Merlin
Merlin
@merlinvr.bsky.social
Does stuff for VRChat, author of UdonSharp, makes shaders once every few years, may draw decent enough to show in a decade or two, posts stable diffusion renders sometimes
439 followers121 following22 posts
Merlin reposted
#VRChat friends, especially world friends, I'm happy to announce that VRCBilliards: Community Edition has a new 1.6.0 release ready for public testing. github.com/VRCBilliards... Please take a look and find bugs! The notes contain some general sense of what's changed, but it's been four years so...
Hey! New UdonSharp release! Now with cool new features like non-behaviour classes, lists, and dictionaries! I have the new release published here: github.com/MerlinVR/Udo...
Merlin reposted
I've made a fork of @merlinvr.bsky.social's USharpVideo with a new Modern UI! github.com/DrBlackRat/U...
I realized it has been like 2 months since I did stuff with stable diffusion, so I made an autumn-themed piece! www.pixiv.net/en/artworks/...
Hey! After two years I got around to making a release for USharpVideo that fixes a bunch of small bugs with it. github.com/MerlinVR/USh...
Oh hey it worked, I put stuff that's decent up on my pixiv. This has the full resolution if you are signed in. https://www.pixiv.net/en/artworks/110970730
Merlin reposted
You are up to date.