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Wow, wrote a new blog post on my site about my experience the last few days installing and ricing FreeBSD lol #FreeBSD #UNIX jklees.co.uk/articles/i-i...
Jason
@jklees.co.uk
Software developer, fun poster, gym nut and Zelda Fan Boy
349 followers139 following929 posts
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Wow, wrote a new blog post on my site about my experience the last few days installing and ricing FreeBSD lol #FreeBSD #UNIX jklees.co.uk/articles/i-i...
Jason reposted
Replying to @toastcrust.bsky.social
not this decomp but wrote up a few notes on another one i saw earlier today, to hopefully inform people on just how bad AI decomp code really is. sure, maybe you get the outline of the code (but ghidra can do that too, without costing $56k) and even though this matches its completely unusable
This is a libdem bar chart. lmfao.
This still is the funniest part of the Epic announcement... ignoring the jab at gabe but comparing their feature light early project as loading faster than steam! Tim might have wanted to keep some engineers around that could explain why this comparison isn't the big stab they should lead with...
So glad Boards of Canada are back at such a fitting time. Especially with AI doomer sex cults communes dipped in 70's Cooper iconography being in fashion at the moment. www.youtube.com/watch?v=suBA...
Jason reposted
Jason reposted
Jason reposted
He's the Christopher Nolan of video games, over budget and tech heavy. His last work death stranding didn't really appeal to me because it comes across as a horror and I'm not really into horror. however, the difference between Chris and Hideo's work is Hideo's work is actually good.
Kojima's PHYSINT was reportedly dropped after missing deadlines and going "well over budget," per Jason Schreier Neither Death Stranding game met Sony's sales expectations
Jason reposted
This fell into my youtube recommended, it's pretty good tbh. www.youtube.com/watch?v=GCtm...