Ben Rowan
Ben Rowan
@launchcannon.bsky.social
🇯🇵 Games Writer • Hidden Gems 🐲 Console • Handheld • Retro 🔗 https://linktr.ee/launchcannon
49 followers155 following113 posts
Latest issue of Now Playing is out! Wrote about my current obsession with #LegendofZelda #BreathOfTheWild, diving into why performance upgrades on #Switch2 turned a game I shelved years ago into one of the best I’ve ever played. @superjumpmagazine.com #BOTW #Zelda
Reaching Hidden Gems Vol. 50 feels surreal! I’ve been writing for this series since Vol. 2, and highlighting underrated games never gets old. Big shout out to my friends at @superjumpmagazine.com who are just an awesome bunch of people and a community I'm proud to be part of. Here’s to 50 more! 🎮✨
The 50th edition of our Hidden Gems of Game Design series is now live! Big thanks to @gwbycer.bsky.social, @launchcannon.bsky.social, CJ Wilson, and Terence A for their contributions. This edition features: Addams Family Values, Wipeout 3, DoDonPachi, Carmageddon, and Chicken Little.
Wrote about the beautiful pixel-art #shmup #RickHenderson for @superjumpmagazine.com's Hidden Gems series. It’s a roguelike but still has that old-school arcade feeling where every run lives or dies on your skills. It's clearly a nod to #Steredenn but I loved that too & welcome more of the formula.
Seems I was in a sci-fi combat mood picking my Games of the Year for 2025: #BallisticNG, an anti-grav racer with incredible Wipeout-era energy; #StarofProvidence, a brutal twin-stick roguelite; and #StarRacer, a retro combat racer with a SNES-era F-Zero vibe. Here's the @superjumpmagazine.com link:
Some #TurboOverkill screenshots I took. Gory cyberpunk carnage, beefy guns, over-the-top aerial movement, and a chainsaw leg that turns every slide into a brutal finishing move. This is pure boomer-shooter insanity and I mean that as the highest praise. @apogeeent.com
Been loving #TurboOverkill. One of those shooters that understands speed, excess, and non-stop action. Feels like it was made by people who understand what makes classic shooters so good, with super satisfying movement and weapon variety. My piece in Now Playing @superjumpmagazine.com Issue 38:
Loved this video on Angel’s Egg and its lasting influence on gaming. Explores how the 1985 #anime still shapes the mood & imagination of #GameDesign today. Based on Brandon R. Chinn’s brilliant piece for @superjumpmagazine.com. Reminds me I really have to sit down and watch #GhostInTheShell 2 asap.
Having a blast with this one. Beyond Sunset is a cyberpunk boomer shooter built on GZDoom with aggressive combat, punchy guns, and a katana that reflects bullets Jedi-style. With RPG layers and sprawling levels, it’s like Duke 3D meets Deus Ex. #indiegame #FPS #boomershooter @superjumpmagazine.com
Back with another Hidden Gem for SuperJump, this time it's Beyond Sunset. Newish boomer shooter with cheeky humour, 2D sprites, huge levels and RPG elements. Shout-out to @gwbycer.bsky.social for championing the GemCraft series, and to Anonymous for the heartfelt Zoo Tycoon piece. #indiegame #FPS
Been playing #NeonInferno lately and it’s genuinely awesome. @zenoviainteractive.bsky.social (who also made Steel Asssault) is back with big, bold pixel-art again, but this one also has some slick lighting effects that look great, and the two-layer combat is unique & engaging. #indiedev #indiegame
New piece is up for Now Playing at @superjumpmagazine.com Issue 37! Lately I've been loving Neon Inferno on Switch. It's a cyberpunk run ’n’ gun side-scroller with gorgeous pixel art, and some surprisingly smart mechanics. #neoninferno #indiedev #indiegame
BallisticNG hits me right in the Wipeout obsession zone. It’s fast, brutal, and perfect on headphones with the right soundtrack. Makes me wish Sony would revive the Wipeout franchise already. Plus I’ve been spending way too long grabbing screenshots in replay mode. #BallisticNG #Wipeout #RacingGames
Just sharing a new feature I wrote for @superjumpmagazine.com. BallisticNG is high-speed anti-gravity racing with a brutal learning curve and flow-state gameplay that’s hard to beat. As a huge Wipeout fan, this was an unreal find. Still having a blast playing it. #BallisticNG #Wipeout #RacingGames
Found a lovely little hidden gem this month for @superjumpmagazine.com: Rytmos (Steam). I expected a rhythm game, but it’s a chill line-drawing puzzler where each cube builds a unique track. Here’s the link to the article:
Sharing some #DeadCells screenshots, a game I've kept coming back to for years. The combat is addictive, the pixel art is fluid, and the gameplay still surprises me with new routes, weapons, and secrets every time I jump back in. Such a solid release. @superjumpmagazine.com #IndieGames #Roguelite
My pick for this month's Now Playing at SuperJump is an all time classic: Dead Cells. Still playing this after many years, and still one of the best action roguelites ever made: fast, gorgeous, and endlessly replayable. @superjumpmagazine.com #IndieGames #Roguelite #DeadCells
Ben Rowan reposted
Schildmaid MX by @hitpstudio.bsky.social and @eastasiasoft.bsky.social is now available on all major platforms! Here is your chance to win a key for this incredible indie shmup. Rules: 👉 Reply with "Weapon ready!" 👉 Share this post with your followers
I've been blasting and grappling my way through Flinthook lately and it rules. It's a fast action roguelite with a satisfying grappling hook mechanic. Swinging through ships, slowing down time, looting everything in sight. An underrated gem that deserves a look. From @tributegames.com. #indiegame
My hidden gem this month is Flinthook, a grappling, blasting space-pirate indie roguelite that more people should know about. Sharing the @superjumpmagazine.com article here for a deeper dive. #IndieGames #Roguelite #HiddenGems
This was a great read from @superjumpmagazine.com. Shows how Bananza pushes Donkey Kong forward instead of playing it safe. I love all the new ideas the game brings to the table, although it's a shame to hear the DLC is a little under-baked, albeit still fun. A solid reason to buy a Switch 2.
