Killgore Studios

Killgore Studios

@killgore.bsky.social

Indie tabletop RPG publisher. PARLOR parlor LARPs, Aether Skies airship adventures, and more. One room, a deck of cards, no dice. https://killgore2600.itch.io/

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We simmed all 15 Aether Skies scenarios as a 15-month campaign. The crew named their ship the Brass Lantern. By the finale, 16 people were in the garage and nobody wanted it to end. That's the game. #ttrpg #larp

Hot take thread: the best LARP resolution mechanic is a standard deck of playing cards. No dice to lose, no apps to charge, everyone already knows how to draw. Fight us. #ttrpg #larp

Running a LARP at a con? The Convention Players Companion is free: scheduling, safety tools, and how to teach the system in ten minutes. Made for first-time con GMs. #ttrpg #larp

The Pocket Roleplaying System is free. A complete micro-RPG engine that fits in your pocket and runs on nothing but imagination. Five settings available too. #ttrpg

Cryptids of the Otherworld: the things that don't fit the bestiary. Stranger, sadder, harder to kill. For PARLOR games that want their horror weird. $10. #ttrpg #larp

Every LARP needs monsters. Monsters of the Otherworld gives your PARLOR game 40+ creatures with motives, weaknesses, and story hooks. Drop one into any session tonight. $10. #ttrpg #larp

Convention GMs: when a one-shot starts running long, what's your move? Cut a scene, speed up the draws, or let it ride? Asking for a studio that just shipped fifteen of them. #ttrpg #larp

DIESEL AND SMOKE. Pirates. In airships. With diesel engines. A whole pirate faction for Aether Skies, plus ship combat that actually feels dangerous. $10. #ttrpg #larp

THE DARK LITANY. The definitive Dark Ministry supplement for Aether Skies: their doctrine, their ships, their inquisitors. Know your enemy. $10. #ttrpg #larp

Try it before you spend a dime. The PARLOR Quick Start Guide is free: the full card-based system, a starter scenario, and everything a first-time GM needs. Run it this weekend. #ttrpg #larp

The finale run. Part 13: The Brothel Siege. Part 14: The Bounty Hunter. Part 15: The Broadcast. Everything the season built toward, in three nights. $5 each. #ttrpg #larp

Parts 7-9: The Folk Saint, Out of Aether, The Infirmary Job. Saints, dead zones, and a hospital heist. The season's middle act hits hard. $5 each. #ttrpg #larp

Parts 4-6 of the Aether Skies season: The Baron's Ball, The Harvest Tithe, The Stowaway Bride. Galas, tithes, and a wedding nobody planned. $5 each. #ttrpg #larp

The season starts here. Part 1: The First Job. Part 2: The Iron Horse. Part 3: The Derelict. Three linked airship LARP scenarios, $5 each. Your crew's story begins on the dock. #ttrpg #larp

Fifteen jobs. Fifteen game nights. The Aether Skies one-shots are a complete season of airship LARP scenarios: $5 each, or the Season Pass for $50. A year of programming for your group, in a box. #ttrpg #larp

The Otherworld Bundle: all five PARLOR books in one download. Coven, Neitherworld, Clearance, Surge, Meridian. Five complete games, $40. That's $10 off the shelf price. #ttrpg #larp

MERIDIAN: Shadow Contracts. Neon-noir underworld of assassins, fixers, and the Houses that own them all. Rain, suits, consequences. A complete parlor LARP, $10. #ttrpg #larp

CLEARANCE: The Burn File. Conspiracy spycraft as a parlor LARP. Covers, tradecraft, and the question of who you can trust when everyone's lying. A complete game, $10. #ttrpg #larp

NEITHERWORLD: The Veil War. Seven Orders of sorcerers, one tearing Veil, and a war nobody can afford to lose. Hard ink, hard choices. A complete parlor LARP, $10. #ttrpg #larp

COVEN: The Hollow Crown. Five factions of witches and warlocks fight for a vacant throne in a city that remembers every spell. Gifts have prices. The Law has teeth. A complete parlor LARP, $10. #ttrpg #larp

Your airship. Your crew. Your sky. Aether Skies is a steampunk parlor LARP of smugglers and sky-pirates. Full system, factions, inventions, and 15 linked one-shot scenarios. The whole season is ready to fly. #ttrpg #larp

One room. One deck of cards. No dice. The PARLOR line is five parlor LARPs: witches, sorcerers, spies, street crews, and a neon-noir underworld. Every book is a complete game, ready to run tonight. $10 each. #ttrpg #larp

Killgore Studios is live. Indie tabletop RPGs built for real tables: parlor LARPs that run on a deck of cards, steampunk airship adventures, and more. Five books out now, with a full season of scenarios behind them. #ttrpg

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