Game Research Lab
Game Research Lab
@gameresearchlab.bsky.social
Tampere University Game Research Lab, officially established in 2002, is a leading centre for multidisciplinary research into games, play, and their numerous applications. Read more about us: https://gameresearchlab.tuni.fi
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Game Research Lab reposted
Less than three weeks until Game Research Days 2026! Registration closes on October 22, so there's still time to join us in Jyväskylä in November.
Join us at Games As Art Festival! The event is a free three-day festival happening in Tampere, Finland October 9th-11th 2026 exploring the potential of digital games and larps as an artistic form. Register and find the programme here: gamesasartcenter.com/festival/ #tampere #paidia #näty
Want to know how the sense of safety is experienced and can be produced in #gameindustry events? Check out our Doctoral Researcher Taina Myöhänen's (@tainam.bsky.social) latest study, exploring this topic in the Finnish game industry context: doi.org/10.7557/ejcg...
Our ENDGAME project team shared an update on their first year's activities and achievements:
The first year of our ENDGAME project concluded at the end of August – and what a year it has been! To celebrate this wonderful first year, we wanted to share an update of what we have achieved during this time: projects.tuni.fi/endgame/news... We are funded by the Research Council of Finland.
Our next Oasis Talk happens on next Tuesday 29 September at 12pm UTC+3. Chiara Locatelli, our visiting researcher from the University of Bergamo, will be talking about texts for character creation in larp. Check out the details: www.tuni.fi/oasis/oasis-... See the first comment for how to join! ⬇️
This talk is fully open and free to attend! Here's how to join: 🌴 In person: At the OASIS space in Pinni B building of Tampere University city centre campus (Kanslerinrinne 1) 💻 Through the online stream: www.youtube.com/@oasis_tuni/...
New research from our team! Our University Lecturer Kati Alha's (@katialha.bsky.social) article 'Misleading and Harmful Mobile Game Advertising on Facebook' is now out: doi.org/10.1145/3821...
Alha was also one of the editors of this special issue on game advertising for ACM Games: Research and Practice. Check out the full issue here: dl.acm.org/toc/games/20...
New research from our team! Our University Lecturer Kati Alha's (@katialha.bsky.social) article 'Misleading and Harmful Mobile Game Advertising on Facebook' is now out: doi.org/10.1145/3821...
New research from our team! Our University Lecturer Kati Alha's (@katialha.bsky.social) article 'Misleading and Harmful Mobile Game Advertising on Facebook' is now out: doi.org/10.1145/3821...
Misleading marketing practices have become increasingly common in advertisements for mobile games. To investigate this phenomenon, this study takes an explorative, in-depth approach and analyses a selection of 60 advertisements shown on Facebook, comparing them to the 12 mobile games they represent.
We are proud to be part of Taru - Tampere University Research Centre for Communication Sciences You can read more about our research centre here: research.tuni.fi/communicatio...
Our next Oasis Talk happens on Thursday 10 September at 12pm UTC+3. Karin Kukkonen from the University of Oslo will discuss the use of games as devices for creating literary fiction in the salons of 17th century Paris (including optional salon game activity!). Read more: www.tuni.fi/oasis/oasis-...
Our first Oasis Talk of the new academic year is taking place on Thursday this week (3 September) at 12pm UTC+3. Francesca Berti from the Free University of Bozen-Bolzano will be discussing Playfulness in Education. Read more: www.tuni.fi/oasis/oasis-... See the first comment for how to join! ⬇️
This talk is fully open and free to attend! Here's how to join: 🌴 In person: At the OASIS space in Pinni B building of Tampere University city centre campus (Kanslerinrinne 1) 💻 Through the online stream: www.youtube.com/@oasis_tuni/...
Miten Suomen pelialalla pyyhkii? Professorimme Olli Sotamaa (@sotamaa.bsky.social) keskusteli tänään aiheesta Ylen aamussa: areena.yle.fi/1-78473577
We are thrilled to announce that the collection Cultural game studies: Critical approaches, edited by Frans Mäyrä (@fransmayra.bsky.social) and Raine Koskimaa is now published and openly available: doi.org/10.4324/9781... #GameStudies #GameResearch 1/6
We are thrilled to announce that the collection Cultural game studies: Critical approaches, edited by Frans Mäyrä (@fransmayra.bsky.social) and Raine Koskimaa is now published and openly available: doi.org/10.4324/9781... #GameStudies #GameResearch 1/6
We are thrilled to announce that the collection Cultural game studies: Critical approaches, edited by Frans Mäyrä (@fransmayra.bsky.social) and Raine Koskimaa is now published and openly available: doi.org/10.4324/9781... #GameStudies #GameResearch 1/6
Väitöskirjatutkijamme Jukka Särkijärvi (@nitessine.bsky.social) osallistui Ylen Kulttuuriykkösen keskusteluun siitä, miksi roolipelaaminen on nyt suositumpaa kuin koskaan. Kuuntele keskustelu Yle Areenassa: areena.yle.fi/1-78136305
This project is supported by DigiSus, Tampere University’s research platform for Digital and Sustainability Transitions in Society: research.tuni.fi/digisus/news...
