Dan Thomas
Dan Thomas
@heydanthomas.bsky.social
I help games businesses navigate growth... or something. ๐Co-director @ Limit Break Mentorship ๐ฟ COO @ Apparance ๐ปGrowth @ IMPRESS ๐ฎ #GamesIndustry ๐ #Vanlife ๐๏ธ #BarnLife ๐ต #MTB ๐Wales, UK https://heydanthomas.com
1.1K followers840 following1K posts
I don't use Tiktok much. I don't know why because it takes me to some fucking wild places and I'm here for it... ๐ vm.tiktok.com/ZN8AxLP9b/
Dan Thomas reposted
Hey gamers! I'm thinking of creating a women-led luxury gaming magazine or book. I have a quick 4 question survey to gauge interest in it. Please fill it out even if it's a "not for me" it would be hugely helpful. Also please share so I can get more data! forms.gle/ZD9Gen7C4foe...
Dan Thomas reposted
Hey #PortfolioDay! I'm a tech artist searching for some freelance work โ๏ธ I was tech artist on Knights in Tight Spaces, and made some sick VFX โจ I've worked on AR projects with Aardman and The National Gallery, among others ๐จ I love making weird procedural art and shaders ๐ viki-scull.github.io
Dan Thomas reposted
Taking a break from programming @kalapaint.bsky.social to paint in @kalapaint.bsky.social Playing with some of the brushes users are making, they're awesome
Dan Thomas reposted
Big news! Indie games Devs and marketers pay attention. Launchpad has been in the works for a long time, developed for indies with indies ๐
I'm pleased to announce Launchpad โ my creator discovery, organic campaigns and key distribution tools โ for indie games! ๐ This has been in development for ~2 years with a cohort of early access customers across the industry. Here's how it helps your #indiegamemarketing:
I'm mostly just focusing on the barn build lately. I'll get back to games stuff soon, but whilst the weather is just about holding out, we build! #BarnLife #SelfBuild youtu.be/KXIPxZoyH98?...
Dan Thomas reposted
The Quiet Things is 20% off in the Steam Autumn sale! ๐ If it's been sitting on your wishlist, now is a super good time to grab a copy, for the price of a few pumpkin spice lattes you could support a little indie team โ store.steampowered.com/app/2288520/... #indiegame #narrativegame
A nice grown up thread on running a sensible service business in the games industry. Well done George, good grown-upping right there ๐
I'm wrapping up my accounts for the end of my business's third (!) financial year and things look...not too bad y'know. Mini ๐งต for those curious about running media, consulting and events in today's economic hellscape.
Was thinking this earlier. To IPO is to hand over the primary concern of a business to being: benefit shareholders no matter the cost
if youโre a games company that wants to survive it has been proven over and over again you need to do whatever it takes to stay away from being publicly traded. youโll be turned into wood chips the moment itโs convenient.
Super fascinating. Long form is more significant than I'd assumed. Doesn't mean every dev should be making *their own* long-form content though, also consider enabling it from others with existing reach (provide quality assets, do interviews, be interesting to creators) ๐
The one โgame discovery by player ageโ chart you need to see: newsletter.gamediscover.co/p/the-one-ga...
Dan Thomas reposted
Extremely hyped to hang out with the @limitbreak.co.uk committee tomorrow. Excited to make plans for what comes next and spend time with a bunch of selfless legends doing their bit to make a better, more diverse, supported and creative games industry in otherwise testing times ๐
Some great tools for thriving with adhd here ๐ก (Also, hard relate on the early dementia paranoia, appreciated reading this ๐)
๐งต I have inattentive #ADHD. This means I forget things and my working memory isn't great. Before I was diagnosed I was worried I had young onset dementia and it was a massive relief to get my diagnosis. I have a lot of systems in place to help me remember and live my life! Here are some things:
I'd happily help with this. I can advise on strategy, technical setup, and making the most of your platform. I'm clueless about romance media, but obsessed with people finding and making the most of "their thing". If yours might be romance games, step forward ๐
Youโd think with how much bank Love and Deepspace is making, someone in games publishing would catch up on this. If I werenโt committed to horse games Iโd be starting a commentary website for Romance games. If anyone wants to do that I will help you and let you copy all my homework.
