Max Brooke
Max Brooke
@maxcbrooke.bsky.social
Game designer with a lot of RPGs and space battle games on the ol' resume. Recent projects include Precipice: Mech Miniatures Combat and Plotweaver RPG! My studio: https://www.wildplumgames.com/ My game design musings: https://www.maxbrooke.com/
415 followers1.1K following262 posts
This week's Precipice Fiction Primer delves into why people and organizations enter this shifting and dangerous realm, who must bear the risks, and how this is reflected in game mechanics! www.wildplumgames.com/fiction/fiction-primer-reasons-to-wager
Max Brooke reposted
Replying to @wizkids.bsky.social
Pre-Order the Star Trek: Into the Unknown – Trials and Tribble-ations Card Pack at your local game store or online: wizkids.io/stitutribble...
Max Brooke reposted
Our Dev Update this week has a new Fiction Primer on communications systems, an article on the game's Input-Action system, and some patch note previews for Open Alpha v1.2 (coming soon)! www.wildplumgames.com/blog-updates...
This week's Mechanics Update dives into the ways that Precipice's Input-Action System feeds into the control and the friction of piloting a mech. www.wildplumgames.com/blog-updates/mechanics-update-gathering-input-1 Plus, what improvements do players ask for? Here's a hint: PEW PEW PEW!
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For the last 3 years, I’ve spent my free time hand-drawing an animated short film. It’s a fully solo project, from storyboard to animation to music. Orbital Drop is my love letter to the anime of the 90s and I’m so happy I finally get to share it with you. youtu.be/uPOLtwCXjpc
Today's Fiction Primer for Precipice covers that all-important aspect of giant robots: systems of communication. Because you have to be able to trash-talk your rival mid-battle! www.wildplumgames.com/fiction/fiction-primer-lines-of-communication
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‘Precipice’ is equally inspired by #Mechwarrior, #Gundam, and the dedicated #StarWars X-Wing players who pioneered two-fighter “ace” lists. www.wargamer.com/precipice/st...
Thanks @wargamer.com for the coverage on Precipice! It was a lot of fun to chat with @tjohnlinward.bsky.social about mechs (I mean, I always love talking about mechs, but Tim asked great questions)! www.wargamer.com/precipice/st...
If you're interested in reading all of Tim's questions for me (and my full, rambling answers), you can check them out here: www.wildplumgames.com/blog-updates...
This week's Dev Update spotlights a new Encounter to test (with a new, single-sheet mech to pilot), my interview at Wargamer, and more. Check it out! www.wildplumgames.com/blog-updates...
I recently took an interview with Wargamer's Timothy Linward for their coverage of Precipice. You can read their article here! www.wargamer.com/precipice/st...
If you're curious to read our full interview, check it out here! www.wildplumgames.com/blog-updates/interview-wargamers-tim-linwards-questions-and-maxs-answers
In today's Precipice Fiction Primer, read about how various worlds power their giant robots and stick around for a hint about our next world and its own very familiar power source... www.wildplumgames.com/fiction/fiction-primer-sources-of-power
In this week's Dev Update, read about Chapter 4 of Michael Gernes' Harness and the mechanics considerations behind the (non-diegetic) creation of the L-Trak! www.wildplumgames.com/blog-updates...
And with Chapter 4: Possibility, we come to the end of Part 1 of Michael Gernes' Harness stories. As the sweat of battle dries, Orlondo meets again with his mysterious patron, and they speak of the broken sky ahead. www.wildplumgames.com/fiction/harn...
And if this is the first you're hearing of Harness, go get started with Chapter 1! www.wildplumgames.com/fiction/harn...
Max Brooke reposted
One of my favorite parts of every project is when art first starts coming in. It both solidifies ideas we've been working on and sparks my imagination for further development. I'm so excited to have Eren working on the project with us. Their work has done just that.
Plotweaver Artist Search Finalist Highlight🪡🎨 Introducing one of our finalists, Eren Angiolini! Eren (they/them) is an Italian Eisner Award-winning comic colourist, fantasy artist and TTRPG creator. These are concept pieces and renderings of two monster ancestries for our modern fantasy setting!
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In today's Dev Update, learn about one playtester's vendetta against every building standing on our playtest table. Plus a Fiction Primer on control mechanisms in Precipice, a quick preview of things to come on TTS, and more! www.wildplumgames.com/blog-updates...
Max Brooke reposted
Definitely had me going down a rabbit hole trying to figure out how the hell anyone drives a mecha, when I first started really considering this genre.
