Pinned
Stop by github.com/KinsonDigital & help support 2D game, tool & library dev. 🚀 Support everything I do by going to: github.com/sponsors/Kin... opencollective.com/kinsondigital
Calvin Wilkinson (Kinson Digital)
@kdcoder.bsky.social
SWE | Clean Code 🧹 | dotnet | USAFVet | Whisky🥃| HeavyMusic 🎸 | CICD Tools ⚙️| Game Dev Tools 👾| Building https://docs.velaptor.io
94 followers92 following464 posts
Pinned
Stop by github.com/KinsonDigital & help support 2D game, tool & library dev. 🚀 Support everything I do by going to: github.com/sponsors/Kin... opencollective.com/kinsondigital
Solo dev doesn't mean "small impact." I'm building #velaptor to prove that one person with the right .NET tools can create something professional and fast. 🚀 Join the journey and help me show what the managed code community can do. https://docs.velaptor.io #gamedev #dotnet
Use the content manager in the OnLoad() method to load your font, then clean it up in OnUnload() method using the Unload() method. Keep your game lean and memory-happy. 🧹 Small habits = big performance wins. 💡 https://docs.velaptor.io #velaptor #gamedev #dotnet
🔊 A game without sound is a slideshow. A game without input is a movie. #velaptor gives you full-featured audio playback and precise keyboard + mouse input — everything you need to make your game feel alive. Dive in: https://docs.velaptor.io #gamedev #dotnet
Game dev shouldn’t be painful. 🎮 #velaptor handles the heavy lifting: ✅ GPU Rendering (OpenGL) ✅ Audio (SFX & Music) ✅ Input & Window Mgmt ✅ Scene & Content Loading Focus on your game, not the boilerplate. Built for C# & .NET 9. https://docs.velaptor.io #gamedev #dotnet
Ditch the heavy UI and stay in the zone 💻 Unlike the "big three," #velaptor doesn't force a UI workflow. Build your 2D world using pure .NET power and hardware acceleration. It’s your game, your architecture. Learn more: https://docs.velaptor.io #gamedev #dotnet
After 17 years of marketing Android as an open platform, Google is mandating developer registration for all apps. Independent developers, open-source contributors, and alternative stores like F-Droid face an uncertain future. @keepandroidopen.bsky.social keepandroidopen.org
Tired of fighting low-level rendering code just to get a sprite on screen? #velaptor handles hardware acceleration automatically, so you can spend your time building mechanics instead of debugging boilerplate. Learn more: https://docs.velaptor.io #gamedev #dotnet
Get Started in Minutes ⌛ Creating a game window is as simple as inheriting from `Window`: 🪟 ✅No 500-line initialization rituals. ✅No wrestling with OpenGL contexts. ✅Just override, build, and play. 🔗Check it out: https://docs.velaptor.io #velaptor #gamedev #dotnet
The secret to a smooth 2D game? Proper asset management. 🖼️ In #velaptor, loading textures is as easy as: 1. Initialize ContentManager 2. Load your asset 3. Unload when done Simple. Safe. Fast. 🦖 https://docs.velaptor.io #gamedev #dotnet
Automation and thorough workflows keep #velaptor rock solid. Automating our checks and pipeline ensures every update is stable, lightweight, & ready for your 2D game. Automated & streamlined workflows keep our team running smoothly. https://docs.velaptor.io #gamedev #dotnet
Being the only dev on #velaptor is rewarding, but a big mountain to climb alone. 🏔️ I’m looking for fellow C# devs to help test, suggest features, or contribute code or funds. Help me shape the future of 2D gamedev! Learn more: https://docs.velaptor.io #gamedev #dotnet
#velaptor game audio is super easy. 💪🏻 Check the flow: ✅ Play/Pause/Stop ✅ Seek & Rewind (precise timing) ✅ Dynamic Pitch & Volume ✅ Real-time State Checks Full control over your soundscape with zero friction. 💎 https://docs.velaptor.io/docs/guides/guides/audio #gamedev #dotnet
Typography matters in 2D games! 🎮 With #velaptor, you get full control over glyph metrics, caching, with crisp TTF rendering & styles powered by FreeType. https://docs.velaptor.io Check the snippet to see how we handle font loading and rendering! #gamedev #dotnet
Tired of boilerplate-heavy frameworks? 🧹 #velaptor is designed for clean, readable C# that lets your game logic shine. Spend less time configuring and more time creating. Try it out and see the difference! 🚀 https://docs.velaptor.io #gamedev #dotnet
Game dev is the best way to learn software engineering. 🚀 #velaptor is a modern, cross-platform 2D library for C#/.NET. Check out the demo & manual testing app in the video! 📽️ Features Demo: https://www.youtube.com/watch?v=WGUdT9NPfb0&t=141s Docs: https://docs.velaptor.io #gamedev #dotnet
If your building a 2D engine from scratch vs. using a framework—where do you spend most of your dev time? Rendering is where I have spent most of my time. What’s your biggest bottleneck right now when developing games? Learn more: https://docs.velaptor.io #gamedev #dotnet
Loading assets shouldn't be difficult. 🎮 #velaptor 's ContentManager makes it painless: ✅ Type-safe content type generics ✅ Auto path resolution ✅ Built-in caching Stop fighting file paths and start building your world. https://docs.velaptor.io #gamedev #dotnet
Adding #velaptor To Your Project🚀 dotnet add package KinsonDigital.Velaptor Built on Silk.NET for cross-platform OpenGL, CASL for audio, and FreeType for font rendering All wired up and ready out of the box. https://docs.velaptor.io #gamedev #dotnet
The .NET ecosystem is thriving for game dev. 🦖 If you're building 2D games in C#, #velaptor gives you cross-platform power & hardware-accelerated rendering out of the box. Join a community putting performance first. Learn more: https://docs.velaptor.io #gamedev #dotnet
Easy mouse input logic. 🖱️ Did you know #velaptor has a built-in, easy-to-use mouse API? From simple clicks to scroll-wheel directions, handling interactions is just a few lines of code. https://docs.velaptor.io/docs/guides/guides/input/mouse-input #gamedev #dotnet
Mother of Millions concert in Bratislava starts in 2 hours! Excited! open.spotify.com/artist/3121A...
