Interactive Ontario

Interactive Ontario

@interactiveontario.com

Our Mission: To inspire, unite, and enable Ontario’s Video Game/IDM community to achieve long-term growth and prosperity. https://interactiveontario.com/

332 followers310 following212 posts

Celebrating a member milestone: @velanstudios.com turns 10!🎉 What started in 2016 with a few passionate people has grown into a studio behind games like Mario Kart Live: Home Circuit, Knockout City, and Star Fox. Congratulations to Co-Founders Karthik Bala and Guha Bala and the Velan team!

Drawing on firsthand experience from attending 1,000+ immersive works, Katrina shared the trends shaping how immersive experiences are being created, experienced, and discussed today. She offered attendees a rare look at where the sector is heading.

This week, over 100 of Ontario's interactive entertainment professionals gathered for IO Connect at TIFF: The Market, an evening that put our industry right at the center of one of the biggest stages in entertainment. #TIFF2026 #IOConnect

A special thank you to everyone who attended, your passion and energy for the interactive entertainment sector is exactly what fuels us to keep hosting mixers like this. Stay tuned, the next IO Connect is coming this December! #InteractiveOntario

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Thank you to everyone who attended and did such a fantastic job representing Ontario on the world stage. A special thank you to our own Scott Milley, CMF, Ontario Creates, and the Canadian representatives who made sure everything ran smoothly. We look forward to next year!

Noah Decter Jackson led the CIAIC Accelerator. This supported 47 Canadian game devs providing them with a pitch-readiness package; access to experts, training, 1-1 coaching, and realistic practice. Thank you to the supporters of this initiative incl. the CMF and Ontario Creates

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HUGE milestone for us. Thanks, everybody!

Curse of Resthaven has passed 10,000 wishlists! On behalf of @playhilltop.bsky.social and all the Bandidos, a huge thank you to everyone who has played the demo, left feedback/reviews, spread the word, and (of course) added it to their wishlists. store.steampowered.com/news/app/379...

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Ambrosia Sky is now available on Steam & EGS! ✨ Featuring: 🪐 A vibrant space colony + alien ecosystem to explore ⚙ Simulation mechanics + progression 📖 A sombre homecoming 🍄 Exo-fungus to discover + cleanse 💜 Your lost love Start your journey today at ambrosiasky.com

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I loved @softrains.bsky.social’s Ambrosia Sky: Act Two. The level design is more intricate and the world-building even richer this time around, but I found myself genuinely moved by Dalia’s journey, especially in how much I relate to her strained relationship with her step-mother. A brilliant game.

mobilesyrup.comToronto-made Ambrosia Sky is sci-fi storytelling at its most heartfeltThe "clean 'em up" gameplay is satisfyingly meditative, but it's the melancholic narrative that ends up hitting surprisingly hard.

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After months of hard work, we're thrilled to finally welcome you to the island of Resthaven.
 The Curse of Resthaven demo is LIVE. Come experience our unique blend of investigation, trading, deck-building, and gothic horror, and begin unraveling the mystery at the heart of the island.

The scale of what they've built on the mobile game stage is staggering: 180 million downloads, #1 rankings in 15 countries, and over 3 million reviews averaging 4.8 stars. Their fanbase is just as impressive, with 5 million followers, 1 billion social media views, and 10,000 fan creators.

It was an honour to host MP Fares Al Soud for a tour of DE & Tennocon with our friends at ESAC. Thank you to DE President Sheldon Carter, Lesley Milner, & the DE team for showing us behind the curtain.

Warframe is closing in on 15 years and 90 million players. Over 4,000 fans packed the venue on Saturday, & thousands more watched online. Announcements included the new Tau expansion and offered another look at Soulframe. A true Ontario success story, built on staying close to its community.

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IGDA and Utrecht University need your help to collect the data the industry has always needed. The Developer Insights Survey digs into what truly drives game creators: their challenges, their teamwork, their diverse stories. The more voices we gather, the louder the impact. ➡️https://loom.ly/lUvIOKM

What a week at VRTO 2026, Canada's longest-running XR conference! It was an honour to connect with passionate creators, developers, and visionaries pushing the boundaries of what's possible in spatial media. And this year, VRTO also offered a full day dedicated to AI in the creative sectors.

Thank you to Keram Malicki-Sanchez and their team for putting together this informative and inspiring event at OCAD University, and to Arthur Yeung and Invalid Symbol for programming the AI day at VRTO. #VRTO26 #XR #VR #Innovation

Your game deserves to be discovered We're sharing an incredible opportunity for our dev community: an in-person Apple seminar on getting your game live and thriving on the App Store. Monday, July 6 | 9AM–12PM EDT 📍Apple Toronto Spots are limited. Register here: bit.ly/4448Web

You've put in the work now you need the right people to notice.🚀 For the July edition of ISB, Elizabeth Olson, Head of Strategy & Media, Indie Angels Marketing Services, will be discussing how to leverage in-person & online video game showcases. Get your tickets: bit.ly/3T4FZwg #isb #indiegamedev

Thank you to Antonio Miceli and team at @megapowergames.com. Your vision of building space where developers get real feedback and real recognition has truly come to life. And thank you to the judges, studios, volunteers, and play testers who made the night so memorable. You all brought your A-game.