The Middle Ages in Modern Games

The Middle Ages in Modern Games

@midagesmodgames.bsky.social

Annual Asynchronous Conference, other events and publications. Sponsored by CMRR Winchester, Intellect Books, and Slitherine Games. middleagesinmoderngames.net

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The Middle Ages in Modern Games reposted

That's me!

The Middle Ages in Modern Games@midagesmodgames.bsky.social

In our last paper of #MAMG26 day two, Ian Regueiro-Salcedo discusses agency, memory and micro-history in Pentiment, and how the game presents the player with choices around constructing historiographies: middleagesinmoderngames.net/mamg26/when-...

The Middle Ages in Modern Games reposted

The second day of the Middle Ages in Modern Games Asynchronous Conference is starting shortly over on middleagesinmoderngames.net. Today's sessions include work on Time and Death, Analogue Games and Morality and Ideology - it looks like a great day.

middleagesinmoderngames.netThe Middle Ages in Modern Games – Exploring medievalisms in modern gaming contexts
The Middle Ages in Modern Games@midagesmodgames.bsky.social

It's time! The Middle Ages in Modern Games Asynchronous Conference 2026 begins TODAY, October 5th, at 9:45am UTC+1 with our opening address to kick off a fantastic programme of three days of papers. Everything you'll need is in the live programme here: middleagesinmoderngames.net/mamg26/middl...

The Middle Ages in Modern Games reposted

From our @jubalbarca.bsky.social, a contribution to the blogpost-conference @midagesmodgames.bsky.social that looks at using randomisation-based exploration of medieval western Asian sources as a basis for creative historical explorations:

The Middle Ages in Modern Games@midagesmodgames.bsky.social

Last, but certainly not least, is our third paper, 'Designing around medieval sources: a thought experiment' by James Baillie, demonstrating the possibilities of informed design experiments in this space! James is online and keen to discuss this more at: middleagesinmoderngames.net?p=1472

The Middle Ages in Modern Games reposted

It's the @midagesmodgames.bsky.social annual virtual conference! Happy to be helping host this event once again :) It's all available online and for anyone interested in #GameDev or #Medieval history to head over and ask questions of the experts! Do take a look at their feed & links below:

The Middle Ages in Modern Games@midagesmodgames.bsky.social

It's time! The Middle Ages in Modern Games Asynchronous Conference 2026 begins TODAY, October 5th, at 9:45am UTC+1 with our opening address to kick off a fantastic programme of three days of papers. Everything you'll need is in the live programme here: middleagesinmoderngames.net/mamg26/middl...

The Middle Ages in Modern Games reposted

My MAMG 2026 article is out! Check out the way in which counterfactual modding explores new layers of video game historiography through the CK3 The Winter King mod adapted from Cornwell's books. Don't hesitate to go and read other MAMG 2026 articles, I'll be answering questions in the coming days :)

The Middle Ages in Modern Games@midagesmodgames.bsky.social

We now have our #MAMG26 Game Modding panel! Two papers in this session: first, Maxime Kremer talks about mods as a way of exploring historiography, looking at the systems of Crusader Kings III and how requirements for modded historical events are shaped: middleagesinmoderngames.net/mamg26/recon...

Thank you so much to all of our presenters in this first panel for #MAMG26 👏👏 Stay tuned everyone as there is so much more to come today and over the next two days! We have a break now until the next panel at 4pm (UTC+1) which is all about modding and medievalism!

Thank you so much to Leandro Wallace for getting us started with such a wide ranging discussion on the theme 👏 Everyone please continue to pose your questions and share your thoughts in the comments section, our presenters will be replying throughout the conference #MAMG26