James Tompkin

James Tompkin

@jamestompkin.bsky.social

πŸ“Έ jamestompkin.com and visual.cs.brown.edu πŸ“Έ

1.3K followers228 following23 posts

Why submit? πŸ”“ Non-archival & flexible formats: 8-page full paper or 4-page extended abstract πŸ† Best student paper award with prizesπŸ’΅ ✈️ Travel grants available πŸ“„Track for already-accepted works, even at CVPR 2026! Come hang our with us!

πŸ“·πŸ“·=> ↗️? Need 3D scene flow from _two_ images, single camera, with the goal of generalized performance? Inference code and model weights now out for the CVPR 2025 ZeroMSF method github.com/NVlabs/zero-... By Yiqing Liang lynl7130.github.io with Abhishek Badki, Hang Su, and Orazio Gallo at NVIDIA.

github.comGitHub - NVlabs/zero-msf: [CVPR 2025] ZeroMSF: Zero-shot Monocular Scene Flow Estimation in the Wild[CVPR 2025] ZeroMSF: Zero-shot Monocular Scene Flow Estimation in the Wild - NVlabs/zero-msf

The AI for Content Creation workshop #CVPR2025 is accepting paper submissions. ai4cc.net Deadline March 21st 2025 midnight PST. 4 page extended abstracts, 8 pagers, and previously published work (ECCV, NeurIPS, even CVPR)! Many topics πŸ“·πŸ“ΉπŸŽ¬πŸŽ²βœ’οΈπŸ“ƒπŸ–ΌοΈπŸ‘—πŸ‘”πŸ’ - come spend the day with us!

ai4cc.netAI4CC 2025
View full thread

We prioritize simplicity and performance over functionality. As a minimal baseline, our model does only basic image generation, lacking many features required for downstream tasks. Think of it as DCGAN in 2025 rather than something feature-rich like StyleGAN. We hope this helps further GAN research!

View full thread

To further GAN research, we first improve the GAN loss to alleviate mode dropping and non-convergence. This makes GAN optimization sufficiently easy that we can now discard existing GAN tricks w/o training failure. The dependence on outdated GAN-specific architectures is also eliminated.

Given the well-behaved loss, we move away from the 2015-ish architecture in StyleGAN and implement G and D with a minimalist yet modern architecture---a simplified ConvNeXt. With the two components combined, we obtain a simple GAN baseline that is stable to train and surpasses StyleGAN performance.

GANs are often criticized for their training instability, and it is often believed that GANs cannot work w/o many engineering tricks. They use outdated network architectures without modern backbone advances. These supposed weaknesses resulted in the abandonment of GAN research in favor of diffusion.

Need evaluation and insight into why monocular dynamic scene reconstruction is difficult especially with Gaussian splats? Need apples-to-apples comparison of basic motion models on a scene with controlled camera and object motion? Here you go.

Zhenjun Zhao@ericzzj.bsky.social

Monocular Dynamic Gaussian Splatting is Fast and Brittle but Smooth Motion Helps Yiqing Liang, Mikhail Okunev, Mikaela Angelina Uy, Runfeng Li, Leonidas Guibas, @jamestompkin.bsky.social, Adam W. Harley tl;dr: benchmark for monocular dynamic GS arxiv.org/abs/2412.04457

You are up to date.