Grove of Gnomes

Grove of Gnomes

@groveofgnomes.com

Tiny studio. Big ideas. ๐Ÿ„ Making cozy games, 3D prints & dev tools, crafted with care and priced for everyone. Something's always growing in the grove. ๐ŸŒฟ groveofgnomes.com

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Shipping to Steam, itch, Epic, GOG, Humble, App Store and Google Play means writing your game's description seven times. Seven copies of the same paragraph, in seven text boxes, each with a different character limit. We're building a tool so it's once. Copy, paste, ship #Gamedev #Steam #itch #gog

The Boutique Storefront Builder now supports different locale configurations per storefront, and specific storefronts (Steam, Itch, etc) were rejiggered to be slightly easier to maintain your entire project. We've also added iOS and Play Store templates #GameDev #Indie #Tooling

My take (be it an older one) on how to add local multiplayer to Godot games for some Couch Play Of course there are so many different ways to improve upon this (signals, input managers, etc), but I'm super curious how others doing it medium.com/@GroveOfGnom... #Godot #CouchCoop #LocalMultiplayer

medium.comHow I Added Local Multiplayer to My Godot GameIโ€™ve got 15 minutes of time, I might as well write a short article regarding local multiplayer in Godot, and how I probably did it wrong.

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