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@jcd.pub
programmer and so on articles and music at https://jcd.pub
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Another line drawing article from me, this time about a novel algorithm involving low-discrepency sequences jcd.pub/2025/05/15/b...
jcd.pubBit-Reversal Line Rasterization - jcd.pubOn the left, smooth and stable. On the right, flickering and janky. Matthias with his trophy On the 3rd of June 2023, at the X demoparty in Someren in the southern Netherlands, quiss aka Matthias Kram...
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OEIS sequence A132896 by Emeric Deutsch (October 2007). (Even terms are drawn as dark hexagons and odd terms are drawn as light hexagons.)
My survey article on line drawing algorithms, pitched for game developers jcd.pub/2025/04/10/t... #gamedev #math #geometry #lines
jcd.pubThe gamer's guide to line algorithms - jcd.pubA guide to historical line algorithms for game developers
PureRNG: a deterministic random number generator in rust :) jcd.pub/2025/03/14/p... #gamedev #rng #rust #random
jcd.pubpure_rng - an immutable random number generator - jcd.pubStepping through bad RNG configurations. PureRNG will of course produce pure white noise :) Anyone who considers arithmetical methods of producing random digits is, of course, in a state of sin. โ Joh...
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