gaffy

gaffy

@gaffymightbehere.bsky.social

23, any, hopeful this doesnt end up sucking lol

143 followers721 following83 posts

gaffy reposted

Today's update: a new enemy type! Or, atleast somewhat an enemy. These creatures, currently using a placeholder graphic, doesn't do contact damage, but instead has a sturdy backside. You can use these to cross potentially hazardous areas!

gaffy reposted

This is a subtle but much wanted change, where screen transitions have a slightly more complicated, "stupid" fade effect mimicking what games like Sonic on the Genesis do.

gaffy reposted

One last feature to stay on pace this week: Steel Boxes. They're too heavy to lift on your own, but dont shatter on contact with enemies. Whacking with a hammer still works the same as wooden ones.

gaffy reposted

Newest update: Semi-Solid surfaces exist! Boxes, the player, and enemies can go up, but not down it (sides are a bit goofy, might adjust them a bit later on). Also, some much needed under the hood changes (and debug displays).

gaffy reposted

Today in development: doors, and a level select! Music is already continuous between rooms, but player stats like coins and HP need to be moved over, too.