Millennial PC Gaming Aesthetics

Millennial PC Gaming Aesthetics

@millennialpcaest.bsky.social

Celebrating the visuals of the games I grew up on. Not your mum's librarian (but actually possibly your mum's librarian). Ōtautahi.

3.6K followers910 following862 posts

It was sort of inevitable given that they hadn't had a genuinely successful game in twelve years. People are going to try and lay this at the feet of 'Veilguard', which I think ignores that Bioware had clearly been in a state of chronic mismanagement since about 2010. It was a long, slow fall.

Although credit where credit's due, 'Wildlands' comes the closest to recapturing the magic. It's deeply, deeply flawed, but it sort of almost understands what 'Ghost Recon' was all about. Plus, I love alpine tundra and this is hands down the best depiction in a videogame.

Millennial PC Gaming Aesthetics@millennialpcaest.bsky.social

It's a shame the series never really matched this highpoint again. There's flashes of brilliance here and there in the rest of the games, but nothing is quite the total package that this one was. They quite literally do not make 'em like this anymore...

Okay, I promise this is the last one. Here they clearly took some textures they already had and mirrored them to create a cobra head motif. The remaster repeats its trick of using a high res version of the original source, so instead of a cobra we get a jumble of arms and torso from a carved relief.

Millennial PC Gaming Aesthetics@millennialpcaest.bsky.social

Specifically there's some dodgy upscaled textures that fail to understand what the original graphics were going for, and then there's some odd instances of them unthinkingly using the same source images for the OG textures without asking whether that works. For example:

I realise that I'm risking being a bit "Old Man Yells at Cloud" here, but this is another example. The original graphics here have such great lighting, really evocative of vibe and place, and the mix of colours and brightness helping to pull your attention around the scene. It looks great.

Millennial PC Gaming Aesthetics@millennialpcaest.bsky.social

I have been enjoying the remaster of these games, although simply for the convenient packaging because I'm playing with OG graphics and controls. The remastered visuals seem to generally make smart choices, but there are some really rough patches that speak to a rushed job...

Here's the remastered lighting and it's just.. flatter? I won't argue that it's not more naturalistic, but it's definitely less interesting and does a worse job of showing off the level. The irony is that the techniques for lighting videogame levels HAVE improved significantly since 1998...

They really ought to have improved on the lighting, but consistently the remastered graphics are missing the lighting highlights that are supposed to guide you through the level architecture, making things more confusing than they ought to be. Anyway, long story short, play with the OG visuals...

Specifically there's some dodgy upscaled textures that fail to understand what the original graphics were going for, and then there's some odd instances of them unthinkingly using the same source images for the OG textures without asking whether that works. For example:

It's like the famous instance of the 'Baldur's Gate' remaster, where once the original textures were in HD it was clear that some of the stone surfaces were actually greyscale images of coffee beans. The difference is that in that remaster the decided to make a new texture to solve the problem...

Because I'm a specific kind of nerd, here's some things you should consider reading:

Millennial PC Gaming Aesthetics@millennialpcaest.bsky.social

Upon seeing this news I rather ungenerously thought: "I'm surprised it took this long", which is unfair of me. This really sucks for the workers, but also highlights what a hollowed out shell these stores had become thanks to digital distribution. www.rnz.co.nz/news/busines...

Upon seeing this news I rather ungenerously thought: "I'm surprised it took this long", which is unfair of me. This really sucks for the workers, but also highlights what a hollowed out shell these stores had become thanks to digital distribution. www.rnz.co.nz/news/busines...

rnz.co.nzAll EB Games stores in NZ to close at end of monthIt is uncertain how many jobs would be lost, and the letter to NZ employees did not mention anything about the future of the Australian stores.
View full thread

I remember buying 'Knights of the Old Republic' on one such trip (from an EB Games that was subsequently destroyed in the Christchurch Earthquake) and getting to spend the five hour drive home excited at the prospect of playing it. It's a strong, positive memory that now speaks to a dead age.

Upon seeing this news I rather ungenerously thought: "I'm surprised it took this long", which is unfair of me. This really sucks for the workers, but also highlights what a hollowed out shell these stores had become thanks to digital distribution. www.rnz.co.nz/news/busines...

rnz.co.nzAll EB Games stores in NZ to close at end of monthIt is uncertain how many jobs would be lost, and the letter to NZ employees did not mention anything about the future of the Australian stores.
View full thread

I think I'm sad that going and browsing games at a dedicated store is now functionally dead in Aotearoa. I spent my teenage years living in a small town, and trips to a big city with games shops ended up feeling like a pilgrimage because that was your opportunity to pick up the harder to find games.

Upon seeing this news I rather ungenerously thought: "I'm surprised it took this long", which is unfair of me. This really sucks for the workers, but also highlights what a hollowed out shell these stores had become thanks to digital distribution. www.rnz.co.nz/news/busines...

rnz.co.nzAll EB Games stores in NZ to close at end of monthIt is uncertain how many jobs would be lost, and the letter to NZ employees did not mention anything about the future of the Australian stores.

Legitimately, I'm pretty sure I can pin down the last time I bought something from an EB Games, and it was over a decade ago. I remember feeling sad at the state of their PC games section at the time, as it had slowly but surely been relegated to a dwindling corner at the back of the shop.

I've been doing my holiday thing of trying to keep off screens and the Internet as much as possible, but now I'm back and feeling inspired! So today I took on a little project of installing Windows 3.1 through DOSBox (and then naturally installing a bunch of Maxis games on it... )

It's interesting moving directly on from the first game to this one because, even though the technical improvements are only slight, the visual design of the environments just leaps forwards. That's not to say that I dislike the first game, but there's just somethings so much more here...

Probably worth reminding ourselves that 'Mirror's Edge', now a beloved game, was pretty controversial at release, if not outright disliked. It sort of got rehabilitated years afterwards, and while I don't think 'Catalyst' is as good, I do think it's probably worth playing if you skipped it...