I'm on GitHub Sponsors now. Do not give me your money. I will waste it, and you get nothing in return. github.com/sponsors/mil...
milkydelta
I scored a basketball! Also, I reached the #PEAK. I am very proud of this accomplishment. A great many thanks are owed to @lumkitty.uk, who guided me through this experience.
There's a new release of OnAirTap. I've fixed a minor VRAM leak, added an in-game settings page for Beat Saber, and imported some communication improvements from VapourTap. I've also re-worked the wiki, so set-up should be a bit easier. github.com/milkydelta/O... #VTuberTech #MixedReality
There are no instructions, because I haven't written them yet. github.com/milkydelta/V...
milkydelta reposted
Just 11 hours until my 4th Streamerversary. I've somehow ended up with over 20 guests for this one. It's gonna be 16 hours long with 8 games! I'm scared! It's gonna be awesome! twitch.tv/LumKitty #VTuber #ENVTuber #VTuberEN #Jackbox #Peak #BeatSaber #GarticPhone #FFXIV #MonsterProm
milkydelta reposted
After successful extended testing, RC1 is now officially VRnyan 2.1 and works with OnAirTap 1.1 which brings many new features, including the ability to disable transparent walls in Beat Saber by changing the layer masks so that walls look the same on stream as they do in-game! #VNyan #VTuberTech
VRnyan 2.1-RC1 (formerly LIVnyan) and OnAirTap 1.1 have been released, both will need to be upgraded simultaneously. Native Linux MMF support Code optimisations Removed remaining references to LIV (LIV still supported) github.com/LumKitty/VRn... github.com/MilkyDelta/O... #VTuberTech #VNyan
milkydelta reposted
VRnyan 2.1-RC1 (formerly LIVnyan) and OnAirTap 1.1 have been released, both will need to be upgraded simultaneously. Native Linux MMF support Code optimisations Removed remaining references to LIV (LIV still supported) github.com/LumKitty/VRn... github.com/MilkyDelta/O... #VTuberTech #VNyan
Just put out a pre-release version of OnAirTap v1.1 The two main additions are - An OWML port (for NomaiVR's LIV addon) - A MelonLoader port It would be very helpful if some people could test it and send feedback, as I am not currently able to fully test those features. github.com/milkydelta/O...
Do you ever find yourself on a boat or a train or a plane thinking "I'd love to use OnAirTap, but I'm not a VTuber. There must be another way!" Do I have the program for you‽ Yes, possibly. Here it is: github.com/milkydelta/O...
milkydelta reposted
Looks like Hugging Face scraped ~all of GitHub into an AI training dataset... huggingface.co/spaces/Huggi... There is an opt-out link. You might want to use it.
With the release of v1.0, I've set the OnAirTap repo to public. I think my software is very cool. github.com/milkydelta/O...
I whipped up a basic video to show how the compositing for OnAirTap works. YouTube appears to have murdered my bitrate, so the effect of the mask isn't very visible. youtu.be/60a1CYkVOk8
milkydelta reposted
This is now available for testing! @milkydelta.moe has kindly agreed to let me post the OnAirTap binaries publicly LIV-like VR streaming but without LIV Native Spout2 output Linux Support (w/ Spout2PW) Realtime clip plane adjustment so you can walk around objects More efficient #VTuberTech #VNyan
LIVnyan 1.3a2 + OnAirTap 0.6 - compositing my VTuber into 3D art package OpenBrush - using LIV APIs but without LIV in Windows or Linux! We can now determine the foreground layer clip position based on the position of a bone in your model (hips recommended) #VTuberTech #VNyan #VR #VirtualReality
I helped make a thing happen!
LIVnyan 1.3a2 + OnAirTap 0.6 - compositing my VTuber into 3D art package OpenBrush - using LIV APIs but without LIV in Windows or Linux! We can now determine the foreground layer clip position based on the position of a bone in your model (hips recommended) #VTuberTech #VNyan #VR #VirtualReality
You are up to date.