Hyrule Interviews

Hyrule Interviews

@hyruleinterviews.bsky.social

A database of interviews with the Zelda team. Our goal is to preserve that legacy, share it here, and build a safe community for our followers! By @maxnichols.bsky.social www.hyruleinterviews.com

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Robin Williams, the star of Jumanji, was famously a big Zelda fan. So much so that he named his daughter Zelda and, when that went public, appeared in Zelda ads for Nintendo. I wish he'd known during his life that some of his work helped inspire some Zelda stuff

Linktober #3: Favorite Game Haruhana & Takizawa on being inspired by A Link to the Past, 2017. Source: Arts & Artifacts #Zelda, #Linktober #ALinktothePastQuote #HaruhanaQuote, #TakizawaQuote

This answer was surprising for me, since Kondo has largely stepped away from Zelda. He has this reputation as _the_ Zelda composer but he hasn't really contributed music to the series in 15+y, and the only OSTs that were entirely or mostly his were Zelda 1, A Link to the Past, Ocarina, and Majora

I say "only" as if Zeldas 1, 3, and 5 aren't the musical backbone of the entire series. Almost all recurring themes that are reused in multiple games in the series come from one of those three.

I've actually written at some length about my admiration for Unicorn Overlord's systems design, and it was my GOTY in 2024. I was delighted when I noticed the other day that its director had worked on some Zelda titles! bsky.app/profile/maxn...

Max Nichols@maxnichols.bsky.social

Unicorn Overlord's Tactics (unit AI) system is a masterstroke of systems design. It elevates the game far beyond just being the spiritual successor to Ogre Battle that it seemed at first, and catapults every element to greater heights. 1/26~ #GameDesign #UnicornOverlord

Our 1st original interview!: @willowstration.bsky.social and I got to chat with Jim Wornell. Jim was an Associate Producer for Ocarina of Time, and later, the graphic designer for many iconic logos and packages during the GameCube era. We discussed branding, art, crediting, logistics, and more!

hyruleinterviews.comInterview with Jim Wornell: Nintendo Producer and Graphic DesignerJim worked for Nintendo of America from 1989 to 2006. He was an Associate Producer for Ocarina of Time, and as a graphic designer he played a pivotal role in helping to define Nintendo’s brand during ...