Martin Stig Andersen

Martin Stig Andersen

@martinstig.bsky.social

Co-Founder \​ Creative Director at Interactive Tapes Previous involvements include Cairn, Braid AE, Back 4 Blood, Control, Wolfenstein II, INSIDE, LIMBO

173 followers32 following8 posts

Martin Stig Andersen reposted

Cairn’s nominated for TWO Gamescom Awards! So proud of our legendary audio team, congrats on the Best Audio nomination for the visceral sounds of climbing. And many thanks for the Best Gameplay award, climbing never felt so good. Best of luck to all nominees!

Last year, @nilsiverholtar.bsky.social and I founded @interactivetapes.bsky.social to help shape a new generation of music design in games! This is where I’m focusing my work now, exploring new approaches to music system design and implementation. We’ll be at GDC next week - say hello if you see me!

Interactive Tapes@interactivetapes.bsky.social

Interactive Tapes was founded last year by @martinstig.bsky.social and @nilsiverholtar.bsky.social. We do music implementation for games. Next week we’ll be at GDC, looking to get inspired and connecting with both familiar and new faces. If you spot us you’re welcome to say hi! #GDC2026

I’ll be doing a session on the audio of Cairn, with live gameplay and commentary, moderated by Alistair Hirst. We’ll explore how climbing Foley and an organic breathing system replace the traditional stamina bar, while spatial mixing further enhances immersion. Hope to see you there!

Audiokinetic🔜 Sonic Days@audiokinetic.bsky.social

Next week, join Audio Director @martinstig.bsky.social & moderator @alistairhirst.bsky.social for an in-depth exploration of the sound of Cairn, featuring live gameplay with commentary! 📍 AMC Metreon 16 (Theatre 14) 🎟️ FREE Entry 🔗 RSVP: hubs.ly/Q045fh2k0 #GameAudioGDC @thegamebakers.com #GameAudio

Martin Stig Andersen reposted

Hi climbers! The goats have never seen this many visitors pass through! 300,000 new climbers on Kami in a week! 😱 Thank you all for over 300,000 ascents 🏔️

🙏🙏🙏

David Blatt@kopfstoff.bsky.social

The truly fantastic soundtrack for CAIRN comes in part from @martinstig.bsky.social, audio director, composer and sound designer, responsible for the atmospheric soundtracks of LIMBO, INSIDE, and CONTROL. The music immediately won me over. Pre-ordered it right away! ❤️

Martin Stig Andersen reposted

Cairn just drops NOW ! 🧗‍♂️ Cairn has just been released, and so has its #OST! Proud to share this release alongside @thegamebakers.com and the incredible creative team behind Cairn. 🎧Now available digitally, vinyl pre-orders open. 👉 linktr.ee/CairnOST The climb starts now! 🏔️ #VGM #Soundtrack #C

Martin Stig Andersen reposted

"The Game Bakers created a system called ‘Mountain Intimidation’ that shifts the environmental sonic landscape depending on what angle you’re looking at the peak." Kami can be scary! Just as scary as it is beautiful.

Cairn is out today! Spent ~3 years turning breath, effort, and grip into reliable gameplay feedback - because in this game, your life depends on it. Grateful for @thegamebakers.com and everyone on the audio team. Can’t wait for you to experience it. ⛰️

store.steampowered.comCairn on SteamReach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mou...

Martin Stig Andersen reposted

Replying to @damiankastbauer.bsky.social

The Purple Guide to #GameAudioGDC is out now! Check out all of the #GameAudio #GameMusic related events and highlights coming to #GDC2025 and get ready to soak in the inspiration and creativity of the community. I'm looking forward to seeing you there! www.asoundeffect.com/gdc25/

asoundeffect.comThe Purple Guide to Game Audio GDC 2025: What to do, hear and see when it comes to sound for games at GDC | A Sound EffectGame audio guru Damian Kastbauer brings you the definitive guide to making the most of GDC when it comes to sound for games:

Martin Stig Andersen reposted

Hey #gameaudio folks! If you're going to GDC, Carousel Con is happening again! This year we will be meeting on Thursday and Friday starting around 1215 at the amphitheater behind the Yerba Buena Carousel. Please come and listen to micro talks from your community! I have stickers to give away!

Looking forward to catching up with folks at GDC! I’ll be attending the audio talks and roaming hallways drinking lots of coffee, happy to chat and excited learn about what’s going on in the world of #GameAudio!

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