This week's Fiction Primer delves into one of my favorite topics in mecha media: control systems. Read on to learn about how characters from the worlds of Arbelos, Swarmworld Arcturus, and Harness control their very different machines! www.wildplumgames.com/fiction/fiction-primer-control-schemes
This week's Fiction Primer delves into one of my favorite topics in mecha media: control systems. Read on to learn about how characters from the worlds of Arbelos, Swarmworld Arcturus, and Harness control their very different machines! www.wildplumgames.com/fiction/fiction-primer-control-schemes
Max Brooke reposted
Weekend Plotweaver update… Guidebook is heading to dev editing! Erstwild narrative revisions are happening! Splinterlight open alpha is happening! Hexbeat goes to open alpha on October 5! PlotweaverRPG.com
This week's Dev Update brings you news from the Peninsula, reflections on playtest feedback we've received so far, a chance to weigh in on future design, and more info on Preview Packs to help you Bring Your Own Mech to the table! www.wildplumgames.com/blog-updates/dev-update-precipice-9242026
Michael Gernes' Harness Chapter 3: Ruins is an especially exciting development - our first great harness duel in the story unfolds on the slopes! www.wildplumgames.com/fiction/harn...
Also, if you're interested in telling me what robot Parts and Gear to design (and you don't want to click multiple locations), the survey is available here: forms.gle/Xb11BnGGCXou...
The people long for the pile bunker. Read on to find out what else has been requested after Precipice playtests, and the various reasons that feedback hasn't been implemented (yet)! www.wildplumgames.com/blog-updates/mechanics-update-most-wanted
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So as my buddy @maxcbrooke.bsky.social continues developing his new Precipice minis game, he's got people writing some utterly sweet fiction. Check out the newest set of stories, that feature mechs in Renaissance Italy by Michael Gernes! I absolutely love them. www.wildplumgames.com/fiction/harn...
Max Brooke reposted
Chapter 3 of Michael Gernes' Harness kicks off with a cannon-fire at dawn. As shot rains down and great harnesses clash, who will survive the battle on the hillside? www.wildplumgames.com/fiction/harn...
Here's the Precipice Dev Update for the week. Read on for the next chapter of Harness, plus a playtest report with musings on rapid iteration and encounter design in Precipice! www.wildplumgames.com/blog-updates/dev-update-9172026
Here's the writeup of last weekend's Precipice playtest. This time, I explored a (quick-and-dirty) draft of encounters and missions. What was the mission that got me to aggro and get my mech blown to shreds? And what did I learn from it? Check it out here: www.wildplumgames.com/blog-updates...
Max Brooke reposted
Want to explore the sci-fi world of Splinterlight? Our GM ambassadors, the Plotweaver Envoy Team, have volunteered to run games for interested players on the weekend of 9/25-9/27! Just fill out this Google Form by 11:59 PM EST, September 20th. All details are on the form! https://ow.ly/5Ieu50ZNzEe
Max Brooke reposted
I dig how the Precipice over-setting can have weird and whacky stuff like "Mecha, but Renaissance Italy" inside it.
Excited for more medieval/renaissance mecha action from Michael Gernes' Harness setting? In Chapter 2: Raised Up, Orlondo weighs his oaths and his desires as he dons the great harness Gatewatcher for the first time, and faces his first test as champion. www.wildplumgames.com/fiction/harn...
Excited for more medieval/renaissance mecha action from Michael Gernes' Harness setting? In Chapter 2: Raised Up, Orlondo weighs his oaths and his desires as he dons the great harness Gatewatcher for the first time, and faces his first test as champion. www.wildplumgames.com/fiction/harn...
Max Brooke reposted
The Mistborn World Guide is every Mistborn fans dream! Full of the rich lore and history of Scadrial and it's many locations and cultures in both Era 1 and Era 2 👀🔥 Be sure to grab your digital copy today, available on DriveThruRPG! https://ow.ly/BMLw50ZNtxr
We've got another Precipice Dev Update. This week's theme is the Precipice itself: how it's represented mechanically in our latest Mechanics Update, plus how it functions in various worlds in this week's Fiction Primer. Plus, pictures of primed minis! www.wildplumgames.com/blog-updates...
Today's Mechanics Update is a look under the hood of Encounter Design in Precipice (aka what you're doing *besides* throwing giant robot punches). Find out what's working, what's getting revamped, and when playing cards are a better table randomizer than dice! www.wildplumgames.com/blog-updates...
Obligatory game link for all the robot/miniatures games sickos at the window: www.wildplumgames.com/precipice
Max Brooke reposted
Look what showed up just in time for the digital release of the Mistborn setting for the Cosmere RPG! This one is even more ambitious than Stormlight. 2 eras, 16+ metals each represented across 3 magic systems ... I'm super proud of it. You can get the PDFs here: tinyurl.com/2yn483y7
Max Brooke reposted
Grab your metals and get ready!🪙🗡️ The Mistborn RPG books are now available through our partners at DriveThruRPG, Demiplane, Roll20, Fantasy Grounds, and Foundry VTT. Want to play but don't have a group to play with? No problem! Check out startplaying.games to find a game and Start Playing today! ❤️🔥