing a new game we’re publishing at Pretty Soon! ✨ SCOPECREEP by @foolbox.bsky.social is an incremental game where you fight wandering spirits, harvest their essences, and dive deeper into the void. ▶️ The demo is out now! store.steampowered.com/app/3955580/... #indiedev #incrementalgame

People have been asking for a pause button in my game, but since everything is tied to the music, I didn't know how to handle it. Just decided to stop EVERYTHING, music and all. Hope people will know the game is paused... #gamedev #indiedev #godot #qol #incremental

Been working on adding more attack patterns in my incremental game. I know this looks a little overwhelming, but I'll be sure do add more upgrades that helps dodging them. What do you all think? #gamedev #indiedev #incremental #bullethell #godot

I'm happy to announce that we've now reached 10,000 wishlists for SCOPECREEP! When I started this idea in a game jam, I never thought I would make it this far. And it's all because of the support of all of you! I can't thank you enough! #gamedev #indiedev #incremental #godot #scopecreep

SCOPECREEP reached Very Positive on Steam just in time for Next Fest! Be sure to go play the demo and also leave a little review on there if you haven't already! (thank you to all of you who already did <3) #gamedev #indiedev #scopecreep #incremental #godot #steam #nextfest

SCOPECREEP is going to be in the Quebec Games Celebration starting next week! So make sure you grab a poutine, sit down and play the demo! #QGC2026 #QuebecGamesCelebration #Steam #Poutine #Indiedev #Godot

We just launched the Steam Page for the Demo of SCOPECREEP! The Demo is set to be released on February 2nd, mark it on your calendar! And if you haven't already, drop a wishlist! #gamedev #indiedev #incremental #godot #scopecreep store.steampowered.com/app/3955580/...

store.steampowered.comSCOPECREEP Demo on SteamA whispering flame craves souls. With each offering, your resolve strengthens. Fight spirits, collect their essences, and feed a hunger that may never subside in this short eerie incremental game.

During playtest, multiple people mentioned that my transition screen was giving them a flashbang, so I decided to rework it a little. I present to you, the "inbetween"... What do you all think? #indiedev #gamedev #godot #flashbang #upsidedown

I've been working on getting my demo ready, and I'm still wondering how to end it in a way that leave the player interested. That's what I have so far, what do you all think? #indiedev #gamedev #gamedesign #demo #godot #steam #incremental

I'm of the opinion that the first thing players do in a game is to open the Option Menu. That's why I want to make sure my Option Menu is lively and has all the accessibility features I think the game needs. What do you all think? #gamedev #indiedev #godot #ui #gamedesign #accessibility

This little flame can help you, but only if you help it too! Get all those souls and get stronger! Playtest coming soon, get excited! #gamedev #videogame #indiedev #godot #incremental #ghost #playtest

Progression in my game was defined by the pentagrams that the bosses draw once you beat them, but I wanted to have more than 10 levels. So I added these little obelisks for even more level progression. What do you all think? #gamedev #videogame #indiedev #godot #gamedesign #scopecreep

5 months after the jam that brought SCOPECREEP to life, I'm proud to say the Steam Page as now launched! If you like incremental games, make sure to wishlist it! s.team/a/3595710 Also, it would mean the world to me if you spread the word! #gamedev #indiedev #godotengine #incremental #scopecreep

scopecreep Steam Page is scheduled to be published on Sept 29th. I just found out that Steam Autumn Sale is also happening on Sept 29th. Let me know how much you think this is a bad idea! Or how much it's probably gonna change absolutely nothing! #gamedev #indiedev #steam #godot #marketing

The steam page for scopecreep is almost ready! We'll be publishing it in 10 DAYS live on Twitch. If you'd like to be part of this monumental event, make sure you take September 29th off ! #twitch #gamedev #indiedev #godotengine #incremental #steam

All the bosses you've defeated are saying something cryptic to you, but it must not be that important, right? At least we know we can always trust the little guy in the middle, and that's what counts! #indiedev #gamedev #videogame #incremental #godotengine #cryptic #gamedesign

