Kulor Research Labs Inc.

Kulor Research Labs Inc.

@kulor.bsky.social

We are a highly trained professional team of synthesis researchers and theorists, collaborating to bring clients the latest developments in chiptune. He/Him

599 followers180 following312 posts

finding artists on social media remains almost impossible because the moment you drop any suggestion to someone that you're looking to hire, dozens of randos/bots come out of the woodwork acting like you were talking to them

Kulor Research Labs Inc. reposted

Replying to @novasquirrel.com

I also noticed that the tool in SNES Dezaemon for setting up the background you scroll over during gameplay switches the screen resolution to 512x448, in order to show the tile picker and other UI elements next to a preview of the level without cutting the graphics down. That's a clever use for it.

Kulor Research Labs Inc. reposted

one of my favorite things to learn about Yoshi's Island was that some of the most impressive effects in the game weren't even done with the Super FX, they were just HDMA trickery. like Salvo the Slime is made of numerous stacked lines pulled from a triangular background image

Kulor Research Labs Inc. reposted

Replying to @kulor.bsky.social

using up to 4 channels for multiphonics in this segment, with up to 3 notes per-channel, that means to do this part with only one note per-channel you would need up to 11 channels to do this...which is almost 2x what the PCE actually has!

using up to 4 channels for multiphonics in this segment, with up to 3 notes per-channel, that means to do this part with only one note per-channel you would need up to 11 channels to do this...which is almost 2x what the PCE actually has!

man, RIP Bobby Prince...I'd be lying if I said he was one of my top-tier favorite composer guys, but I played Doom as a kid and his style was foundational to my understanding of what hellish, demonic background music should be like Bobby Prince was the originator of what I call "SATAN BLUES" (1/4)

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man, RIP Bobby Prince...I'd be lying if I said he was one of my top-tier favorite composer guys, but I played Doom as a kid and his style was foundational to my understanding of what hellish, demonic background music should be like Bobby Prince was the originator of what I call "SATAN BLUES" (1/4)

Kulor Research Labs Inc. reposted

some Sega Genesis stuff for @nosebecc.bsky.social's (NSFW!) game escaping some kinda prison tower area, this one popped off like crazy on Soundcloud out of nowhere holy moly at the time we were still doing the 1 loop no melody + 1 loop melody thing, stick around until 1:09 for the melody!

Kulor Research Labs Inc. reposted

Replying to @kulor.bsky.social

mock-NES edition (shiru didn't like this song so it didn't end up in the NES game...I can see where he was coming from in retrospect)

Kulor Research Labs Inc. reposted

Replying to @kulor.bsky.social

for this game we were also gonna have an NES OST mode in the options, so I did some authentic remakes of the original tunes PCE does pretty well at emulating the 2A03!

more PCE Alter Ego covers for a homebrew port, oh my goodness gracious I need to post again otherwise it'll be a decade before I show this whole thing off stick around for the space flute solo at 1:05! #chiptune #vgm #pcengine

once upon a time I was scoring a PC Engine port of Alter Ego which unfortunately seems to have vanished off the face of the earth, it was a neat opportunity to revisit doing some new takes on enhanced versions of the tunes...stick around for 0:49!

once upon a time I was scoring a PC Engine port of Alter Ego which unfortunately seems to have vanished off the face of the earth, it was a neat opportunity to revisit doing some new takes on enhanced versions of the tunes...stick around for 0:49!

Kulor Research Labs Inc. reposted

Replying to @kulor.bsky.social

you can make a multiphonic wavetable that sounds like 3 notes, and then you can stack them on 2 channels for some thick sounding chords

more PCE Alter Ego covers for a homebrew port, oh my goodness gracious I need to post again otherwise it'll be a decade before I show this whole thing off stick around for the space flute solo at 1:05! #chiptune #vgm #pcengine

Kulor Research Labs Inc. reposted

more PCE Alter Ego covers for a homebrew port, oh my goodness gracious I need to post again otherwise it'll be a decade before I show this whole thing off stick around for the space flute solo at 1:05! #chiptune #vgm #pcengine

Kulor Research Labs Inc. reposted

Replying to @lovelovepenguin.bsky.social

there's nothing more 2010-era chiptune than writing a dozen or so Mega Man songs and then decreeing that you're moving on from chiptune because you ran out of things to do with it

Kulor Research Labs Inc. reposted

once upon a time I was scoring a PC Engine port of Alter Ego which unfortunately seems to have vanished off the face of the earth, it was a neat opportunity to revisit doing some new takes on enhanced versions of the tunes...stick around for 0:49!

once upon a time I was scoring a PC Engine port of Alter Ego which unfortunately seems to have vanished off the face of the earth, it was a neat opportunity to revisit doing some new takes on enhanced versions of the tunes...stick around for 0:49!

Kulor Research Labs Inc. reposted

This time we got a music post + #rexnobilis update twofer: here's a sneak peek at the 100% homegrown music engine and a WIP of one of the boss tunes for my SNES bullet hell Rex Nobilis! #screenshotsaturday #indiedev #snes #ć‚¹ćƒ¼ćƒ‘ćƒ¼ćƒ•ć‚”ćƒŸć‚³ćƒ³ #ć‚¹ćƒ¼ćƒ•ć‚”ćƒŸ