#velaptor makes Scene management effortless! 🚀 Velaptor auto-handles scene operations: ✅ Loading ✅ Unloading ✅ Updating ✅ Buffer Clearing ✅ Rendering (auto-batching) Want manual control? Just toggle the flags. ⚙️ https://docs.velaptor.io #gamedev #dotnet
Why fight an engine editor? Unreal, Unity, and Godot have their place, and MonoGame is a legend. But if you want a modern, code-first workflow in without the tech debt, #velaptor is your framework. Lightweight. Fast. Yours. 🛠️ https://docs.velaptor.io #gamedev #dotnet
Have you searched for yourself in Gemini or any other model? share.gemini.google/Jy2OmIMbOg2F
🖼️ Rendering an image in #velaptor is surprisingly simple! Load the texture, drop it in a batch, & place it on the screen with just a few lines of C#. No boilerplate nightmare. Just clean, readable game dev. 🚀 🔗 Check it out: https://docs.velaptor.io #gamedev #dotnet
Stop fighting your engine. 🛑 With #velaptor RendererFactory, you get: ✅ Clean factory pattern ✅ Zero manual OpenGL setup ✅ No shader compilation headaches Just pure 2D #gamedev. 🚀 Get started: https://docs.velaptor.io #gamedev #dotnet
#velaptor's lifecycle is built for intuition. 🔄 🔹 OnLoad – Init 🔹 OnUpdate – Logic 🔹 OnDraw – Render 🔹 OnResize – Scaling 🔹 OnUnload – Cleanup Bonus: Frame timing comes with everything you need.⚡ Check it out: https://docs.velaptor.io #gamedev #dotnet
Build your next game with #velaptor! 🎮 A modern C# 2D framework designed for simplicity. You bring the creativity, we'll handle the rest. ⭐ Star the repo @: https://github.com/KinsonDigital/Velaptor 📖 Full docs @: https://docs.velaptor.io #gamedev #dotnet
Easy UI panels, health bars, and debug tools. 🟧 With #velaptor, you get total control over rect rendering right out of the box: ✨ Smooth rounded corners 🎨 Vibrant color gradients 🛠️ Solid & Outlined modes 🦖: https://docs.velaptor.io #gamedev #dotnet
Rendering text in #Velaptor is a breeze! 🍃 1️⃣ Create Font Renderer & Batcher 2️⃣ Initialize Content Manager 3️⃣ Load & Render! Stop fighting with glyphs and start building. Docs: https://docs.velaptor.io #gamedev #dotnet
Easy line rendering for debug drawing or to construct custom shapes. 🤘🏻 With #velaptor, you get total control over line rendering right out of the box: ✨ Color 🎨 Thickness 🛠️ End-to-end positioning 🦖: https://docs.velaptor.io #gamedev #dotnet
I’m dedicated to keeping #velaptor high-performant and open-source. 🚀 As a solo dev, your support—whether through code or donations—keeps the lights on and the updates coming. Help me keep the #dotnet indie scene thriving! Learn more: https://docs.velaptor.io #gamedev #dotnet
What are you building with #velaptor? We’re constantly evolving the framework based on how YOU use it. Whether it's a platformer or a puzzle game, tell us what feature would make your dev life easier. Learn more: https://docs.velaptor.io #gamedev #dotnet
Hey everybody. This is serious. Big tech are doing a lot of scary stuff and taking all of your digital freedoms away and it is getting out of control. Here is a big one! keepandroidopen.org