Game Research Lab

Game Research Lab

@gameresearchlab.bsky.social

Tampere University Game Research Lab, officially established in 2002, is a leading centre for multidisciplinary research into games, play, and their numerous applications. Read more about us: https://gameresearchlab.tuni.fi

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Game Research Lab reposted

Join us at Games As Art Festival! The event is a free three-day festival happening in Tampere, Finland October 9th-11th 2026 exploring the potential of digital games and larps as an artistic form. Register and find the programme here: gamesasartcenter.com/festival/ #tampere #paidia #näty

gamesasartcenter.comGames As Art Festival - Games As Art CenterThe Games As Art Festival is a three-day festival happening in Tampere, Finland October 9th-11th 2026 exploring the potential of games as an artistic form. When: October 9th-11th 2026Where: Tampere Un...

Our ENDGAME project team shared an update on their first year's activities and achievements:

ENDGAME project@endgame-project.bsky.social

The first year of our ENDGAME project concluded at the end of August – and what a year it has been! To celebrate this wonderful first year, we wanted to share an update of what we have achieved during this time: projects.tuni.fi/endgame/news... We are funded by the Research Council of Finland.

Our next Oasis Talk happens on next Tuesday 29 September at 12pm UTC+3. Chiara Locatelli, our visiting researcher from the University of Bergamo, will be talking about texts for character creation in larp. Check out the details: www.tuni.fi/oasis/oasis-... See the first comment for how to join! ⬇️

tuni.fiOASIS Talks • OASISOASIS hosts various talks on academic and non-academic topics. These talks are always free and open to everyone. We try to live […]

This talk is fully open and free to attend! Here's how to join: 🌴 In person: At the OASIS space in Pinni B building of Tampere University city centre campus (Kanslerinrinne 1) 💻 Through the online stream: www.youtube.com/@oasis_tuni/...

youtube.comoasis_tuniOASIS is a social learning space and living lab at the Tampere University. OASIS is the home for Game Research Lab game and book collection and a meeting point for students, staff and visitors of the ...

The results were reflected with UK advertising industry self-regulation code which showed that regulation can counter most of the discrepancies. However, in practice the regulatory system currently targets only individual advertisements, has limited effect, and has not been able to turn the trend.

The results reveal that the problematic aspects can be roughly divided into 3 main categories: misleading content, harmful or offensive content, and omission of information. All main parts of a game, i.e. audiovisuals, gameplay, user experience, and narrative, can be portrayed in a deceptive way.

Misleading marketing practices have become increasingly common in advertisements for mobile games. To investigate this phenomenon, this study takes an explorative, in-depth approach and analyses a selection of 60 advertisements shown on Facebook, comparing them to the 12 mobile games they represent.

This talk is fully open and free to attend! You can join in person at the OASIS space in Pinni B building of Tampere University city centre campus (Kanslerinrinne 1). Unfortunately, there is no live stream for this talk.

Our first Oasis Talk of the new academic year is taking place on Thursday this week (3 September) at 12pm UTC+3. Francesca Berti from the Free University of Bozen-Bolzano will be discussing Playfulness in Education. Read more: www.tuni.fi/oasis/oasis-... See the first comment for how to join! ⬇️

tuni.fiOASIS Talks • OASISOASIS hosts various talks on academic and non-academic topics. These talks are always free and open to everyone. We try to live […]

This talk is fully open and free to attend! Here's how to join: 🌴 In person: At the OASIS space in Pinni B building of Tampere University city centre campus (Kanslerinrinne 1) 💻 Through the online stream: www.youtube.com/@oasis_tuni/...

youtube.comoasis_tuniOASIS is a social learning space and living lab at the Tampere University. OASIS is the home for Game Research Lab game and book collection and a meeting point for students, staff and visitors of the ...

This book includes many contributions from our current and past colleagues at the Tampere University Game Research Lab and the Centre of Excellence of Game Culture Studies. Our heartfelt thanks and congratulations to the editors and all contributors! 6/6

The book delivers a societally and culturally informed critical framework that supports nuanced understanding of game cultures and their scholarship. Rather than studying games or players in isolation, it contextualises the uses, design, and meanings of play as an interconnected whole. 3/6

Readers will gain detailed insights into the scholarly history of game studies and its key methodologies, while exploring essential themes including player identities, game production, cultural literacy, and game preservation. 4/6

Cultural Game Studies provides a comprehensive framework for understanding games and play as interconnected cultural phenomena, examining their roles as art, entertainment, and human experience within contemporary society. 2/6

Call Out for Playful Forest Research Participants! Join us this summer to explore Tampere’s #Kauppi forest, play a ‘treasure hunt’ style game, and test a deliberately low-tech AI device as you make decisions on how the forest should develop or be protected.

The study involves four early evening sessions in Kauppi forest between late July and early September, but you can take part in as many (or few) sessions as you like. If you are interested in taking part in this research, please contact our Postdoctoral Researcher Jamie Harper: james.harper@tuni.fi

The DiGRA Conference 2026 on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have collected a list of the 16 presentations featuring our team members: gameresearchlab.tuni.fi/gamelab-at-d...

gameresearchlab.tuni.fiGamelab at DiGRA 2026The DiGRA 2026 conference on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have c…

Game Research Lab reposted

My first ever DiGRA in Maynooth. Talked about my Phd work here with the descriptive but somewhat monster of a title "the gendered differences in the connections between game streaming and gaming motivations throughout adolescence"

Yesterday at DiGRA 2026, our group members presented a talk 'How to Play Academia: Conceptual and methodological observations,' inviting lively discussion on values and practices in play and being played in academic environments – particularly from the perspective of early career researchers. 1/2

Game Research Lab reposted

Now that the Finnish public research database has been updated with the complete information, I can announce that I won the 2026 Academy Research Fellowship for the 4-year GenGam: Gendered Gam(bl)ing project.

Game Research Lab reposted

Our team is enjoying the DiGRA 2026 conference in Maynooth! We presented our work on 'Intersectional pleasures and limits of game cultural participation and belonging in Finland' and are also involved in several other presentations and workshops. Our work is funded by the RCF #SuomenAkatemia.

The DiGRA Conference 2026 on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have collected a list of the 16 presentations featuring our team members: gameresearchlab.tuni.fi/gamelab-at-d...

gameresearchlab.tuni.fiGamelab at DiGRA 2026The DiGRA 2026 conference on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have c…

Our team members are also involved in organising and presenting at several workshops. We are looking forward to presenting these recent research projects conducted within our group as well as learning more and discussing about the current game studies initiatives and insights from around the world!

Please note that while we cannot provide our usual stream for this talk due to the summer break season, it will be possible to join online via Zoom: tuni.zoom.us/j/6943800107...

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Game Research Lab@gameresearchlab.bsky.social

Our next OASIS Lunchtime Talk will happen this Thursday 11 June at 12.00–13.00 UTC+3! Camilla Rinciari will deliver a talk on 'The Myth of Democratization: A Comparative Analysis of Unity and Roblox Studio.' Read more here: www.tuni.fi/oasis/oasis-... This talk is fully open and free to attend!

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