low

low

@lowagner.bsky.social

interested in designing programming languages, video games (#GodotEngine enjoyer), and gadgets currently trying to make a #synth, was making a Super Monkey Ball-inspired Metroidvania thoughts shared here are my own.

665 followers373 following397 posts

having fun with the portals on #emberward v1. the giant flying arrows are a bit distracting but overall a fun new experience!

ok Spread Fire (gain small percentage of enemy attack damage when you kill them) is pretty broken #roguecommand

building out custom cursor, fullscreen, and pixel scaling in #raylib. wanting to combine it with #umkalang for some entity scripting for an RTS...

returning to an old 2d #metroidvania i was working on (before the 3d ballvania). loading a new scene for the first time seems much slower in godot 4 than 3 (you see a pause before the teleport gun shoots). i'll have to think about preloading things.... #godot #gamedev

this was one #roguecommand #rts run that i absolutely crushed the boss at the end, even at heat 2. strength+rage drop was just instant destruction of everything on screen

my son told me to grab the wall block as a blueprint and i was like nah that's useless. uh, it may have saved my butt a few times in the last run #roguecommand #rts

after reading the no #antimemetics division book, i couldn't help but think it would work well as a #wingspan/#wyrmspan setting where you collect entities to research and use them (at great risk) to fight a world ending threat. #gameideas

been working on a custom #font in #godot. the hook is that many letters try to relax/slant into the previous letter, so you effectively get ligatures for a lot of combinations.

been working on the software for the #synth, but thought it was important to have an emulator. simple square waves for now. (didn't realize it would record the sound of me mashing the keys, sorry about that!)

still a work in progress but the logo does level up the design. #synth #design

low@lowagner.bsky.social

everyone knows 3d text is peak logo design

i swear i'm not remaking minecraft (yet). i have an #RTS in my head that i'm planning to make at some point, and this will be a chunk of the terrain. #godot #gamedev

my son got a 3d printer for his birthday but i have part-time ownership. also inspired by him, i'm working on a simplified Settlers-like, where you build a base on the moon. #boardgame #3dprinter

spent some quality time with box-drawing characters in the last few days to make this splash screen for my patchsoul logo #terminal #terminalgraphics #ratatui

adding some auto-targeting blue lasers to the test hub, since the red rail attacks weren't stressful enough. just need a good pzcew noise now #godot #gamedev