Adding some flourish visual to the score board. That way you can see all the currencies you collected! Not completely about where I should put the buttons though, any thoughts on that? #gamedev #indiedev #videogame #incremental #godotengine #gamedesign

Trying to boost up the juice of the game a little. Added an achievement/bounty menu that rewards you for collecting/destroying a certain amount of collectible. How do you juice up your game? #gamedev #indiedev #videogame #incremental #juice #godotengine #achievement

Just added a new system to inject different effects into my speech bubbles that will still be easy to localize. Do you all have nice trick and implementations you use? How do YOU do it? #gamedev #indiedev #godotengine #incremental #storytelling #gamedesign #souls

Added a chromatic aberration shader to give feedback when you get hit. I really like how it looks with the black and white visual of my game. What do you all think? #gamedev #indiedev #videogame #godotengine #incremental #gamedesign #ghost

Just added this little guy to the game. It will be used to develop the story, explain mechanics and keep you company. Do you want to be friends with him? #gamedev #indiedev #godotengine #incremental #storytelling #gamedesign

Working on a new transition between menus for my incremental clicker game! You'll be able to see the bosses you've defeat and open a gate to hell (?). Who knows! #gamedev #indiedev #godotengine #videogame #incremental #clicker #hell

Found a sure-fire way to avoid the pitfalls of scope creeping in my new game. I just named it "scopecreep", that's definitely gonna help right? RIGHT? #gamedev #indiedev #incremental #bullethell #scopecreep #godot

Hello #PitchYaGame! Been working on a little ghost fighting game I like to call "scopecreep", putting some juice into the UI at the moment! Do you like clicking satisfying upgrade buttons while listening to a nice beat? I sure do! #gamedev #indiedev #videogame #spooky #godot

Playing around with the sunflower seed algorithm I've built in the past to place pickups on the floor. Really like the result it's giving in this little example. What do you all think of this? #gamedev #indiedev #videogame #flower #godot

Playing around with upgrades and movement in my new game. Implemented a combo system that allows you to go faster everytime you hit successfully! Also we have a new top-hat ghost, any thoughts? #gamedev #indiedev #incremental #videogame #godot #eattherich

I'm happy to announce that Block Shop will be part of the upcoming @puzzleshowcase.bsky.social on Steam. If you haven't already tried the game, it will be a fantastic opportunity to get it! 📅 The showcase will take place May 29th - June 5. #puzzlegames #indiegames #gamedev #indiedev #godot

Been playing around with the UI layout and took the opportunity to test out different colors for the background flames. Do you have a favorite color from the ones available? #gamedev #indiedev #videogame #color #godot

I've been playing around with the ghost shader, and I like this static effect. I'm not sure I'm going to always use it, but it could be nice for special ghosts or bosses. Any thoughts? #gamedev #indiedev #videogame #shader #godot

Been working some more on the transition between the upgrade tree and the actual fighting round and I must say, I REALLY LIKE IT! What do you all think of the result? #gamedev #indiedev #videogame #incremental #godot

Tweaked the visual and feel of my upgrade tree! I think I like what I have so far! What do you all think? Would you press those buttons? #gamedev #indiedev #incremental #ui #gamedesign #godot #ghost

Working on more transitions for my game! Thinking this can be a nice signifier that you're moving away from the fighting round and entering the shop and vice versa! What do you all think? #incremental #indiedev #gamedev #solodev #godot #gamedesign

Been working on adding new upgradable attacks that looks neat in my incremental tower defense! This one is a little ripple that's sync with the music and can go further and further! What do you all think? #gamedev #incremental #towerdefense #indiegame #godot #vfx

My little Tower Defense incremental game ranked #5 in Radial Menu Jam!!! Woot Woot! It also ranked #2 in FUN!!! I plan on continuing this project and releasing it on Steam! Follow for more updates! #gamejam #gaming #incremental #towerdefense #godot #solodev

My new Incremental game is very satisfying once you unlock all the upgrades. If you haven't tried it yet, you should, cause I plan on changing EVERYTHING. Let me know what you think! #gamedev #incremental #gaming #godot #ghost #spooky