Our researcher Mark Maletska (@markmaletska.bsky.social) is coordinating this new Ukrainian Game Studies Network. Read more and spread the word to Ukrainian #GameStudies / #GameResearch scholars and students in Ukraine and abroad: ugsn.carrd.co
We are thrilled to announce our Postdoctoral Researcher Joleen Blom (@jjol33n.bsky.social) being awarded an Academy Research Fellowship for 2026–2030 by the Research Council of Finland #SuomenAkatemia! Find out more about Joleen's GenGam project: gameresearchlab.tuni.fi/blom-academy...
The DiGRA Conference 2026 on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have collected a list of the 16 presentations featuring our team members: gameresearchlab.tuni.fi/gamelab-at-d...
We have now updated links to all our published DiGRA 2026 extended abstracts and full papers here: gameresearchlab.tuni.fi/gamelab-at-d...
Game Research Lab reposted
Replying to @thaisweiller.bsky.social
The article is online!!! If you want to know more about why many games make you want to play more even after just a few minutes, here you go: dl.digra.org/index.php/dl...
Game Research Lab reposted
Some highlights from DiGRA 2026 in Maynooth, Ireland: the beautiful old campus, @mellowne.bsky.social presenting his first peer-reviewed paper (proud supervisor moment!) and having the opportunity to represent SURVIVE together with @amayer.bsky.social and @rainforestsb.bsky.social!
Game Research Lab reposted
This work is jointly authored by Olli Sotamaa, Maximilian Brückner, Hanne Grasmo, Johanna Koljonen, Markus Kämäräinen, Jukka Särkijärvi, Essi Taino, and Thais Weiller. You can find the published abstract here: dl.digra.org/index.php/dl... 2/2
Game Research Lab reposted
Game Research Lab reposted
Game Research Lab reposted
The DiGRA Conference 2026 on the theme ‘intersectional pleasures’ will be organised 14–18 June in Maynooth, Ireland. Our research group is well represented at the event – here we have collected a list of the 16 presentations featuring our team members: gameresearchlab.tuni.fi/gamelab-at-d...
Please note that while we cannot provide our usual stream for this talk due to the summer break season, it will be possible to join online via Zoom: tuni.zoom.us/j/6943800107...
Our next OASIS Lunchtime Talk will happen this Thursday 11 June at 12.00–13.00 UTC+3! Camilla Rinciari will deliver a talk on 'The Myth of Democratization: A Comparative Analysis of Unity and Roblox Studio.' Read more here: www.tuni.fi/oasis/oasis-... This talk is fully open and free to attend!
Book launch news! Read this thread for OA link and launch event details. Our researcher @matildastahl.bsky.social and Fredrik Rusk have published an OA #GameStudies book 'Learning and Identity in Competitive Gaming – An Empirical and Methodological Discussion.' Book launch event this Friday 12 June!
SUOMEKSI: E-urheilijat dokumentoivat omaa pelaamistaan tutkimukseen – yhteisö opettaa uusia pelaajia. Lue Matilda Ståhlin ja Fredrik Ruskin avoimesta uutuuskirjasta ja tutkimuksesta sen taustalla: www.tuni.fi/fi/tau/ajank... Osallistu julkkareihin pe 12.6. klo 14: www.vapriikki.fi/tapahtuu/kir...
Book launch news! Read this thread for OA link and launch event details. Our researcher @matildastahl.bsky.social and Fredrik Rusk have published an OA #GameStudies book 'Learning and Identity in Competitive Gaming – An Empirical and Methodological Discussion.' Book launch event this Friday 12 June!
Ståhl & Rusk found that playing CS:GO together provides a meaningful way for young people to build community through the co-construction of player identities. However, offensive language during gameplay can create a hostile environment for marginalised groups. Read more: www.tuni.fi/en/tau/news-...
Join us for the free, open book launch event at Museum Centre Vapriikki auditorium (Alaverstaanraitti 5, Tampere) this Friday 12 June at 14-15 to learn more about the book's topic! Details here: www.vapriikki.fi/tapahtuu/kir...