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Hello. I make TTRPG stuff. My newest adventure, Watchers of Voshod, is live on itch: hexhog.itch.io/watchers-of-....
hexhog
@hexhog.bsky.social
Maker of games: https://hexhog.itch.io. Blogging at https://vvitxcvlt.blot.im. I'm hex.hog on Discord.
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Hello. I make TTRPG stuff. My newest adventure, Watchers of Voshod, is live on itch: hexhog.itch.io/watchers-of-....
WOW! Another post, blot decided to fix syncing seconds before I mustered the resolve to vibe-code sorry assisted engineer my own blogging platform! Thanks blot! It's my Wet Dog Lodge design notes vvitxcvlt.blot.im/dogs.
Back with a new Violence! Play to find out why the dogs are wet and what's up with poor Leda from A Hell of Swans!!! ps. Don't play or read if you are fond of dogs or whatever sorry!! hexhog.itch.io/wet-dog-lodge
I wrote down some extended Swans design notes, mostly so that I will remember I did this all deliberately and it wasn't as much as a fluke as it will appear to me in the future. vvitxcvlt.blot.im/swans
Only mildly entertained by the new Beauman, sadly. vvitxcvlt.blot.im/the-captive-...
I wrote about NPC design on my blog. That's it, that's the update. vvitxcvlt.blot.im/the-supporti...
I tried HexKit (cone.itch.io/hex-kit), which is certainly an excellent tool, but the default tiles did not appeal to me, and many of the alternatives, including the fabulous Isle of Lore tiles (stevencolling.itch.io/isle-of-lore...) I found a bit too cute and quite unsuitable for printing.
The Waking of Willowby Hall was not by cup of tea for a variety of reasons, some of which have merit from a design perspective. I guess. vvitxcvlt.blot.im/willowby-hal...
Some thoughts about Deep Carbon Observatory. A classic for a reason. vvitxcvlt.blot.im/deep-carbon-...
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