So, industry revenue has continued to climb. But we know thousands of incomes have been obliterated. Great, so execs and shareholders are laughing, but what happens to future games content? ๐ค
This page is a fav of mine every year. Look how much of the market revenue is from mobile. PC is only at 21%! Also we can see that industry revenue overall continues to grow every year. think about that with respect to all the layoffs and closures. where is the money going?
If you're into indie horror games, @readgraves.com has been going HARD on surfacing that shiz. Check out his feed for the firehose of โจgoodstuffโจ #indiedev #horror
Dan Thomas reposted
This was a really fun and cool chat with Wayne about three stellar arcade game that really shaped my love of it all! Give it a watch / listen ๐น๏ธ๐
A new Coin-Op Conversation episode is out with @lukethehebble.bsky.social chatting about his memories of the arcade games Buggy Boy (1985), Knights of the Round (1991) & Mortal Kombat (1992) YouTube: youtu.be/FASff1PPGDU?... Spotify: open.spotify.com/episode/6iMQ...
"If I had a pound for every time someone in the games industry asked me that question, I could nearly afford a PS5 Pro" First actual lol of the day brought to you by @georgeosborn.bsky.social's VGIM. Extra points as I'm on a busy train ๐
In this week's Video Games Industry Memo, I talked to comedian Glenn Moore about his video game and comedy podcast Button Boys because sometimes I just like to write newsletters about things I like, ok? videogamesindustrymemo.substack.com/p/funny-game...
Dan Thomas reposted
My barn has a tall, 45 degree pitch roof (very steep). So getting the various materials on it requires some iteration ๐ youtu.be/akfV-917_wc?...
The beauty of having SUCH a shit memory for media, is I think it's almost been long enough for me to be able to go and do a revisit of this banger and not be able to spoil it for myself ๐
We have released a patch today for both the demo and full game. This patch brings the demo in line with the released game and includes a number of updates and fixes. The full patch notes can be found here: https://bit.ly/4xuvl1h
I'm a fan of old school arcades, but not especially deep into it. This was a joy to hear two heavyweights share knowledge and discuss some absolute classics ๐
First Coin-Op Conversations episode is with Mike Channell from OutsideXbox/Xtra, you can check out the full episode here: YouTube (video): youtu.be/4wJoBWQf4eU Spotify (audio): open.spotify.com/episode/4rMp...
New #BarnLife video just dropped. This one is super exciting for us as the stonework on the barn starts being done and it totally transforms the aesthetic. Finished, fresh stonework is SO satisfying www.youtube.com/watch?v=8TO-...
Dan Thomas reposted
I have been using this every day for a couple of weeks now and it gets a BIG recommend from me. If you journal, or think you should (you should) start here ๐
Reverie v1.0.13 is out. It features: - fuzzy find from anywhere - tag support - a really beautiful new settings dialogue. I havenโt seen anyone do a settings page quite like this, you can tell I used to make games! Reverie is quiet while you write and comes alive when you look back freeholder.dev
Just read all 33 quoted posts and yep, not a single positive sentiment (but a few funny takedowns). I'm almost tempted to see if there's any positive response to this on the bad place, but nah. bsky.app/profile/gibi...
Three Epic veterans are building an AI-powered game engine to break the industry's doom cycle. Amid mounting discontent with Unity and Unreal, Immens promises lower costs and faster development for small teams. https://bit.ly/4xRY14m
This is an amazing initiative. Just a bunch of good gamedevs doing something good. Good. ๐๐๐
We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2026 ๐ The grant will award $15,000 to five thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans. Deadline: September 27th More info ๐