Currently playing through Wizordum, a brilliant throwback to the 90's FPS era, with fast spell-slinging combat, chunky sprites, and moody, labyrinthine dungeons. The surprisingly strong sound design lifts it beyond simple nostalgia. Hexcellent! #Wizordum @apogeeent.com
Here's my article for Now Playing @superjumpmagazine.com: Issue 35. This month I'm diving into @apogeeent.com's super cool tribute to the classic ’90s shooter era #Wizordum.
Gamescom Asia 2025 in Bangkok was packed with indies to check out. I was stoked to be there on the show floor. Here’s my recap for @superjumpmagazine.com covering all the highlights. #Gamescom #GameDev #IndieGame
Back with another Hidden Gem for SuperJump. This time it's Steel Assault on Steam. Pure 90s arcade craziness. You fight through a pixel-art, post-apocalyptic America armed with nothing but an electric whip and a zip-line. It’s short, it's tough, and it's pretty damn fun. #SteelAssault
Here's an article I wrote for @superjumpmagazine.com profiling Hideki Naganuma, the guy behind tracks from Bomb Rush Cyberfunk, Jet Set Radio, Sonic Rush, etc. 🎧🎮🛹
Stumbled on #StarRacer via Steam and got hooked on this retro sci-fi racer with big F-Zero/Star Fox vibes. Indie studio @whatnotgames.bsky.social nail the 16-bit feel on this one. There's stacks of content here too, heaps of tracks, even a track editor. Not on Switch yet but would be a perfect fit.
Flying onto issue #34 of Now Playing at SUPERJUMP with the brilliant #StarRacer from @whatnotgames.bsky.social.
Loved this beautifully crafted video-essay from @superjumpmagazine.com exploring Human Extinction, AI & Mass Effect 👀 🤖 The real terror isn’t Skynet with malice, it’s a mindless optimizer with no concept of “enough.” Indifference, not intent, is what makes superintelligence existentially dangerous.
Hunting for a @superjumpmagazine.com hidden gem this month and found my way back to this quirky #PS1 tactics RPG. Turn-based combat, smooth gameplay and a whimsical story. It's not the hardest tactical adventure, but it's addictive and fun. Definitely worth revisiting: #SaiyukiJourneyWest
Just sharing my @superjumpmagazine.com piece on #SaiyukiJourneyWest. An overlooked #Playstation tactics gem that deserves more love. For fans of Final Fantasy Tactics or Tactics Ogre 👀
Featured in #33 of Now Playing at SUPERJUMP. Covering the brilliant twin-stick cyberpunk looter shooter #Cybercorp.
Re-sharing my @superjumpmagazine.com profile of Amos Roddy, composer of the brilliant #CitizenSleeper soundtrack, and other works. Planning more features like this, it was a fun one to put together. Also just grabbed Citizen Sleeper 2 on Steam and can’t wait to dive back into this world 🎮 👾 🎧
Back with another Hidden Gem in @superjumpmagazine.com magazine. This time I’m covering the 360° action #roguelite Orbital Bullet. It's got Resogun-style rotating levels and a soundtrack that slaps. Definitely my cup of tea.
Wonderful in-depth coverage of the Switch 2 launch from @kuribojim.bsky.social at @superjumpmagazine.com. After watching this I'm HYPED for #MetroidPrime4 and mouse-mode on the Switch 2. I think it'll bring KBM-style controls to a whole new generation. As former PC-player, I'm all for it 🎮🕹️❤️
Stoked to be included in @superjumpmagazine.com's 'Now Playing at SUPERJUMP Issue 32'. Writing about my current obsession with the delightfully funky #BombRushCyberfunk. This unofficial Jet Set Radio sequel is a perfect example of the untapped goldmine that is Sega’s back catalogue. Crazy Taxi next?
After a 2-year hiatus, I’m thrilled to have my words back in the pages of the brilliant @superjumpmagazine.com. Huge thanks to James and crew, you’ve built such a thoughtful, welcoming space for writers. Can’t wait to share more of my musings on games. It’s good to be back 🙂 @kuribojim.bsky.social
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