Pinned
MakerTech
MakerTech
@makertech.bsky.social
Game dev mom. Makes Godot tutorials and is working on a cute little Zelda-like with programmable robots. Dreaming of one day doing game dev full-time. ** No AI **
1.6K followers450 following238 posts
MakerTech reposted
I wanna Share some cool stuff, after the first playtest it was painfully obvious that the original placeholder terrain had run it course. so i am currently cooking up a new one. with the help of the amazing @makertech.bsky.social's tutorials on youtube. 😍🚂🚃🚃🚃 #IndieGameDev #Godot #RailroadTycoon
I am very lucky to have a child that enjoys making projects like this as much as I do! And I think going to Hannover MakerFaire last weekend inspired her even more🤩 Today we experimented with conductive tape, LEDs and coin cell batteries. #electronics #makerkids #makerfaire #makermovement
First day of #godotcon is over. It has been a day filled with amazing talks, nice people and cool games to try out. And merch of course. I might also have ordered the new Godette plushie😅: www.makeship.com/products/god...
MakerTech reposted
My Godot Voxel Terrain Project is now open source on GitHub: github.com/MakerTechDK/... Whenever I release a new video for this, the code will be exclusive for Patreons the first month, and then pushed to the public GitHub afterwards. #madewithgodot #godotengine #opensource #voxelterrain
MakerTech reposted
MakerTech reposted
Okay, here we go @jackiecodes.bsky.social Jackie Jam #3 - Signal I'm not sure I'll have time to finish this jam, but inspiration struck, and here we are. This is two hours in. The player is a small underwater vessel using sonar (signal) to navigate. #madewithgodot #godotengine #gamejam
It is finally time for a new voxel tutorial & devlog! In this video we are looking into how the RayCast3D node works, how we can use this to find the block the player is looking at, and then make it possible for the player to add and remove blocks at runtime. youtu.be/EfNwclZ4x7g #madewithgodot
I don't have time for a game jam right now. I don't have time for a game jam right now.. I don't ha... wait signal? Sonar?? Underwater... Wait, no! I don't have time for new ideas this weekend - I need to prep a Minecraft party😅 (Go check out Jackies game jam!)
JACKIE JAM #3 HAS OFFICIALLY STARTED! Theme: Signal You have 10 days to complete the jam! Good luck everybody! itch.io/jam/jackie-j...
MakerTech reposted
GodotCon Amsterdam here we go! 📅 23-24 of April 🎟️ Get your tickets: tickets.godotengine.org/foundation/g... 📣 Submit your proposals: talks.godotengine.org/godotcon-ams...
Did Greedy Meshing end up increasing the FPS of my Godot Voxel Terrain? In this video I’ll show you how I set up experiments and collected data to properly compare the frame rate when using Greedy Meshing versus a simpler meshing algorithm. #madewithgodot #voxeldev #godotengine #voxelterrain
MakerTech reposted
Found the inventory tutorial by @makertech.bsky.social super helpful for Life's Too Short! So a big thank you ❤️ Wishlist here: store.steampowered.com/app/4209750/... #indiegamedeveloper #godot
MakerTech reposted
Replying to @dragon1freak.bsky.social
Here's the tutorial mentioned, helped me make sense of ArrayMesh and creating a mesh from points! (why do the Godot docs on it go straight to a sphere???) www.youtube.com/watch?v=Pfqf...
MakerTech reposted
Got distracted, started tinkering with another idea I had for a campground sim. Wanted to get an idea of how to proc gen a campsite area based on what the player clears out. Big thanks to @makertech.bsky.social for their array mesh tutorial, it was a huge help! #godot #gamedev #indiedev
What is Greedy Meshing? Why might you want to use this for your voxel terrain? And will implementing the algorithm in C# make it run faster than if we just use GDScript? This, and more, is what my newest video is about. #madewithgodot #voxelterrain